Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
GoldenBanBoy
Tyr
Level 121
God Stats
4W - 11L
1,280 SR
Queue Stats
850W - 821L
1,550 Elo+
Party 1
Scylla
Scylla
SplitdHail
Scylla
Level 108
God Stats
1W - 4L
1,345 SR
Queue Stats
385W - 449L
1,509 Elo+
Party 1
Pele
Pele
emdee23
Pele
Level 145
God Stats
26W - 9L
1,829 SR
Queue Stats
583W - 220L
1,602 Elo+
Solo
Atlas
Atlas
ttvFabledRedd
Atlas
Level 89
God Stats
7W - 6L
1,716 SR
Queue Stats
408W - 398L
1,552 Elo+
Party 1
Team Averages
Level 122
1,534 SR
1,543 Elo+

VS

Team Averages
Level 93
1,639 SR
1,638 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Latharino
Ullr
Level 90
God Stats
9W - 0L
2,071 SR
Queue Stats
428W - 141L
1,708 Elo+
Party 2
Horus
Horus
Nairrn
Horus
Level 158
God Stats
1W - 0L
1,351 SR
Queue Stats
161W - 90L
1,644 Elo+
Party 2
Anhur
Anhur
frostedham
Anhur
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,715 Elo+
Party 2
Ra
Ra
yaboyyugi
Ra
Level 119
God Stats
3W - 1L
1,773 SR
Queue Stats
361W - 194L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
9
2 / 6 / 0
5,512
501
4,725
8,445
907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
6,392
581
2,346
10,757
9,310
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
SplitdHail
Scylla
10
0 / 3 / 1
5,947
541
511
5,012
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
emdee23
Pele
11
4 / 4 / 1
6,657
605
7,711
9,020
2,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 3 / 2
5,257
478
2,324
9,545
4,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
5 / 1 / 1
7,745
704
10,761
7,917
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ullr
12
3 / 1 / 4
7,085
644
5,256
6,306
1,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Nairrn
Horus
10
1 / 2 / 8
6,376
580
4,169
9,174
5,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
12
9 / 0 / 1
7,619
693
10,163
5,283
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 3 / 3
7,433
676
4,396
6,009
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
7
Kills
20
20
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
6
0
0.33
W
Cliodhna
 
Cliodhna
5
1
1
5.5
L
1
4
0
0.25
W
Ullr
3
1
4
5
W
Horus
Nairrn
Horus
1
2
8
2.5
L
Scylla
SplitdHail
Scylla
0
3
1
0.17
L
Pele
emdee23
Pele
4
4
1
1.13
W
Anhur
9
0
1
9.5
L
0
3
2
0.33
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,617
Damage
34,745
42,779
Taken
34,689
18,053
Mitigated
14,518
12,329
Healing
13,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
4,725
2,230
379
1,639
8,445
907
0
420
8,018
0
30,190
W
Cliodhna
 
Cliodhna
10,761
831
0
3,407
7,917
3,959
0
383
7,534
0
48,324
L
2,346
219
0
4,036
10,757
9,310
0
0
9,900
0
31,010
W
Ullr
5,256
1,910
0
3,268
6,306
1,866
0
99
6,207
0
40,698
W
Horus
Nairrn
Horus
4,169
1,679
374
2,553
9,174
5,416
18
1,730
7,422
0
12,147
L
Scylla
SplitdHail
Scylla
511
40
0
1,191
5,012
1,158
0
930
4,082
37,874
0
L
Pele
emdee23
Pele
7,711
2,094
0
2,580
9,020
2,520
0
898
7,912
0
38,570
W
Anhur
10,163
4,221
0
1,766
5,283
1,527
1,046
222
5,061
0
43,742
L
2,324
662
369
2,135
9,545
4,158
0
2,148
7,352
9,443
0
W
4,396
425
843
1,647
6,009
1,750
0
371
5,630
51,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,765
Gold Earned
36,258
333
Minions Killed
395
0
Camps Cleared
0
1,151,344
Distance Traveled
1,253,124
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
5,512
501
59
5
0
202,991
3
W
Cliodhna
7,745
704
106
10
0
252,505
3
L
Tyr
6,392
581
80
7
0
249,644
2
W
Ullr
7,085
644
83
8
0
255,780
5
W
Horus
6,376
580
11
1
0
252,330
1
L
Scylla
5,947
541
97
9
0
221,024
4
L
Pele
6,657
605
80
7
0
242,563
2
W
Anhur
7,619
693
80
7
0
234,965
1
L
Atlas
5,257
478
17
2
0
235,122
3
W
Ra
7,433
676
115
10
0
257,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role