Player Matchup

Achilles
Achilles
DerekRedbird2
Achilles
Level 157
God Stats
30W - 37L
1,458 SR
Queue Stats
75W - 92L
1,398 Elo+
Party 1
Ares
Ares
JakeTheSnake9032
Ares
Level 62
God Stats
1W - 3L
1,491 SR
Queue Stats
245W - 251L
1,421 Elo+
Solo
Janus
Janus
L-A-R-K-O-
Janus
Level 154
God Stats
9W - 11L
1,360 SR
Queue Stats
499W - 564L
1,424 Elo+
Party 1
Cliodhna
Cliodhna
elica9286
Cliodhna
Level 149
God Stats
5W - 4L
1,488 SR
Queue Stats
328W - 331L
1,410 Elo+
Solo
Sol
Sol
xXJRick10Xx
Sol
Level 128
God Stats
1W - 2L
1,749 SR
Queue Stats
249W - 261L
1,417 Elo+
Solo
Team Averages
Level 130
1,509 SR
1,414 Elo+

VS

Team Averages
Level 92
1,591 SR
1,551 Elo+
Baron Samedi
Baron Samedi
OrangeSlurp
Baron Samedi
Level 70
God Stats
60W - 49L
1,521 SR
Queue Stats
138W - 143L
1,380 Elo+
Solo
Ganesha
Ganesha
RaginDiabetic
Ganesha
Level 104
God Stats
36W - 15L
1,731 SR
Queue Stats
748W - 349L
1,792 Elo+
Party 2
Arachne
Arachne
Sulrele
Arachne
Level 146
God Stats
9W - 19L
1,389 SR
Queue Stats
150W - 187L
1,430 Elo+
Solo
Ullr
Ullr
ToHighToAim
Ullr
Level 46
God Stats
10W - 3L
1,778 SR
Queue Stats
272W - 60L
1,768 Elo+
Party 2
Gilgamesh
Gilgamesh
xl ASS4SSIN lx
Gilgamesh
Level 93
God Stats
12W - 8L
1,533 SR
Queue Stats
309W - 320L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DerekRedbird2
Achilles
10
3 / 3 / 0
5,712
571
6,802
9,598
4,665
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
1 / 5 / 1
5,199
520
976
7,681
3,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
9
1 / 2 / 0
5,001
500
2,915
3,548
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
elica9286
Cliodhna
8
1 / 2 / 2
5,403
540
4,409
6,756
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 6 / 1
4,510
451
956
5,438
1,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OrangeSlurp
Baron Samedi
10
2 / 1 / 0
5,600
560
3,879
5,649
1,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
8
0 / 1 / 9
5,629
563
2,076
6,474
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Sulrele
Arachne
8
1 / 0 / 1
5,155
516
2,208
6,437
1,733
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
13 / 1 / 0
7,167
717
11,896
6,169
1,912
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Gilgamesh
xl ASS4SSIN lx
Gilgamesh
10
2 / 3 / 1
5,917
592
4,752
7,563
3,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
6
Kills
18
18
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
DerekRedbird2
Achilles
3
3
0
1
L
1
5
1
0.3
L
Janus
1
2
0
0.5
W
Baron Samedi
OrangeSlurp
Baron Samedi
2
1
0
2
W
Ganesha
0
1
9
4.5
W
Arachne
Sulrele
Arachne
1
0
1
1.5
W
13
1
0
13
L
Cliodhna
elica9286
Cliodhna
1
2
2
1
L
0
6
1
0.08
W
Gilgamesh
xl ASS4SSIN lx
Gilgamesh
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,058
Damage
24,811
33,021
Taken
32,292
12,135
Mitigated
13,377
8,555
Healing
13,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DerekRedbird2
Achilles
6,802
2,094
0
3,797
9,598
4,665
0
0
9,598
0
31,685
L
976
175
0
676
7,681
3,010
0
1,449
6,232
6,646
0
L
Janus
2,915
149
0
1,070
3,548
953
0
1,769
1,779
21,337
0
W
Baron Samedi
OrangeSlurp
Baron Samedi
3,879
426
395
1,660
5,649
1,726
654
2,178
3,193
29,433
0
W
Ganesha
2,076
291
318
2,194
6,474
4,121
0
1,362
5,050
7,571
0
W
Arachne
Sulrele
Arachne
2,208
1,866
0
3,854
6,437
1,733
0
0
6,251
0
18,268
W
11,896
6,035
0
1,634
6,169
1,912
170
847
5,322
0
34,726
L
Cliodhna
elica9286
Cliodhna
4,409
476
0
2,238
6,756
2,000
0
1,595
5,161
0
23,038
L
956
420
0
774
5,438
1,507
0
1,142
4,296
16,784
2,194
W
Gilgamesh
xl ASS4SSIN lx
Gilgamesh
4,752
1,606
0
3,362
7,563
3,885
494
0
7,116
0
32,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,825
Gold Earned
29,468
214
Minions Killed
226
0
Camps Cleared
0
857,736
Distance Traveled
840,244
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,712
571
65
7
0
174,760
4
L
Ares
5,199
520
9
1
0
149,790
0
L
Janus
5,001
500
46
5
0
169,761
2
W
Baron Samedi
5,600
560
54
5
0
188,269
0
W
Ganesha
5,629
563
9
1
0
166,771
4
W
Arachne
5,155
516
39
4
0
144,824
2
W
Ullr
7,167
717
57
6
0
185,416
2
L
Cliodhna
5,403
540
53
5
0
214,193
2
L
Sol
4,510
451
41
4
0
149,232
1
W
Gilgamesh
5,917
592
67
7
0
154,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role