Player Matchup

Sol
Sol
EPIC boltz28
Sol
Level 84
God Stats
14W - 14L
1,493 SR
Queue Stats
153W - 165L
1,517 Elo+
Party 1
Geb
Geb
Merksman2
Geb
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 2L
1,772 Elo+
Party 1
Bakasura
Bakasura
boboan8or2000
Bakasura
Level 85
God Stats
8W - 5L
1,666 SR
Queue Stats
224W - 122L
1,520 Elo+
Party 1
Team Averages
Level 57
1,553 SR
1,603 Elo+

VS

Team Averages
Level 89
1,426 SR
1,453 Elo+
Cerberus
Cerberus
BeanBoozled24
Cerberus
Level 28
God Stats
22W - 17L
1,525 SR
Queue Stats
45W - 39L
1,455 Elo+
Party 2
Thoth
Thoth
Zeph_Lii
Thoth
Level 133
God Stats
0W - 3L
1,338 SR
Queue Stats
60W - 57L
1,505 Elo+
Solo
Hou Yi
Hou Yi
xXVeitchy01Xx
Hou Yi
Level 105
God Stats
8W - 8L
1,416 SR
Queue Stats
74W - 80L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
8,487
849
15,599
6,688
2,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 8
7,494
749
5,290
8,549
6,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
boboan8or2000
Bakasura
13
6 / 4 / 4
8,425
843
7,444
11,005
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BeanBoozled24
Cerberus
11
1 / 3 / 4
6,894
689
4,279
14,086
12,990
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Zeph_Lii
Thoth
8
3 / 3 / 2
7,141
714
3,785
6,210
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 7 / 2
6,606
661
5,885
10,240
3,887
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
6
Deaths
13
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BeanBoozled24
Cerberus
1
3
4
1
W
4
1
8
8
W
2
1
8
6
L
Thoth
Zeph_Lii
Thoth
3
3
2
1.33
W
Bakasura
boboan8or2000
Bakasura
6
4
4
2
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,333
Damage
13,949
26,242
Taken
30,536
13,690
Mitigated
18,706
9,278
Healing
4,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BeanBoozled24
Cerberus
4,279
341
331
2,382
14,086
12,990
0
9,476
4,025
13,664
0
W
15,599
7,503
0
3,227
6,688
2,641
2,146
2,000
4,526
38,345
4,041
W
5,290
1,363
0
1,563
8,549
6,922
180
2,853
5,510
13,876
0
L
Thoth
Zeph_Lii
Thoth
3,785
361
0
1,092
6,210
1,829
0
3,046
3,078
11,930
0
W
Bakasura
boboan8or2000
Bakasura
7,444
5,357
330
4,158
11,005
4,127
22
3,437
7,464
0
27,698
L
5,885
2,332
422
347
10,240
3,887
0
6,577
3,203
0
19,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
20,641
129
Minions Killed
88
8
Camps Cleared
2
586,177
Distance Traveled
442,667
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,894
689
24
2
1
192,270
4
W
Sol
8,487
849
61
6
3
198,560
2
W
Geb
7,494
749
15
2
0
186,661
2
L
Thoth
7,141
714
25
3
0
93,557
1
W
Bakasura
8,425
843
53
5
5
200,956
2
L
Hou Yi
6,606
661
39
4
1
156,840
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role