Player Matchup

Achilles
Achilles
ItsFlash_13
Achilles
Level 125
God Stats
15W - 14L
1,597 SR
Queue Stats
499W - 533L
1,431 Elo+
Party 3
Xing Tian
Xing Tian
KidKaelKishin
Xing Tian
Level 31
God Stats
34W - 27L
1,454 SR
Queue Stats
75W - 79L
1,295 Elo+
Party 1
Fenrir
Fenrir
NEPHEW1993
Fenrir
Level 57
God Stats
4W - 14L
1,263 SR
Queue Stats
153W - 222L
1,290 Elo+
Party 3
Ra
Ra
nateterore
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,081 Elo+
Party 3
Hou Yi
Hou Yi
thatboyjrich
Hou Yi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 162L
1,346 Elo+
Party 1
Team Averages
Level 54
1,463 SR
1,289 Elo+

VS

Team Averages
Level 75
1,509 SR
1,540 Elo+
Neith
Neith
Adorarde
Neith
Level 47
God Stats
23W - 13L
1,655 SR
Queue Stats
91W - 39L
1,658 Elo+
Party 2
Hera
Hera
BLASphemy671
Hera
Level 154
God Stats
9W - 9L
1,438 SR
Queue Stats
104W - 113L
1,348 Elo+
Solo
Pele
Pele
Icika
Pele
Level 95
God Stats
3W - 2L
1,581 SR
Queue Stats
93W - 41L
1,658 Elo+
Party 2
Medusa
Medusa
Light001
Medusa
Level 51
God Stats
132W - 143L
1,376 SR
Queue Stats
133W - 158L
1,361 Elo+
Solo
Cerberus
Cerberus
ZzXaphan
Cerberus
Level 28
God Stats
7W - 2L
1,496 SR
Queue Stats
80W - 32L
1,673 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
ItsFlash_13
Achilles
16
0 / 4 / 2
9,348
467
8,533
19,265
18,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
KidKaelKishin
Xing Tian
11
0 / 5 / 0
7,649
382
1,706
21,132
15,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
NEPHEW1993
Fenrir
13
1 / 9 / 0
8,497
425
3,325
18,915
12,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
1 / 14 / 0
8,611
431
4,568
17,953
5,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
14
1 / 7 / 0
8,634
432
4,165
16,929
4,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Adorarde
Neith
20
10 / 0 / 7
12,954
648
22,734
10,080
4,523
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 0 / 0
5,134
257
0
0
0
Pele
Icika
Pele
20
24 / 2 / 3
14,261
713
28,989
22,101
11,259
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Light001
Medusa
19
0 / 1 / 4
11,691
585
8,146
11,281
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
ZzXaphan
Cerberus
17
5 / 0 / 20
11,674
584
13,633
12,090
15,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
73
3
Kills
39
39
Deaths
3
2
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Neith
Adorarde
Neith
10
0
7
13.5
W
0
0
0
0
W
Pele
Icika
Pele
24
2
3
12.75
L
Achilles
ItsFlash_13
Achilles
0
4
2
0.25
L
Xing Tian
KidKaelKishin
Xing Tian
0
5
0
0
W
Medusa
Light001
Medusa
0
1
4
2
L
Fenrir
NEPHEW1993
Fenrir
1
9
0
0.11
W
Cerberus
ZzXaphan
Cerberus
5
0
20
15
L
1
14
0
0.07
L
Hou Yi
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,297
Damage
73,502
94,194
Taken
55,552
56,017
Mitigated
36,891
15,648
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Adorarde
Neith
22,734
14,841
0
8,771
10,080
4,523
4,535
2,116
7,763
0
100,624
W
0
0
0
0
0
0
0
0
0
0
0
W
Pele
Icika
Pele
28,989
10,135
0
11,009
22,101
11,259
2,072
1,560
20,195
0
141,373
L
Achilles
ItsFlash_13
Achilles
8,533
1,309
0
3,687
19,265
18,004
0
1,958
17,307
0
51,777
L
Xing Tian
KidKaelKishin
Xing Tian
1,706
113
0
1,836
21,132
15,612
144
3,882
17,250
15,213
0
W
Medusa
Light001
Medusa
8,146
3,812
0
2,811
11,281
5,939
2,051
0
10,684
0
91,915
L
Fenrir
NEPHEW1993
Fenrir
3,325
303
0
5,694
18,915
12,417
0
1,226
17,689
0
44,625
W
Cerberus
ZzXaphan
Cerberus
13,633
676
0
3,529
12,090
15,170
177
2,228
9,694
30,190
0
L
4,568
1,107
242
2,110
17,953
5,525
418
3,248
14,705
49,113
0
L
Hou Yi
4,165
1,111
0
2,079
16,929
4,459
460
3,319
13,610
0
52,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,739
Gold Earned
55,714
412
Minions Killed
539
0
Camps Cleared
0
1,718,171
Distance Traveled
1,580,746
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,954
648
186
9
0
356,888
5
W
Hera
5,134
257
0
0
0
0
0
W
Pele
14,261
713
190
10
0
437,685
0
L
Achilles
9,348
467
108
5
0
396,515
0
L
Xing Tian
7,649
382
30
2
0
373,894
0
W
Medusa
11,691
585
134
7
0
386,954
2
L
Fenrir
8,497
425
93
5
0
320,503
0
W
Cerberus
11,674
584
29
1
0
399,219
4
L
Ra
8,611
431
91
5
0
310,937
0
L
Hou Yi
8,634
432
90
5
0
316,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role