Player Matchup

Atlas
Atlas
BIGDADDYSHAME
Atlas
Level 158
God Stats
1W - 2L
1,365 SR
Queue Stats
84W - 83L
1,525 Elo+
Party 1
Sol
Sol
Boodacity
Sol
Level 160
God Stats
1W - 2L
1,508 SR
Queue Stats
111W - 99L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
MortemDomitor
Danzaburou
Level 109
God Stats
1W - 2L
1,363 SR
Queue Stats
11W - 11L
1,565 Elo+
Solo
Hercules
Hercules
Senpapii
Hercules
Level 149
God Stats
16W - 21L
1,595 SR
Queue Stats
256W - 215L
1,639 Elo+
Solo
Persephone
Persephone
xJML
Persephone
Level 153
God Stats
5W - 1L
1,869 SR
Queue Stats
48W - 44L
1,591 Elo+
Solo
Team Averages
Level 146
1,540 SR
1,569 Elo+

VS

Team Averages
Level 152
1,504 SR
1,588 Elo+
Medusa
Medusa
 
Medusa
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EMOLOK
Ymir
Level 147
God Stats
0W - 1L
1,265 SR
Queue Stats
3W - 2L
1,712 Elo+
Solo
Mulan
Mulan
Ronin021
Mulan
Level 147
God Stats
3W - 7L
1,422 SR
Queue Stats
255W - 254L
1,570 Elo+
Solo
Awilix
Awilix
Suku Awilix
Awilix
Level 159
God Stats
36W - 27L
1,756 SR
Queue Stats
112W - 103L
1,623 Elo+
Solo
Hera
Hera
vanpeezy41
Hera
Level 159
God Stats
42W - 38L
1,574 SR
Queue Stats
451W - 442L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
4,669
934
4,182
5,207
2,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 4
5,759
1,152
3,912
3,491
1,020
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
MortemDomitor
Danzaburou
12
5 / 2 / 3
6,460
1,292
5,123
4,905
1,815
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Senpapii
Hercules
9
1 / 2 / 4
5,138
1,028
3,398
4,843
2,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
xJML
Persephone
11
3 / 1 / 3
6,595
1,319
3,809
4,037
1,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
0 / 0 / 0
2,088
418
0
0
0
Ymir
EMOLOK
Ymir
10
0 / 4 / 3
4,847
969
2,208
8,708
6,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Ronin021
Mulan
9
2 / 3 / 4
5,199
1,040
3,396
7,067
3,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Awilix
11
5 / 2 / 2
6,542
1,308
6,723
5,880
1,990
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 3
4,354
871
3,694
2,679
1,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
10
Kills
7
7
Deaths
10
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
0
0
0
W
0
1
3
1.5
W
1
1
4
3
L
Ymir
EMOLOK
Ymir
0
4
3
0.38
W
Danzaburou
MortemDomitor
Danzaburou
5
2
3
3.25
L
Mulan
Ronin021
Mulan
2
3
4
1.33
W
Hercules
Senpapii
Hercules
1
2
4
1.5
L
Awilix
5
2
2
3
L
0
1
3
1.5
W
Persephone
xJML
Persephone
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,424
Damage
16,021
22,483
Taken
24,334
8,933
Mitigated
12,911
6,638
Healing
3,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
4,182
1,368
425
1,448
5,207
2,351
0
1,147
3,992
10,568
0
W
3,912
2,288
0
1,151
3,491
1,020
1,943
1,340
2,151
15,466
0
L
Ymir
EMOLOK
Ymir
2,208
301
0
796
8,708
6,473
0
3,278
5,145
7,289
0
W
Danzaburou
MortemDomitor
Danzaburou
5,123
2,840
0
1,635
4,905
1,815
0
1,660
3,216
0
20,633
L
Mulan
Ronin021
Mulan
3,396
238
0
1,316
7,067
3,401
0
4,397
2,250
0
6,781
W
Hercules
Senpapii
Hercules
3,398
1,197
0
1,142
4,843
2,605
0
1,267
3,401
0
6,671
L
Awilix
6,723
3,046
0
840
5,880
1,990
0
3,025
2,768
0
16,022
L
3,694
549
0
250
2,679
1,047
682
779
1,858
15,505
0
W
Persephone
xJML
Persephone
3,809
519
0
837
4,037
1,142
486
638
3,328
13,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,621
Gold Earned
23,030
134
Minions Killed
85
6
Camps Cleared
3
532,354
Distance Traveled
442,565
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,088
418
0
0
0
0
0
W
Atlas
4,669
934
15
3
2
103,158
3
W
Sol
5,759
1,152
32
6
3
95,560
0
L
Ymir
4,847
969
10
2
0
106,162
0
W
Danzaburou
6,460
1,292
51
10
1
102,184
0
L
Mulan
5,199
1,040
9
2
0
105,538
2
W
Hercules
5,138
1,028
7
1
0
116,156
0
L
Awilix
6,542
1,308
30
6
3
122,114
3
L
Hera
4,354
871
36
7
0
108,751
0
W
Persephone
6,595
1,319
29
6
0
115,296
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role