Player Matchup

Eset
Eset
CaPe__EU
Eset
Level 108
God Stats
1W - 4L
1,722 SR
Queue Stats
320W - 291L
1,563 Elo+
Solo
Susano
Susano
Cudderisbacks
Susano
Level 121
God Stats
7W - 12L
1,459 SR
Queue Stats
253W - 265L
1,494 Elo+
Party 1
Horus
Horus
Tithoc
Horus
Level 127
God Stats
5W - 7L
1,337 SR
Queue Stats
528W - 521L
1,582 Elo+
Party 1
Danzaburou
Danzaburou
oo GODRIK oo
Danzaburou
Level 133
God Stats
27W - 33L
1,518 SR
Queue Stats
825W - 803L
1,578 Elo+
Solo
Sylvanus
Sylvanus
poepkip-_-
Sylvanus
Level 137
God Stats
12W - 10L
1,597 SR
Queue Stats
664W - 680L
1,451 Elo+
Solo
Team Averages
Level 125
1,526 SR
1,533 Elo+

VS

Team Averages
Level 108
1,536 SR
1,514 Elo+
Mulan
Mulan
KiwiiBlack
Mulan
Level 105
God Stats
5W - 3L
1,428 SR
Queue Stats
189W - 191L
1,500 Elo+
Solo
Janus
Janus
Liucardes
Janus
Level 107
God Stats
5W - 6L
1,462 SR
Queue Stats
532W - 537L
1,514 Elo+
Solo
Fenrir
Fenrir
Tobtanium
Fenrir
Level 123
God Stats
16W - 14L
1,588 SR
Queue Stats
249W - 215L
1,612 Elo+
Solo
Kuzenbo
Kuzenbo
Z3phyx
Kuzenbo
Level 115
God Stats
24W - 24L
1,561 SR
Queue Stats
748W - 746L
1,447 Elo+
Solo
Artemis
Artemis
oceanic_sand809
Artemis
Level 92
God Stats
11W - 6L
1,643 SR
Queue Stats
147W - 169L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
12
2 / 10 / 1
7,779
432
8,758
13,707
4,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 0
8,866
493
3,129
10,648
7,073
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Tithoc
Horus
15
2 / 7 / 3
8,860
492
8,359
18,918
8,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
oo GODRIK oo
Danzaburou
15
3 / 5 / 1
9,087
505
7,934
12,235
4,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
poepkip-_-
Sylvanus
11
1 / 6 / 2
7,514
417
8,467
14,305
8,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
17
5 / 0 / 6
10,997
611
10,571
9,836
7,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Janus
Liucardes
Janus
17
6 / 4 / 6
10,572
587
10,212
11,831
3,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Tobtanium
Fenrir
20
15 / 0 / 8
12,563
698
14,851
15,415
9,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
Z3phyx
Kuzenbo
14
1 / 2 / 15
9,231
513
6,506
16,194
18,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
3 / 2 / 4
9,711
540
7,878
11,606
3,173
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
69
8
Kills
30
30
Deaths
8
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Eset
2
10
1
0.25
L
0
2
0
0
W
Mulan
5
0
6
8
W
Janus
Liucardes
Janus
6
4
6
2.25
L
Horus
Tithoc
Horus
2
7
3
0.5
W
Fenrir
Tobtanium
Fenrir
15
0
8
19
W
Kuzenbo
Z3phyx
Kuzenbo
1
2
15
4.25
W
3
2
4
2.5
L
Danzaburou
oo GODRIK oo
Danzaburou
3
5
1
0.7
L
Sylvanus
poepkip-_-
Sylvanus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,647
Damage
50,018
69,813
Taken
64,882
33,187
Mitigated
42,477
15,653
Healing
26,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
8,758
654
223
1,162
13,707
4,706
378
4,438
9,144
40,197
0
L
3,129
282
0
683
10,648
7,073
0
569
9,535
0
55,872
W
Mulan
10,571
837
0
5,547
9,836
7,482
0
2,141
7,529
6,443
59,609
W
Janus
Liucardes
Janus
10,212
1,464
258
2,722
11,831
3,749
650
5,816
5,687
65,613
0
L
Horus
Tithoc
Horus
8,359
4,424
376
5,387
18,918
8,262
275
5,835
12,829
0
59,038
W
Fenrir
Tobtanium
Fenrir
14,851
5,173
0
4,613
15,415
9,606
84
3,468
11,891
0
107,499
W
Kuzenbo
Z3phyx
Kuzenbo
6,506
2,732
658
6,020
16,194
18,467
676
5,825
10,139
26,176
0
W
7,878
3,307
0
6,182
11,606
3,173
0
2,698
8,868
0
67,545
L
Danzaburou
oo GODRIK oo
Danzaburou
7,934
2,878
0
3,675
12,235
4,532
174
3,840
8,347
0
68,378
L
Sylvanus
poepkip-_-
Sylvanus
8,467
2,815
354
3,793
14,305
8,614
0
3,643
10,662
27,754
6,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,106
Gold Earned
53,074
508
Minions Killed
532
0
Camps Cleared
0
1,597,467
Distance Traveled
1,853,781
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,779
432
83
5
0
311,351
3
L
Susano
8,866
493
122
7
0
385,264
5
W
Mulan
10,997
611
138
8
0
376,290
1
W
Janus
10,572
587
118
7
0
360,764
6
L
Horus
8,860
492
120
7
0
360,400
4
W
Fenrir
12,563
698
145
8
0
434,727
3
W
Kuzenbo
9,231
513
26
1
0
358,197
3
W
Artemis
9,711
540
105
6
0
323,803
5
L
Danzaburou
9,087
505
118
7
0
316,462
9
L
Sylvanus
7,514
417
65
4
0
223,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role