Player Matchup

Hachiman
Hachiman
Gold V
Btb808
Hachiman
Gold V
Level 159
God Stats
0W - 1L
1,832 SR
Queue Stats
40W - 18L
1,928 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 159
1,832 SR
1,928 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 65
1,655 SR
1,810 MMR
Freya
Freya
Gold I
Sonicsamuria
Freya
Gold I
Level 65
God Stats
14W - 15L
1,655 SR
Queue Stats
19W - 31L
1,810 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Btb808
Hachiman
7
0 / 5 / 0
3,977
795
2,344
4,989
1,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
UllrSkadiHou YiAh Muzen CabAnhur

VS

Bans
IzanamiHe BoKaliSolBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 0 / 0
5,506
1,101
4,620
4,833
2,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Btb808
Hachiman
0
5
0
0
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,344
Damage
4,620
4,989
Taken
4,833
1,804
Mitigated
2,048
470
Healing
3,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Btb808
Hachiman
2,344
1,252
0
470
4,989
1,804
0
4,058
931
0
13,091
W
4,620
1,634
0
3,018
4,833
2,048
32
151
4,682
17,183
2,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

3,977
Gold Earned
5,506
27
Minions Killed
34
0
Camps Cleared
4
89,404
Distance Traveled
88,529
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,977
795
27
5
0
89,404
3
W
Freya
5,506
1,101
34
7
4
88,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role