Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
LEEEEBROOOOOONNN
Nemesis
Level 140
God Stats
4W - 3L
1,253 SR
Queue Stats
103W - 75L
1,613 Elo+
Party 1
Vamana
Vamana
PaulTheMonke
Vamana
Level 53
God Stats
7W - 6L
1,540 SR
Queue Stats
293W - 190L
1,700 Elo+
Solo
Baba Yaga
Baba Yaga
Poneyguy
Baba Yaga
Level 129
God Stats
5W - 4L
1,522 SR
Queue Stats
111W - 96L
1,593 Elo+
Party 1
Atlas
Atlas
hawper
Atlas
Level 123
God Stats
10W - 6L
1,649 SR
Queue Stats
995W - 984L
1,558 Elo+
Solo
Team Averages
Level 113
1,493 SR
1,593 Elo+

VS

Team Averages
Level 131
1,605 SR
1,534 Elo+
Nemesis
Nemesis
 
Nemesis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
ElusiveProwler
Thoth
Level 119
God Stats
64W - 36L
1,708 SR
Queue Stats
488W - 451L
1,558 Elo+
Solo
Cabrakan
Cabrakan
Gyro-013
Cabrakan
Level 124
God Stats
6W - 5L
1,631 SR
Queue Stats
346W - 342L
1,510 Elo+
Party 2
Xbalanque
Xbalanque
KaliCleri
Xbalanque
Level 116
God Stats
8W - 8L
1,536 SR
Queue Stats
618W - 672L
1,480 Elo+
Party 2
Chaac
Chaac
StyleSwat
Chaac
Level 141
God Stats
1W - 3L
1,653 SR
Queue Stats
195W - 176L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
2 / 2 / 1
5,997
545
5,943
6,139
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 1 / 3
5,892
536
3,289
6,499
2,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
12
4 / 0 / 1
6,818
620
8,880
9,810
6,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Poneyguy
Baba Yaga
11
1 / 0 / 1
6,197
563
858
3,543
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Atlas
hawper
Atlas
8
1 / 1 / 0
5,190
472
2,177
6,412
2,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
1 / 2 / 1
5,690
517
4,078
6,075
3,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 2 / 0
5,648
513
2,186
2,699
483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Gyro-013
Cabrakan
8
1 / 2 / 1
5,457
496
1,518
7,143
5,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
KaliCleri
Xbalanque
10
1 / 2 / 2
5,502
500
5,328
7,204
2,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
StyleSwat
Chaac
11
0 / 2 / 1
5,910
537
6,219
9,041
4,309
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
4
4
Deaths
10
6
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
1
1.25
L
Nemesis
 
Nemesis
1
2
1
0.75
L
1
2
0
0.5
L
Cabrakan
Gyro-013
Cabrakan
1
2
1
0.75
L
Xbalanque
KaliCleri
Xbalanque
1
2
2
1
W
2
1
3
3.5
W
Vamana
4
0
1
4.5
W
Baba Yaga
Poneyguy
Baba Yaga
1
0
1
1.5
L
Chaac
StyleSwat
Chaac
0
2
1
0.25
W
Atlas
hawper
Atlas
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,147
Damage
19,329
32,403
Taken
32,162
14,991
Mitigated
15,675
13,073
Healing
12,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,943
1,932
0
2,629
6,139
1,495
130
320
5,819
35,219
4,177
L
Nemesis
 
Nemesis
4,078
2,049
0
2,249
6,075
3,582
0
433
5,592
0
34,031
L
2,186
0
0
536
2,699
483
0
549
2,102
29,668
0
L
Cabrakan
Gyro-013
Cabrakan
1,518
268
0
1,764
7,143
5,144
0
3,115
4,028
14,184
0
L
Xbalanque
KaliCleri
Xbalanque
5,328
1,501
0
2,830
7,204
2,157
0
4,325
2,879
0
32,652
W
3,289
1,407
0
2,001
6,499
2,705
0
404
6,095
0
31,769
W
Vamana
8,880
5,197
139
5,766
9,810
6,850
68
484
9,326
0
39,342
W
Baba Yaga
Poneyguy
Baba Yaga
858
0
0
768
3,543
1,225
0
1,732
1,811
38,219
0
L
Chaac
StyleSwat
Chaac
6,219
1,776
0
5,048
9,041
4,309
0
0
9,041
0
38,818
W
Atlas
hawper
Atlas
2,177
945
0
1,770
6,412
2,716
0
919
5,493
10,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,094
Gold Earned
28,207
327
Minions Killed
283
0
Camps Cleared
0
1,064,240
Distance Traveled
952,134
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,997
545
88
8
0
184,198
0
L
Nemesis
5,690
517
71
6
0
243,742
3
L
Thoth
5,648
513
62
6
0
133,339
3
L
Cabrakan
5,457
496
20
2
0
181,251
4
L
Xbalanque
5,502
500
56
5
0
180,019
4
W
Nemesis
5,892
536
58
5
0
228,949
4
W
Vamana
6,818
620
81
7
0
216,469
4
W
Baba Yaga
6,197
563
86
8
0
223,575
5
L
Chaac
5,910
537
74
7
0
213,783
3
W
Atlas
5,190
472
14
1
0
211,049
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role