Player Matchup

Jormungandr
Jormungandr
Dakkubata
Jormungandr
Level 138
God Stats
0W - 1L
1,687 SR
Queue Stats
199W - 195L
1,525 Elo+
Party 1
Poseidon
Poseidon
Konshinsokan
Poseidon
Level 140
God Stats
0W - 2L
1,655 SR
Queue Stats
182W - 179L
1,542 Elo+
Party 1
Medusa
Medusa
weenerhunter
Medusa
Level 53
God Stats
10W - 2L
1,945 SR
Queue Stats
137W - 122L
1,526 Elo+
Party 1
Team Averages
Level 110
1,762 SR
1,531 Elo+

VS

Team Averages
Level 94
1,654 SR
1,549 Elo+
Izanami
Izanami
Derickills
Izanami
Level 68
God Stats
3W - 0L
1,512 SR
Queue Stats
36W - 60L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
buttcrakz
Gilgamesh
Level 129
God Stats
1W - 0L
1,715 SR
Queue Stats
16W - 13L
1,717 Elo+
Solo
Aphrodite
Aphrodite
itzFilthiest
Aphrodite
Level 86
God Stats
2W - 0L
1,735 SR
Queue Stats
68W - 99L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dakkubata
Jormungandr
15
4 / 6 / 4
11,289
627
18,650
20,940
29,302
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Konshinsokan
Poseidon
13
3 / 6 / 4
10,859
603
13,085
10,813
3,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
14
1 / 6 / 4
10,498
583
10,328
11,851
4,633
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Derickills
Izanami
18
9 / 2 / 8
12,855
714
14,361
11,324
5,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
buttcrakz
Gilgamesh
17
7 / 2 / 9
12,657
703
18,515
24,413
24,378
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
itzFilthiest
Aphrodite
16
2 / 4 / 11
11,267
626
6,387
15,785
10,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
46
8
Kills
18
18
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Dakkubata
Jormungandr
4
6
4
1
W
Izanami
Derickills
Izanami
9
2
8
6.5
L
Poseidon
Konshinsokan
Poseidon
3
6
4
0.83
W
Gilgamesh
buttcrakz
Gilgamesh
7
2
9
5.75
W
Aphrodite
itzFilthiest
Aphrodite
2
4
11
1.88
L
Medusa
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,063
Damage
39,263
43,604
Taken
51,522
37,923
Mitigated
40,588
7,539
Healing
25,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Dakkubata
Jormungandr
18,650
3,644
304
3,786
20,940
29,302
91
5,537
15,403
40,037
0
W
Izanami
Derickills
Izanami
14,361
7,884
0
3,288
11,324
5,751
2,048
8,238
3,086
0
69,549
L
Poseidon
Konshinsokan
Poseidon
13,085
1,854
0
1,255
10,813
3,988
0
1,554
9,259
43,384
0
W
Gilgamesh
buttcrakz
Gilgamesh
18,515
4,154
1,008
3,920
24,413
24,378
1,100
11,947
12,466
9,149
46,691
W
Aphrodite
itzFilthiest
Aphrodite
6,387
1,137
8,202
9,025
15,785
10,459
252
11,855
3,930
31,575
0
L
Medusa
10,328
3,464
436
1,758
11,851
4,633
235
2,417
9,434
0
39,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,646
Gold Earned
36,779
204
Minions Killed
207
6
Camps Cleared
10
837,349
Distance Traveled
993,022
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,289
627
49
3
2
281,089
2
W
Izanami
12,855
714
99
6
5
323,871
2
L
Poseidon
10,859
603
79
4
3
253,808
2
W
Gilgamesh
12,657
703
55
3
3
349,170
3
W
Aphrodite
11,267
626
53
3
2
319,981
1
L
Medusa
10,498
583
76
4
1
302,452
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role