Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
I_Sire-DaeMora_I
Baron Samedi
Level 149
God Stats
7W - 3L
1,744 SR
Queue Stats
458W - 481L
1,531 Elo+
Solo
Atlas
Atlas
LeDespoteUltime
Atlas
Level 154
God Stats
9W - 17L
1,500 SR
Queue Stats
415W - 394L
1,587 Elo+
Solo
Achilles
Achilles
TDmC BRAVO
Achilles
Level 86
God Stats
9W - 2L
1,590 SR
Queue Stats
158W - 130L
1,569 Elo+
Party 1
Cernunnos
Cernunnos
TDmC STAIN
Cernunnos
Level 85
God Stats
3W - 1L
1,562 SR
Queue Stats
148W - 118L
1,559 Elo+
Party 1
Team Averages
Level 124
1,579 SR
1,549 Elo+

VS

Team Averages
Level 115
1,603 SR
1,584 Elo+
Medusa
Medusa
 
Medusa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
AsianSunrise427
Bakasura
Level 102
God Stats
11W - 11L
1,600 SR
Queue Stats
167W - 157L
1,602 Elo+
Party 2
Zhong Kui
Zhong Kui
BillyButland
Zhong Kui
Level 129
God Stats
0W - 2L
1,589 SR
Queue Stats
77W - 69L
1,636 Elo+
Party 2
Atlas
Atlas
Slow2Roast
Atlas
Level 128
God Stats
5W - 2L
1,825 SR
Queue Stats
292W - 275L
1,606 Elo+
Party 2
Yemoja
Yemoja
VeryBigOof
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 137L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 1 / 3
4,920
492
1,460
5,387
1,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
I_Sire-DaeMora_I
Baron Samedi
9
2 / 1 / 2
5,312
531
3,583
3,023
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
2 / 0 / 2
5,502
550
2,350
4,028
2,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
TDmC BRAVO
Achilles
10
3 / 2 / 0
5,574
557
4,051
7,393
4,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cernunnos
TDmC STAIN
Cernunnos
10
1 / 0 / 3
5,607
561
3,032
3,496
885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 2 / 0
4,955
496
732
3,800
1,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
11
1 / 0 / 0
5,754
575
1,219
5,045
1,553
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
BillyButland
Zhong Kui
7
0 / 1 / 0
4,533
453
2,608
4,187
2,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Atlas
9
2 / 2 / 0
5,574
557
3,458
5,439
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
VeryBigOof
Yemoja
7
0 / 3 / 0
4,400
440
1,210
6,283
3,733
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
8
Kills
3
4
Deaths
8
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
1
3
1.5
L
Medusa
 
Medusa
0
2
0
0
L
Bakasura
1
0
0
1
L
Zhong Kui
BillyButland
Zhong Kui
0
1
0
0
W
Baron Samedi
I_Sire-DaeMora_I
Baron Samedi
2
1
2
3
W
2
0
2
3
L
Atlas
2
2
0
1
W
Achilles
TDmC BRAVO
Achilles
3
2
0
1.5
W
Cernunnos
TDmC STAIN
Cernunnos
1
0
3
2.5
L
Yemoja
VeryBigOof
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,476
Damage
9,227
23,327
Taken
24,754
9,778
Mitigated
11,807
10,530
Healing
5,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,460
670
0
2,687
5,387
1,449
0
1,121
4,156
0
21,127
L
Medusa
 
Medusa
732
361
0
649
3,800
1,167
0
604
3,196
0
25,717
L
Bakasura
1,219
905
0
1,244
5,045
1,553
0
723
4,322
0
31,518
L
Zhong Kui
BillyButland
Zhong Kui
2,608
309
0
1,256
4,187
2,392
0
1,369
2,818
20,218
1,811
W
Baron Samedi
I_Sire-DaeMora_I
Baron Samedi
3,583
610
409
1,163
3,023
1,010
0
662
2,353
30,883
0
W
2,350
1,168
0
1,521
4,028
2,018
0
963
2,965
13,091
0
L
Atlas
3,458
991
0
801
5,439
2,962
0
677
4,273
24,234
0
W
Achilles
TDmC BRAVO
Achilles
4,051
1,220
0
2,579
7,393
4,416
0
3,381
3,700
0
24,205
W
Cernunnos
TDmC STAIN
Cernunnos
3,032
1,633
0
2,171
3,496
885
0
660
2,836
0
35,433
L
Yemoja
VeryBigOof
Yemoja
1,210
235
382
1,199
6,283
3,733
58
2,768
3,515
14,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,915
Gold Earned
25,216
257
Minions Killed
262
0
Camps Cleared
0
982,204
Distance Traveled
887,714
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,920
492
47
5
0
218,934
2
L
Medusa
4,955
496
54
5
0
172,886
2
L
Bakasura
5,754
575
84
8
0
237,227
4
L
Zhong Kui
4,533
453
49
5
0
156,792
1
W
Baron Samedi
5,312
531
57
6
0
185,592
6
W
Atlas
5,502
550
24
2
0
196,978
3
L
Atlas
5,574
557
49
5
0
161,773
4
W
Achilles
5,574
557
51
5
0
193,855
3
W
Cernunnos
5,607
561
78
8
0
186,845
1
L
Yemoja
4,400
440
26
3
0
159,036
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role