Player Matchup

Kuzenbo
Kuzenbo
Gold I
MAC slayer 666
Kuzenbo
Gold I
Level 159
God Stats
6W - 5L
1,645 SR
Queue Stats
748W - 737L
1,600 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Vanillabunny--
Baron Samedi
Gold I
Level 89
God Stats
1W - 2L
1,553 SR
Queue Stats
185W - 182L
1,613 MMR
Solo
Hou Yi
Hou Yi
Platinum V
dopetim
Hou Yi
Platinum V
Level 156
God Stats
4W - 3L
1,736 SR
Queue Stats
433W - 437L
1,664 MMR
Solo
Da Ji
Da Ji
Gold V
guccinecht
Da Ji
Gold V
Level 58
God Stats
4W - 1L
1,924 SR
Queue Stats
113W - 108L
1,632 MMR
Solo
Sobek
Sobek
Platinum IV
n0sWaLV2
Sobek
Platinum IV
Level 160
God Stats
4W - 6L
1,753 SR
Queue Stats
243W - 242L
1,661 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,722 SR
1,634 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 109
1,594 SR
1,423 MMR
Erlang Shen
Erlang Shen
Gold I
All Man3455
Erlang Shen
Gold I
Level 136
God Stats
7W - 8L
1,506 SR
Queue Stats
295W - 276L
1,674 MMR
Solo
Anubis
Anubis
Gold I
Limitless III
Anubis
Gold I
Level 106
God Stats
15W - 3L
1,601 SR
Queue Stats
235W - 239L
1,684 MMR
Solo
Hun Batz
Hun Batz
Gold I
Marc2720
Hun Batz
Gold I
Level 89
God Stats
11W - 4L
1,743 SR
Queue Stats
239W - 238L
1,672 MMR
Solo
Vamana
Vamana
Platinum IV
PopGoesDaWeazel
Vamana
Platinum IV
Level 107
God Stats
80W - 67L
1,617 SR
Queue Stats
396W - 396L
1,682 MMR
Solo
Danzaburou
Danzaburou
Bronze I
zanre91
Danzaburou
Bronze I
Level 106
God Stats
18W - 11L
1,506 SR
Queue Stats
386W - 393L
402 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 3
7,911
396
4,790
18,861
22,322
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Vanillabunny--
Baron Samedi
15
5 / 9 / 1
9,825
491
10,481
14,641
5,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
dopetim
Hou Yi
17
3 / 2 / 2
10,320
516
10,489
11,445
4,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Da Ji
16
4 / 5 / 5
10,079
504
13,901
19,421
7,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
n0sWaLV2
Sobek
17
1 / 3 / 1
10,278
514
9,533
20,941
17,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
MulanOdinAchilles

VS

Bans
AthenaArtioCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
All Man3455
Erlang Shen
16
3 / 0 / 10
11,029
551
8,076
23,116
24,157
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
3 / 6 / 11
11,445
572
12,326
14,901
6,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Marc2720
Hun Batz
18
9 / 2 / 2
12,055
603
13,866
16,446
6,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
7 / 1 / 5
13,241
662
17,873
19,455
17,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
zanre91
Danzaburou
17
2 / 4 / 3
11,630
582
9,033
13,884
4,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
55
13
Kills
24
24
Deaths
13
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
All Man3455
Erlang Shen
3
0
10
8
W
3
6
11
1.42
L
0
5
3
0.3
W
Hun Batz
Marc2720
Hun Batz
9
2
2
5
W
7
1
5
9.5
L
Baron Samedi
Vanillabunny--
Baron Samedi
5
9
1
0.61
L
Hou Yi
dopetim
Hou Yi
3
2
2
2
L
Da Ji
4
5
5
1.3
L
Sobek
n0sWaLV2
Sobek
1
3
1
0.5
W
Danzaburou
zanre91
Danzaburou
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,194
Damage
61,174
85,309
Taken
87,802
56,944
Mitigated
59,263
22,853
Healing
31,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
All Man3455
Erlang Shen
8,076
3,096
1,177
7,901
23,116
24,157
539
3,959
18,966
0
35,986
W
12,326
80
0
6,078
14,901
6,820
2,385
8,090
6,491
73,498
0
L
4,790
1,373
268
1,961
18,861
22,322
10
3,669
15,149
26,354
0
W
Hun Batz
Marc2720
Hun Batz
13,866
2,820
0
2,799
16,446
6,264
0
5,598
10,585
0
100,107
W
17,873
11,474
0
10,322
19,455
17,154
1,678
7,916
10,469
0
88,577
L
Baron Samedi
Vanillabunny--
Baron Samedi
10,481
1,047
291
1,219
14,641
5,323
0
5,461
9,099
49,722
0
L
Hou Yi
dopetim
Hou Yi
10,489
5,065
0
2,479
11,445
4,433
704
443
10,851
0
77,170
L
Da Ji
13,901
2,564
0
6,919
19,421
7,289
0
2,156
17,057
0
70,579
L
Sobek
n0sWaLV2
Sobek
9,533
754
0
9,716
20,941
17,577
0
949
19,345
73,757
0
W
Danzaburou
zanre91
Danzaburou
9,033
4,775
0
3,403
13,884
4,868
3,534
2,359
11,525
0
90,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,413
Gold Earned
59,400
555
Minions Killed
569
0
Camps Cleared
0
1,835,474
Distance Traveled
2,018,451
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,029
551
22
1
0
425,922
6
W
Anubis
11,445
572
122
6
0
341,403
2
L
Kuzenbo
7,911
396
22
1
0
371,367
7
W
Hun Batz
12,055
603
118
6
0
446,486
6
W
Vamana
13,241
662
163
8
0
444,729
4
L
Baron Samedi
9,825
491
120
6
0
302,201
0
L
Hou Yi
10,320
516
145
7
0
362,954
1
L
Da Ji
10,079
504
113
6
0
405,060
5
L
Sobek
10,278
514
155
8
0
393,892
5
W
Danzaburou
11,630
582
144
7
0
359,911
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role