Player Matchup

Skadi
Skadi
 
Skadi
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
 
Geb
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
AnaISimulator
The Morrigan
Level 46
God Stats
3W - 1L
1,778 SR
Queue Stats
177W - 80L
1,679 Elo+
Party 1
Mulan
Mulan
MandingoMayhem
Mulan
Level 111
God Stats
14W - 6L
1,519 SR
Queue Stats
162W - 148L
1,582 Elo+
Party 1
Ra
Ra
xPlayful
Ra
Level 146
God Stats
23W - 15L
1,617 SR
Queue Stats
406W - 375L
1,569 Elo+
Party 1
Team Averages
Level 98
1,583 SR
1,566 Elo+

VS

Team Averages
Level 73
1,509 SR
1,536 Elo+
Ne Zha
Ne Zha
Blasterfreak
Ne Zha
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 11L
1,669 Elo+
Party 3
Thoth
Thoth
Buccinator997
Thoth
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
273W - 316L
1,360 Elo+
Party 2
Chaac
Chaac
FjyTheThird
Chaac
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 5L
1,600 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
MoomiVirtue
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 11L
1,695 Elo+
Party 3
Athena
Athena
funballs696969
Athena
Level 29
God Stats
17W - 15L
1,545 SR
Queue Stats
153W - 212L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
8 / 0 / 3
8,462
651
9,317
8,533
2,737
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Geb
 
Geb
10
2 / 1 / 11
7,463
574
4,010
10,699
6,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

The Morrigan
AnaISimulator
The Morrigan
13
3 / 1 / 5
7,818
601
5,250
5,686
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
6 / 0 / 2
8,636
664
8,151
8,063
8,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
7 / 1 / 3
8,579
660
7,203
8,374
3,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
10
0 / 6 / 2
6,266
482
8,924
10,973
4,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

10
1 / 3 / 0
6,233
479
3,081
5,655
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
0 / 4 / 0
6,468
498
3,721
11,114
6,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
MoomiVirtue
Ah Muzen Cab
10
1 / 9 / 0
6,144
473
8,619
10,633
2,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 1
5,964
459
1,309
10,128
6,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
26
Kills
3
3
Deaths
26
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
8
0
3
9.5
W
Geb
 
Geb
2
1
11
7.5
W
The Morrigan
AnaISimulator
The Morrigan
3
1
5
5.5
L
Ne Zha
0
6
2
0.17
L
1
3
0
0.33
L
0
4
0
0
W
6
0
2
7
L
Ah Muzen Cab
MoomiVirtue
Ah Muzen Cab
1
9
0
0.11
L
1
4
1
0.38
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,931
Damage
25,654
41,355
Taken
48,503
22,030
Mitigated
22,321
17,303
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,317
4,359
0
1,214
8,533
2,737
1,329
447
8,086
0
56,942
W
Geb
 
Geb
4,010
645
2,524
3,053
10,699
6,334
201
2,316
8,383
12,201
0
W
The Morrigan
AnaISimulator
The Morrigan
5,250
847
0
2,945
5,686
1,581
0
117
5,485
53,237
1,831
L
Ne Zha
8,924
1,353
0
3,040
10,973
4,278
0
5,710
5,024
0
37,885
L
3,081
263
0
500
5,655
1,788
0
3,000
2,567
35,120
0
L
3,721
519
0
4,451
11,114
6,869
0
1,461
9,635
0
36,840
W
8,151
1,694
0
3,130
8,063
8,098
0
200
7,863
0
53,383
L
Ah Muzen Cab
MoomiVirtue
Ah Muzen Cab
8,619
3,233
0
1,193
10,633
2,837
0
2,001
8,632
0
40,445
L
1,309
342
0
439
10,128
6,549
44
3,014
6,976
11,456
0
W
7,203
625
1,065
3,372
8,374
3,280
294
1,310
7,064
61,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,958
Gold Earned
31,075
498
Minions Killed
321
0
Camps Cleared
0
1,350,513
Distance Traveled
1,272,232
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,462
651
108
8
0
262,633
1
W
Geb
7,463
574
22
2
0
288,307
2
W
The Morrigan
7,818
601
113
9
0
264,165
2
L
Ne Zha
6,266
482
80
6
0
251,018
0
L
Thoth
6,233
479
82
6
0
242,052
3
L
Chaac
6,468
498
80
6
0
290,267
3
W
Mulan
8,636
664
120
9
0
259,903
4
L
Ah Muzen Cab
6,144
473
62
5
0
229,193
0
L
Athena
5,964
459
17
1
0
259,702
1
W
Ra
8,579
660
135
10
0
275,505
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role