Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
BabyChan2290
Ares
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 124L
1,388 Elo+
Party 1
Bastet
Bastet
Corpse Lotus
Bastet
Level 99
God Stats
23W - 24L
1,540 SR
Queue Stats
231W - 260L
1,430 Elo+
Party 1
Rama
Rama
Moogle55
Rama
Level 101
God Stats
14W - 21L
1,404 SR
Queue Stats
324W - 365L
1,461 Elo+
Party 2
Chaac
Chaac
sagearoo1212
Chaac
Level 69
God Stats
5W - 0L
1,862 SR
Queue Stats
83W - 93L
1,435 Elo+
Party 1
Team Averages
Level 79
1,561 SR
1,443 Elo+

VS

Team Averages
Level 59
1,477 SR
1,385 Elo+
Hera
Hera
Cozm1cKiller
Hera
Level 89
God Stats
14W - 22L
1,381 SR
Queue Stats
194W - 199L
1,430 Elo+
Party 4
Mulan
Mulan
Javykkoa
Mulan
Level 80
God Stats
23W - 11L
1,564 SR
Queue Stats
333W - 370L
1,433 Elo+
Party 4
Bakasura
Bakasura
KidKaelKishin
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,324 Elo+
Party 3
Athena
Athena
Little_Apeboss
Athena
Level 48
God Stats
10W - 14L
1,450 SR
Queue Stats
124W - 161L
1,358 Elo+
Party 4
Danzaburou
Danzaburou
thatboyjrich
Danzaburou
Level 47
God Stats
6W - 8L
1,491 SR
Queue Stats
151W - 162L
1,379 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
7 / 4 / 1
9,568
598
11,124
12,091
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 2 / 6
8,126
508
2,813
10,572
7,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bastet
17
9 / 1 / 5
10,288
643
12,559
11,072
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
14
3 / 3 / 5
8,142
509
12,934
11,561
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 3 / 1
8,262
516
1,849
7,027
3,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 0
8,467
529
7,416
10,299
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Javykkoa
Mulan
14
4 / 4 / 1
8,615
538
7,862
10,929
7,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
KidKaelKishin
Bakasura
12
1 / 4 / 1
7,131
446
1,813
11,220
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 4
6,884
430
3,593
16,191
15,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
thatboyjrich
Danzaburou
11
3 / 5 / 1
7,279
455
11,673
11,502
3,448
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
22
Kills
13
13
Deaths
22
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
7
4
1
1.88
W
3
2
6
3
W
Bastet
9
1
5
11.5
L
5
7
0
0.71
L
Mulan
Javykkoa
Mulan
4
4
1
1.13
L
Bakasura
KidKaelKishin
Bakasura
1
4
1
0.38
L
0
2
4
1
W
Rama
3
3
5
1.83
W
0
3
1
0.17
L
Danzaburou
thatboyjrich
Danzaburou
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,279
Damage
32,357
52,323
Taken
60,141
23,148
Mitigated
32,209
17,466
Healing
15,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,124
4,151
99
5,262
12,091
4,610
510
4,333
7,555
60,667
6,728
W
2,813
260
0
1,934
10,572
7,355
56
3,150
7,422
18,577
0
W
Bastet
12,559
4,149
110
5,047
11,072
3,869
2,110
1,037
9,819
0
70,039
L
7,416
1,644
340
1,366
10,299
2,692
491
2,710
7,589
53,951
0
L
Mulan
Javykkoa
Mulan
7,862
690
0
3,070
10,929
7,155
0
2,835
7,975
4,092
47,414
L
Bakasura
KidKaelKishin
Bakasura
1,813
1,003
0
4,189
11,220
3,530
122
3,168
7,951
0
26,327
L
3,593
1,078
233
4,094
16,191
15,384
40
1,856
14,292
19,467
0
W
Rama
12,934
9,764
0
3,071
11,561
3,394
330
2,732
8,829
0
55,593
W
1,849
180
0
1,943
7,027
3,920
1,860
35
6,779
0
40,952
L
Danzaburou
thatboyjrich
Danzaburou
11,673
5,107
0
2,479
11,502
3,448
524
2,449
9,053
0
49,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,386
Gold Earned
38,376
441
Minions Killed
381
0
Camps Cleared
0
1,474,959
Distance Traveled
1,504,791
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,568
598
122
8
0
292,809
4
W
Ares
8,126
508
31
2
0
293,796
0
W
Bastet
10,288
643
113
7
0
374,246
0
L
Hera
8,467
529
117
7
0
284,421
0
L
Mulan
8,615
538
100
6
0
319,846
0
L
Bakasura
7,131
446
75
5
0
315,797
0
L
Athena
6,884
430
23
1
0
330,965
0
W
Rama
8,142
509
81
5
0
272,951
1
W
Chaac
8,262
516
94
6
0
241,157
0
L
Danzaburou
7,279
455
66
4
0
253,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role