Player Matchup

Ganesha
Ganesha
Star_ESL10
Ganesha
Level 28
God Stats
3W - 5L
1,491 SR
Queue Stats
17W - 36L
1,284 Elo+
Party 2
Scylla
Scylla
jimy_neutron08
Scylla
Level 27
God Stats
7W - 10L
1,441 SR
Queue Stats
13W - 27L
1,286 Elo+
Party 2
Fenrir
Fenrir
luuiis2005
Fenrir
Level 37
God Stats
8W - 11L
1,482 SR
Queue Stats
18W - 36L
1,294 Elo+
Party 2
Team Averages
Level 31
1,471 SR
1,288 Elo+

VS

Team Averages
Level 131
1,756 SR
1,639 Elo+
Thoth
Thoth
DarkDiabel1
Thoth
Level 141
God Stats
66W - 26L
1,800 SR
Queue Stats
672W - 449L
1,640 Elo+
Party 1
Kuzenbo
Kuzenbo
Elshaharvey
Kuzenbo
Level 125
God Stats
9W - 3L
1,840 SR
Queue Stats
173W - 157L
1,668 Elo+
Solo
Horus
Horus
FerranB333
Horus
Level 128
God Stats
2W - 4L
1,627 SR
Queue Stats
651W - 438L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Star_ESL10
Ganesha
10
0 / 3 / 3
6,591
659
2,716
12,771
10,816
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

10
1 / 6 / 2
6,154
615
5,924
9,940
3,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
luuiis2005
Fenrir
10
2 / 3 / 1
6,851
685
2,045
8,124
5,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 3
8,761
876
17,634
2,978
1,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Elshaharvey
Kuzenbo
11
2 / 1 / 9
7,918
792
4,364
8,792
9,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Horus
11
1 / 1 / 11
7,164
716
4,570
7,425
5,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
12
12
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
1
3
10.5
W
Kuzenbo
Elshaharvey
Kuzenbo
2
1
9
6.5
W
Horus
1
1
11
6.5
L
Ganesha
Star_ESL10
Ganesha
0
3
3
0.5
L
1
6
2
0.33
L
Fenrir
luuiis2005
Fenrir
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,685
Damage
26,568
30,835
Taken
19,195
20,364
Mitigated
15,915
4,256
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,634
965
250
537
2,978
1,010
1,189
1,137
1,817
50,521
0
W
Kuzenbo
Elshaharvey
Kuzenbo
4,364
1,739
0
1,370
8,792
9,814
234
3,230
5,408
13,944
0
W
Horus
4,570
2,555
1,154
2,669
7,425
5,091
336
4,438
2,771
0
9,784
L
Ganesha
Star_ESL10
Ganesha
2,716
271
354
1,896
12,771
10,816
0
8,378
4,094
19,110
0
L
5,924
547
102
633
9,940
3,658
0
7,972
1,906
20,688
0
L
Fenrir
luuiis2005
Fenrir
2,045
481
0
1,271
8,124
5,890
0
5,828
2,156
0
8,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,596
Gold Earned
23,843
82
Minions Killed
114
3
Camps Cleared
6
497,659
Distance Traveled
566,570
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,761
876
85
9
4
181,196
2
W
Kuzenbo
7,918
792
12
1
1
193,708
3
W
Horus
7,164
716
17
2
1
191,666
3
L
Ganesha
6,591
659
0
0
0
171,578
3
L
Scylla
6,154
615
49
5
1
152,043
3
L
Fenrir
6,851
685
33
3
2
174,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role