Player Matchup

Neith
Neith
Amxthxt
Neith
Level 20
God Stats
1W - 6L
1,477 SR
Queue Stats
1W - 7L
1,330 Elo+
Party 1
Pele
Pele
HeyImComplex
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 193L
1,399 Elo+
Party 1
Zeus
Zeus
itsyaboizmac
Zeus
Level 28
God Stats
6W - 2L
1,399 SR
Queue Stats
15W - 17L
1,470 Elo+
Party 1
Team Averages
Level 32
1,459 SR
1,400 Elo+

VS

Team Averages
Level 32
1,497 SR
1,230 Elo+
Janus
Janus
Zen_Fuego
Janus
Level 33
God Stats
5W - 3L
1,512 SR
Queue Stats
15W - 24L
1,168 Elo+
Party 2
Izanami
Izanami
chargers448
Izanami
Level 28
God Stats
6W - 3L
1,500 SR
Queue Stats
15W - 30L
1,080 Elo+
Party 2
Atlas
Atlas
fideos-continua
Atlas
Level 35
God Stats
17W - 22L
1,479 SR
Queue Stats
167W - 154L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amxthxt
Neith
12
3 / 2 / 4
9,314
716
1,788
4,282
1,392
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
3 / 11 / 7
8,686
668
6,628
13,673
4,489
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
6 / 6 / 6
9,767
751
16,642
9,969
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Zen_Fuego
Janus
14
7 / 5 / 9
10,049
773
8,607
8,597
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
chargers448
Izanami
13
5 / 5 / 11
9,397
723
6,641
10,027
3,503
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
7 / 2 / 11
10,785
830
8,200
11,109
9,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
12
Kills
19
19
Deaths
12
17
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
Amxthxt
Neith
3
2
4
2.5
L
3
11
7
0.59
W
Janus
Zen_Fuego
Janus
7
5
9
2.3
W
Izanami
chargers448
Izanami
5
5
11
2.1
W
7
2
11
6.25
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
23,448
27,924
Taken
29,733
8,970
Mitigated
16,317
3,061
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amxthxt
Neith
1,788
331
0
423
4,282
1,392
0
2,306
1,976
0
13,340
L
6,628
1,855
0
871
13,673
4,489
0
8,040
5,633
0
13,189
W
Janus
Zen_Fuego
Janus
8,607
372
0
276
8,597
3,037
390
4,421
4,176
31,591
0
W
Izanami
chargers448
Izanami
6,641
4,516
0
1,119
10,027
3,503
1,175
6,877
3,150
0
15,129
W
8,200
2,280
0
2,617
11,109
9,777
0
6,189
4,920
29,920
0
L
16,642
1,735
220
1,547
9,969
3,089
0
6,461
3,508
31,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,767
Gold Earned
30,231
91
Minions Killed
127
3
Camps Cleared
6
501,741
Distance Traveled
664,629
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,314
716
41
3
0
135,216
0
L
Pele
8,686
668
12
1
2
172,851
1
W
Janus
10,049
773
61
5
3
220,810
1
W
Izanami
9,397
723
31
2
1
206,176
3
W
Atlas
10,785
830
35
3
2
237,643
4
L
Zeus
9,767
751
38
3
1
193,674
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role