Player Matchup

Geb
Geb
Danosauruss_Rex
Geb
Level 109
God Stats
9W - 7L
1,627 SR
Queue Stats
233W - 227L
1,493 Elo+
Party 1
Loki
Loki
NiftyBird145562
Loki
Level 79
God Stats
67W - 49L
1,545 SR
Queue Stats
270W - 228L
1,529 Elo+
Party 3
Mulan
Mulan
XMurderKittnX
Mulan
Level 118
God Stats
10W - 9L
1,484 SR
Queue Stats
93W - 83L
1,525 Elo+
Party 1
Merlin
Merlin
domdir
Merlin
Level 106
God Stats
5W - 4L
1,621 SR
Queue Stats
277W - 238L
1,532 Elo+
Party 1
The Morrigan
The Morrigan
hourlongnine
The Morrigan
Level 133
God Stats
43W - 27L
1,563 SR
Queue Stats
503W - 437L
1,457 Elo+
Party 3
Team Averages
Level 109
1,568 SR
1,507 Elo+

VS

Team Averages
Level 111
1,398 SR
1,496 Elo+
Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
CaprisunPacific
Aphrodite
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,500 Elo+
Party 2
Hercules
Hercules
MAGMA9204
Hercules
Level 86
God Stats
0W - 2L
1,247 SR
Queue Stats
255W - 250L
1,467 Elo+
Party 2
Merlin
Merlin
Worrall81
Merlin
Level 101
God Stats
66W - 57L
1,547 SR
Queue Stats
279W - 284L
1,401 Elo+
Solo
Anhur
Anhur
kittenring
Anhur
Level 143
God Stats
2W - 9L
1,197 SR
Queue Stats
437W - 400L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 9
8,775
516
6,043
10,945
7,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
8 / 1 / 5
10,115
595
14,807
9,431
4,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 0 / 3
8,768
516
14,684
10,535
6,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
domdir
Merlin
18
2 / 1 / 4
10,721
631
7,495
9,804
3,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

The Morrigan
hourlongnine
The Morrigan
16
6 / 1 / 6
9,976
587
10,841
6,667
2,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
0 / 6 / 1
7,470
439
3,858
16,564
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
CaprisunPacific
Aphrodite
11
0 / 5 / 0
6,515
383
3,680
13,997
6,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
MAGMA9204
Hercules
12
1 / 6 / 2
7,576
446
5,639
17,335
14,219
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Worrall81
Merlin
14
2 / 3 / 0
8,591
505
6,393
7,947
2,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
11
0 / 5 / 0
6,512
383
9,115
13,544
3,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
25
Kills
3
3
Deaths
25
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
1
0.08
L
Aphrodite
CaprisunPacific
Aphrodite
0
5
0
0
W
2
0
9
6.5
L
Hercules
MAGMA9204
Hercules
1
6
2
0.33
W
8
1
5
10.5
L
Merlin
Worrall81
Merlin
2
3
0
0.67
W
7
0
3
8.5
W
Merlin
domdir
Merlin
2
1
4
4
W
The Morrigan
hourlongnine
The Morrigan
6
1
6
9
L
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,870
Damage
28,685
47,382
Taken
69,387
25,614
Mitigated
33,045
17,796
Healing
21,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
3,858
682
0
3,865
16,564
6,116
0
5,682
10,479
0
49,688
L
Aphrodite
CaprisunPacific
Aphrodite
3,680
1,273
3,617
5,975
13,997
6,366
160
4,138
9,419
34,348
0
W
6,043
844
0
3,757
10,945
7,968
596
1,902
9,017
28,453
0
L
Hercules
MAGMA9204
Hercules
5,639
788
37
3,671
17,335
14,219
0
3,581
12,849
7,770
27,228
W
14,807
3,752
0
4,416
9,431
4,025
1,639
2,104
6,873
0
62,041
L
Merlin
Worrall81
Merlin
6,393
0
103
1,820
7,947
2,957
543
5,466
2,435
55,081
0
W
14,684
1,834
0
4,051
10,535
6,857
1,025
1,800
8,735
4,925
58,230
W
Merlin
domdir
Merlin
7,495
0
0
3,334
9,804
3,885
1,851
4,489
5,005
89,726
0
W
The Morrigan
hourlongnine
The Morrigan
10,841
2,313
0
2,238
6,667
2,879
1,321
1,310
5,066
51,721
9,771
L
Anhur
9,115
5,202
0
2,030
13,544
3,387
864
4,204
8,914
0
37,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,355
Gold Earned
36,664
515
Minions Killed
413
0
Camps Cleared
0
1,620,603
Distance Traveled
1,540,221
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,470
439
89
5
0
345,764
6
L
Aphrodite
6,515
383
59
3
0
291,575
6
W
Geb
8,775
516
40
2
0
349,004
7
L
Hercules
7,576
446
85
5
0
318,738
1
W
Loki
10,115
595
104
6
0
317,070
2
L
Merlin
8,591
505
117
7
0
292,171
4
W
Mulan
8,768
516
90
5
0
337,301
0
W
Merlin
10,721
631
166
10
0
317,752
4
W
The Morrigan
9,976
587
115
7
0
299,476
1
L
Anhur
6,512
383
63
4
0
291,973
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role