Player Matchup

Bellona
Bellona
DES5DNICE
Bellona
Level 160
God Stats
13W - 12L
1,612 SR
Queue Stats
217W - 220L
1,645 Elo+
Solo
Ymir
Ymir
No_Name_Man15
Ymir
Level 17
God Stats
0W - 1L
1,410 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
THUNDERGANG313
Hera
Level 16
God Stats
0W - 1L
1,380 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Fenrir
Fenrir
Uldranax
Fenrir
Level 148
God Stats
4W - 2L
1,582 SR
Queue Stats
82W - 67L
1,548 Elo+
Solo
Team Averages
Level 85
1,496 SR
1,548 Elo+

VS

Team Averages
Level 95
1,584 SR
1,572 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Abd-Alhuwaykim91
Cliodhna
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 18L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
Gryomancer
Sun Wukong
Level 64
God Stats
3W - 2L
1,574 SR
Queue Stats
8W - 7L
1,620 Elo+
Solo
Sol
Sol
kingwaffle24
Sol
Level 127
God Stats
2W - 1L
1,763 SR
Queue Stats
293W - 253L
1,793 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DES5DNICE
Bellona
14
3 / 3 / 3
8,234
823
10,357
11,787
9,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 4 / 2
6,872
687
1,227
9,380
5,559
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 0
6,918
692
3,167
7,509
3,555
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Uldranax
Fenrir
13
4 / 5 / 2
7,970
797
5,873
11,955
5,752
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 3 / 7
8,511
851
4,643
4,316
2,042
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
3 / 3 / 5
8,491
849
7,735
6,423
2,363
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Gryomancer
Sun Wukong
15
6 / 0 / 7
9,227
923
8,363
10,816
8,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
6 / 3 / 4
9,439
944
11,195
9,050
3,113
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
8
Kills
17
17
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
3
7
1.83
W
3
3
5
1.83
L
Bellona
DES5DNICE
Bellona
3
3
3
1.5
W
Sun Wukong
Gryomancer
Sun Wukong
6
0
7
9.5
L
0
4
2
0.25
L
1
5
0
0.2
L
Fenrir
Uldranax
Fenrir
4
5
2
1
W
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
31,936
40,631
Taken
30,605
24,644
Mitigated
15,788
5,791
Healing
9,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
4,643
1,432
75
298
4,316
2,042
121
1,038
3,244
18,426
0
W
7,735
1,072
0
2,443
6,423
2,363
235
844
5,326
0
22,472
L
Bellona
DES5DNICE
Bellona
10,357
2,063
0
2,250
11,787
9,778
0
5,933
5,595
466
33,618
W
Sun Wukong
Gryomancer
Sun Wukong
8,363
1,648
0
1,909
10,816
8,270
1,113
2,648
8,038
2,438
26,869
L
1,227
169
176
1,576
9,380
5,559
0
3,616
5,506
14,005
0
L
3,167
1,022
80
681
7,509
3,555
28
4,305
3,004
16,496
0
L
Fenrir
Uldranax
Fenrir
5,873
1,389
0
1,028
11,955
5,752
341
3,441
8,392
0
20,227
W
11,195
4,507
0
5,201
9,050
3,113
1,573
557
8,188
38,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,994
Gold Earned
35,668
145
Minions Killed
170
8
Camps Cleared
11
666,121
Distance Traveled
741,435
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,511
851
30
3
2
160,116
3
W
Cliodhna
8,491
849
40
4
4
204,506
0
L
Bellona
8,234
823
55
6
3
178,791
2
W
Sun Wukong
9,227
923
42
4
2
221,052
2
L
Ymir
6,872
687
41
4
1
153,532
0
L
Hera
6,918
692
23
2
2
155,813
4
L
Fenrir
7,970
797
26
3
2
177,985
0
W
Sol
9,439
944
58
6
3
155,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role