Player Matchup

Ravana
Ravana
 
Ravana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DancerSSD
Scylla
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,720 Elo+
Party 2
Agni
Agni
KilleanXmalice
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,720 Elo+
Party 2
Bakasura
Bakasura
Nenegato
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 80L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
n o t a 1 k
Gilgamesh
Level 146
God Stats
1W - 3L
1,565 SR
Queue Stats
736W - 751L
1,516 Elo+
Solo
Team Averages
Level 53
1,513 SR
1,582 Elo+

VS

Team Averages
Level 102
1,412 SR
1,511 Elo+
Thoth
Thoth
 
Thoth
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Discordia
Discordia
Aurion56
Discordia
Level 108
God Stats
7W - 4L
1,678 SR
Queue Stats
590W - 497L
1,536 Elo+
Party 1
Apollo
Apollo
kenji0147
Apollo
Level 127
God Stats
1W - 5L
1,049 SR
Queue Stats
333W - 342L
1,520 Elo+
Solo
Osiris
Osiris
yourAverageScrub
Osiris
Level 16
God Stats
1W - 0L
1,335 SR
Queue Stats
5W - 3L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 5 / 4
6,602
734
2,641
9,304
5,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
DancerSSD
Scylla
12
0 / 7 / 3
6,468
719
4,527
7,105
2,096
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
3 / 8 / 2
7,895
877
5,662
8,808
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
Nenegato
Bakasura
13
2 / 5 / 4
7,530
837
3,900
11,120
6,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
n o t a 1 k
Gilgamesh
10
1 / 6 / 2
6,223
691
5,134
10,618
7,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
15
9 / 2 / 14
9,125
1,014
9,696
6,964
2,383
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
 
Bellona
12
5 / 2 / 13
8,559
951
2,604
8,613
6,444
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Aurion56
Discordia
16
9 / 0 / 15
9,656
1,073
10,103
4,673
1,734
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
kenji0147
Apollo
15
4 / 2 / 18
9,062
1,007
7,541
7,778
3,278
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 2 / 16
8,368
930
9,250
9,622
8,767
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
107
7
Kills
31
31
Deaths
8
15
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
5
4
0.6
W
Thoth
 
Thoth
9
2
14
8
W
Bellona
 
Bellona
5
2
13
5.75
W
Discordia
Aurion56
Discordia
9
0
15
16.5
L
Scylla
DancerSSD
Scylla
0
7
3
0.21
L
3
8
2
0.5
L
Bakasura
Nenegato
Bakasura
2
5
4
0.8
W
Apollo
kenji0147
Apollo
4
2
18
6.5
L
Gilgamesh
n o t a 1 k
Gilgamesh
1
6
2
0.33
W
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,864
Damage
39,194
46,955
Taken
37,650
23,946
Mitigated
22,606
7,121
Healing
16,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
2,641
24
99
1,841
9,304
5,411
0
3,605
5,699
0
6,238
W
Thoth
 
Thoth
9,696
353
542
2,073
6,964
2,383
692
2,413
4,380
22,316
0
W
Bellona
 
Bellona
2,604
336
1,069
2,797
8,613
6,444
195
1,153
7,287
0
6,904
W
Discordia
Aurion56
Discordia
10,103
705
76
1,644
4,673
1,734
1,144
1,203
3,390
20,860
0
L
Scylla
DancerSSD
Scylla
4,527
445
0
0
7,105
2,096
0
3,735
3,370
7,793
0
L
5,662
277
0
611
8,808
2,681
0
4,206
4,602
19,613
0
L
Bakasura
Nenegato
Bakasura
3,900
2,709
505
2,814
11,120
6,478
0
4,656
6,464
0
7,817
W
Apollo
kenji0147
Apollo
7,541
4,776
1,139
2,175
7,778
3,278
4,663
2,083
5,544
0
24,385
L
Gilgamesh
n o t a 1 k
Gilgamesh
5,134
900
530
721
10,618
7,280
0
3,597
7,021
0
11,301
W
9,250
2,615
1,238
3,268
9,622
8,767
432
3,337
5,766
0
17,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,718
Gold Earned
44,770
55
Minions Killed
92
0
Camps Cleared
0
709,550
Distance Traveled
940,076
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
6,602
734
3
0
0
174,117
1
W
Thoth
9,125
1,014
13
1
0
191,108
0
W
Bellona
8,559
951
3
0
0
188,721
0
W
Discordia
9,656
1,073
20
2
0
220,810
2
L
Scylla
6,468
719
12
1
0
134,958
1
L
Agni
7,895
877
17
2
0
123,731
0
L
Bakasura
7,530
837
18
2
0
146,853
0
W
Apollo
9,062
1,007
34
4
0
162,383
1
L
Gilgamesh
6,223
691
5
1
0
129,891
0
W
Osiris
8,368
930
22
2
0
177,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role