Player Matchup

Zhong Kui
Zhong Kui
Gold V
BlazenMan1321
Zhong Kui
Gold V
Level 67
God Stats
6W - 3L
1,484 SR
Queue Stats
117W - 113L
1,360 MMR
Solo
Persephone
Persephone
Gold I
CryStalniGhT234
Persephone
Gold I
Level 149
God Stats
14W - 14L
1,606 SR
Queue Stats
563W - 557L
1,572 MMR
Party 1
Kumbhakarna
Kumbhakarna
Gold IV
Notor1ousPIG
Kumbhakarna
Gold IV
Level 129
God Stats
37W - 30L
1,553 SR
Queue Stats
97W - 87L
1,416 MMR
Solo
Cliodhna
Cliodhna
Silver II
ShaqThe6GOD
Cliodhna
Silver II
Level 145
God Stats
17W - 20L
1,502 SR
Queue Stats
685W - 684L
1,089 MMR
Party 1
Skadi
Skadi
Platinum I
goVarious
Skadi
Platinum I
Level 129
God Stats
5W - 0L
1,712 SR
Queue Stats
381W - 377L
1,657 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 124
1,571 SR
1,419 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,611 SR
1,416 MMR
Cabrakan
Cabrakan
Silver IV
Bxrzerk
Cabrakan
Silver IV
Level 100
God Stats
2W - 2L
1,489 SR
Queue Stats
31W - 29L
1,339 MMR
Solo
Medusa
Medusa
Bronze III
Cinnamon_Spice22
Medusa
Bronze III
Level 84
God Stats
0W - 4L
1,579 SR
Queue Stats
3W - 7L
1,485 MMR
Party 2
Arachne
Arachne
Gold V
Jon49er
Arachne
Gold V
Level 86
God Stats
1W - 2L
1,679 SR
Queue Stats
132W - 138L
1,136 MMR
Solo
Vulcan
Vulcan
Gold II
LACHMICH TOD
Vulcan
Gold II
Level 160
God Stats
43W - 41L
1,589 SR
Queue Stats
869W - 876L
1,523 MMR
Solo
Ymir
Ymir
Bronze III
Sluggerman9000
Ymir
Bronze III
Level 89
God Stats
0W - 2L
1,721 SR
Queue Stats
3W - 6L
1,596 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlazenMan1321
Zhong Kui
11
3 / 0 / 2
6,497
650
4,027
5,821
4,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Persephone
CryStalniGhT234
Persephone
11
2 / 0 / 1
6,411
641
4,221
4,187
1,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Notor1ousPIG
Kumbhakarna
8
1 / 0 / 3
5,180
518
2,175
6,099
3,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
ShaqThe6GOD
Cliodhna
11
6 / 2 / 0
6,495
650
3,666
5,683
1,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Skadi
goVarious
Skadi
10
1 / 0 / 2
5,662
566
4,447
4,093
1,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
BastetMulanNeithPele

VS

Bans
Morgan Le FayGilgameshLokiCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Bxrzerk
Cabrakan
8
0 / 4 / 0
5,026
503
2,559
7,282
5,656
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

8
0 / 2 / 0
4,792
479
3,863
6,194
1,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Jon49er
Arachne
6
0 / 4 / 0
4,376
438
725
6,452
1,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
10
0 / 1 / 0
5,097
510
2,363
4,217
1,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

7
1 / 2 / 0
4,476
448
1,160
6,867
2,987
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
13
Kills
1
2
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BlazenMan1321
Zhong Kui
3
0
2
4
L
Cabrakan
Bxrzerk
Cabrakan
0
4
0
0
L
0
2
0
0
W
Persephone
CryStalniGhT234
Persephone
2
0
1
2.5
L
Arachne
Jon49er
Arachne
0
4
0
0
L
Vulcan
0
1
0
0
W
Kumbhakarna
Notor1ousPIG
Kumbhakarna
1
0
3
2.5
W
Cliodhna
ShaqThe6GOD
Cliodhna
6
2
0
3
L
1
2
0
0.5
W
Skadi
goVarious
Skadi
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
10,670
25,883
Taken
31,012
11,043
Mitigated
13,338
10,809
Healing
6,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BlazenMan1321
Zhong Kui
4,027
739
0
2,038
5,821
4,084
470
2,559
3,262
35,441
0
L
Cabrakan
Bxrzerk
Cabrakan
2,559
629
0
689
7,282
5,656
0
3,299
3,660
22,533
0
L
3,863
1,483
0
2,607
6,194
1,699
0
717
5,477
0
24,794
W
Persephone
CryStalniGhT234
Persephone
4,221
0
40
1,975
4,187
1,203
357
1,695
2,350
38,376
0
L
Arachne
Jon49er
Arachne
725
563
0
1,969
6,452
1,672
0
1,437
4,959
0
13,564
L
Vulcan
2,363
859
0
750
4,217
1,324
0
2,758
1,279
26,468
0
W
Kumbhakarna
Notor1ousPIG
Kumbhakarna
2,175
282
0
1,402
6,099
3,003
0
645
5,454
11,323
0
W
Cliodhna
ShaqThe6GOD
Cliodhna
3,666
539
0
3,019
5,683
1,624
0
761
4,922
0
33,721
L
1,160
586
246
729
6,867
2,987
0
1,641
5,214
9,858
2,976
W
Skadi
goVarious
Skadi
4,447
2,492
0
2,335
4,093
1,129
0
180
3,913
0
41,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,245
Gold Earned
23,767
347
Minions Killed
231
0
Camps Cleared
0
916,437
Distance Traveled
895,338
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,497
650
91
9
0
139,522
1
L
Cabrakan
5,026
503
66
7
0
159,276
2
L
Medusa
4,792
479
44
4
0
191,971
2
W
Persephone
6,411
641
86
9
0
184,324
5
L
Arachne
4,376
438
36
4
0
185,222
1
L
Vulcan
5,097
510
58
6
0
182,510
1
W
Kumbhakarna
5,180
518
10
1
0
197,571
3
W
Cliodhna
6,495
650
68
7
0
208,917
1
L
Ymir
4,476
448
27
3
0
176,359
2
W
Skadi
5,662
566
92
9
0
186,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role