Player Matchup

Skadi
Skadi
 
Skadi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
FOXHOUND92
Zhong Kui
Level 128
God Stats
39W - 31L
1,605 SR
Queue Stats
173W - 150L
1,565 Elo+
Party 3
Gilgamesh
Gilgamesh
SEBRAM51
Gilgamesh
Level 82
God Stats
52W - 36L
1,703 SR
Queue Stats
214W - 186L
1,527 Elo+
Solo
Khepri
Khepri
U4_SALTY
Khepri
Level 129
God Stats
3W - 6L
1,377 SR
Queue Stats
111W - 123L
1,515 Elo+
Party 2
Sun Wukong
Sun Wukong
YiddishGodd
Sun Wukong
Level 101
God Stats
44W - 31L
1,571 SR
Queue Stats
98W - 78L
1,539 Elo+
Party 3
Team Averages
Level 117
1,551 SR
1,529 Elo+

VS

Team Averages
Level 115
1,470 SR
1,491 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
BigCarl78
Zeus
Level 109
God Stats
1W - 3L
1,221 SR
Queue Stats
38W - 47L
1,502 Elo+
Solo
Cliodhna
Cliodhna
DaniiChile
Cliodhna
Level 118
God Stats
13W - 12L
1,488 SR
Queue Stats
437W - 478L
1,425 Elo+
Solo
Danzaburou
Danzaburou
SerpentorPrime
Danzaburou
Level 160
God Stats
6W - 6L
1,677 SR
Queue Stats
109W - 114L
1,559 Elo+
Party 1
Artio
Artio
whorrrrbl
Artio
Level 80
God Stats
1W - 2L
1,463 SR
Queue Stats
5W - 7L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
3 / 2 / 7
6,351
529
8,591
6,800
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
FOXHOUND92
Zhong Kui
12
2 / 0 / 2
6,650
554
4,460
4,366
2,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SEBRAM51
Gilgamesh
13
10 / 1 / 3
7,879
657
8,250
7,709
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Khepri
U4_SALTY
Khepri
10
4 / 1 / 7
6,713
559
3,576
7,954
6,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
YiddishGodd
Sun Wukong
13
1 / 0 / 1
7,167
597
2,238
5,765
5,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 2 / 0
6,491
541
2,801
4,879
1,928
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
11
0 / 4 / 1
6,359
530
2,663
6,720
1,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
DaniiChile
Cliodhna
11
2 / 4 / 1
6,408
534
4,325
8,512
2,876
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
SerpentorPrime
Danzaburou
10
1 / 5 / 2
6,189
516
6,115
9,103
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
whorrrrbl
Artio
9
1 / 5 / 0
5,642
470
1,392
8,374
3,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
20
Kills
4
4
Deaths
20
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
3
2
7
3.25
L
Neith
 
Neith
0
2
0
0
L
Zeus
0
4
1
0.13
L
Cliodhna
DaniiChile
Cliodhna
2
4
1
0.63
W
Zhong Kui
FOXHOUND92
Zhong Kui
2
0
2
3
W
Gilgamesh
SEBRAM51
Gilgamesh
10
1
3
11.5
L
Danzaburou
SerpentorPrime
Danzaburou
1
5
2
0.4
W
Khepri
U4_SALTY
Khepri
4
1
7
7.5
W
Sun Wukong
YiddishGodd
Sun Wukong
1
0
1
1.5
L
Artio
whorrrrbl
Artio
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,115
Damage
17,296
32,594
Taken
37,588
19,982
Mitigated
11,669
14,380
Healing
8,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
8,591
4,693
0
2,835
6,800
1,907
335
526
6,274
0
39,080
L
Neith
 
Neith
2,801
791
0
808
4,879
1,928
0
0
4,879
0
39,312
L
Zeus
2,663
39
0
1,369
6,720
1,877
0
4,486
2,234
37,215
0
L
Cliodhna
DaniiChile
Cliodhna
4,325
752
0
2,892
8,512
2,876
0
491
8,021
0
34,904
W
Zhong Kui
FOXHOUND92
Zhong Kui
4,460
477
0
2,822
4,366
2,880
426
1,580
2,622
37,201
0
W
Gilgamesh
SEBRAM51
Gilgamesh
8,250
3,359
0
3,679
7,709
2,957
0
973
6,613
0
40,458
L
Danzaburou
SerpentorPrime
Danzaburou
6,115
2,815
0
1,805
9,103
1,474
0
1,352
7,751
0
38,460
W
Khepri
U4_SALTY
Khepri
3,576
942
0
3,133
7,954
6,997
0
689
7,265
16,766
0
W
Sun Wukong
YiddishGodd
Sun Wukong
2,238
366
0
1,911
5,765
5,241
335
0
5,765
0
45,026
L
Artio
whorrrrbl
Artio
1,392
420
400
1,227
8,374
3,514
0
1,872
6,502
6,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,760
Gold Earned
31,089
361
Minions Killed
321
0
Camps Cleared
0
1,182,680
Distance Traveled
1,044,289
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,351
529
71
6
0
202,566
4
L
Neith
6,491
541
96
8
0
177,958
1
L
Zeus
6,359
530
82
7
0
200,228
7
L
Cliodhna
6,408
534
76
6
0
249,202
2
W
Zhong Kui
6,650
554
73
6
0
244,123
6
W
Gilgamesh
7,879
657
77
6
0
284,365
3
L
Danzaburou
6,189
516
61
5
0
193,170
3
W
Khepri
6,713
559
19
2
0
223,684
3
W
Sun Wukong
7,167
597
121
10
0
227,942
4
L
Artio
5,642
470
6
1
0
223,731
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role