Player Matchup

Izanami
Izanami
Bronze III
A Great Old One
Izanami
Bronze III
Level 78
God Stats
0W - 1L
1,745 SR
Queue Stats
3W - 7L
1,461 MMR
Party 2
Ares
Ares
Bronze III
Braddah Rave
Ares
Bronze III
Level 79
God Stats
2W - 5L
1,511 SR
Queue Stats
3W - 7L
1,461 MMR
Party 2
Kali
Kali
Gold IV
LobitoNalgon
Kali
Gold IV
Level 127
God Stats
13W - 7L
1,671 SR
Queue Stats
213W - 214L
1,459 MMR
Party 3
Eset
Eset
Gold IV
Notor1ousPIG
Eset
Gold IV
Level 129
God Stats
4W - 3L
1,455 SR
Queue Stats
97W - 87L
1,416 MMR
Solo
Mulan
Mulan
Silver I
Toribi05721
Mulan
Silver I
Level 123
God Stats
2W - 4L
1,517 SR
Queue Stats
65W - 75L
1,179 MMR
Party 3
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,580 SR
1,395 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,533 SR
1,393 MMR
Odin
Odin
Silver IV
Ext Malice
Odin
Silver IV
Level 91
God Stats
1W - 1L
1,332 SR
Queue Stats
34W - 33L
1,339 MMR
Solo
Skadi
Skadi
Gold IV
Old_Interior-
Skadi
Gold IV
Level 94
God Stats
20W - 12L
1,564 SR
Queue Stats
80W - 70L
1,313 MMR
Solo
Sol
Sol
Gold III
ShAd0w P3pP3r
Sol
Gold III
Level 160
God Stats
7W - 4L
1,615 SR
Queue Stats
328W - 323L
1,433 MMR
Party 1
Sylvanus
Sylvanus
Gold III
UpstageMist
Sylvanus
Gold III
Level 127
God Stats
11W - 7L
1,524 SR
Queue Stats
154W - 165L
1,419 MMR
Solo
Arachne
Arachne
Gold I
VampireJulah
Arachne
Gold I
Level 160
God Stats
48W - 39L
1,631 SR
Queue Stats
828W - 822L
1,460 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
9,300
465
3,624
12,842
4,181
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 8 / 2
7,691
385
5,507
19,369
15,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 3 / 1
8,877
444
7,503
15,636
8,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
0 / 4 / 1
8,615
431
9,205
7,692
2,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 3 / 0
10,620
531
13,472
21,434
19,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
LokiThanatosArtio

VS

Bans
The MorriganBastetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 2
10,947
547
11,903
16,011
11,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 3 / 4
12,164
608
8,082
11,347
3,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 0 / 4
12,442
622
8,231
9,056
4,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
UpstageMist
Sylvanus
17
3 / 1 / 13
11,901
595
7,961
13,861
15,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arachne
VampireJulah
Arachne
19
11 / 1 / 7
12,761
638
18,575
19,294
9,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
54
6
Kills
24
24
Deaths
6
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
6
2
0.5
L
0
8
2
0.13
W
1
1
2
2
L
3
3
1
1.17
L
0
4
1
0.13
W
2
3
4
1.33
W
7
0
4
9
L
1
3
0
0.33
W
Sylvanus
UpstageMist
Sylvanus
3
1
13
9.5
W
Arachne
VampireJulah
Arachne
11
1
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,311
Damage
54,752
76,973
Taken
69,569
49,264
Mitigated
44,502
18,619
Healing
32,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,624
1,642
0
1,500
12,842
4,181
0
1,966
10,876
0
64,171
L
5,507
296
0
1,423
19,369
15,447
0
8,143
11,226
24,020
0
W
11,903
2,069
0
3,298
16,011
11,656
0
1,481
13,318
5,902
54,413
L
7,503
2,974
0
5,205
15,636
8,094
360
3,023
12,568
0
67,535
L
9,205
240
164
562
7,692
2,344
0
2,114
5,578
63,140
0
W
8,082
4,877
0
4,387
11,347
3,940
2,216
2,198
9,077
0
107,642
W
8,231
2,608
0
5,845
9,056
4,138
5,858
2,879
5,960
93,701
8,659
L
13,472
822
0
9,765
21,434
19,198
0
2,439
17,511
15,080
69,325
W
Sylvanus
UpstageMist
Sylvanus
7,961
2,163
2,360
6,098
13,861
15,040
881
5,273
8,236
40,033
0
W
Arachne
VampireJulah
Arachne
18,575
13,390
0
10,760
19,294
9,728
604
4,361
14,557
0
103,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,103
Gold Earned
60,215
588
Minions Killed
649
0
Camps Cleared
0
1,862,729
Distance Traveled
2,022,500
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,300
465
126
6
0
334,390
1
L
Ares
7,691
385
37
2
0
355,724
4
W
Odin
10,947
547
109
5
0
405,339
7
L
Kali
8,877
444
118
6
0
416,950
5
L
Eset
8,615
431
135
7
0
396,080
12
W
Skadi
12,164
608
183
9
0
389,940
2
W
Sol
12,442
622
186
9
0
388,688
1
L
Mulan
10,620
531
172
9
0
359,585
1
W
Sylvanus
11,901
595
59
3
0
370,014
2
W
Arachne
12,761
638
112
6
0
468,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role