Player Matchup

Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
SuperMike_12123
Atlas
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 207L
1,392 Elo+
Solo
Hachiman
Hachiman
The_RNC
Hachiman
Level 47
God Stats
0W - 3L
1,293 SR
Queue Stats
24W - 35L
1,454 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mushypotato321
Morgan Le Fay
Level 81
God Stats
8W - 5L
1,460 SR
Queue Stats
41W - 46L
1,417 Elo+
Solo
Sol
Sol
vi1nce27
Sol
Level 81
God Stats
58W - 41L
1,593 SR
Queue Stats
193W - 177L
1,492 Elo+
Solo
Team Averages
Level 87
1,469 SR
1,451 Elo+

VS

Team Averages
Level 96
1,450 SR
1,419 Elo+
Mulan
Mulan
 
Mulan
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
 
Atlas
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Ebfree042001
Tyr
Level 100
God Stats
1W - 2L
1,398 SR
Queue Stats
6W - 13L
1,284 Elo+
Solo
Nu Wa
Nu Wa
Make-A-WishKid3
Nu Wa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 67L
1,362 Elo+
Solo
Discordia
Discordia
vithell
Discordia
Level 89
God Stats
12W - 20L
1,351 SR
Queue Stats
1,012W - 1,106L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
16
0 / 7 / 0
9,784
815
9,625
14,041
4,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 4 / 1
9,849
821
6,466
15,346
11,863
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
The_RNC
Hachiman
16
0 / 4 / 2
9,794
816
6,790
13,956
5,125
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
mushypotato321
Morgan Le Fay
16
1 / 5 / 2
10,398
867
7,149
12,886
4,994
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
2 / 2 / 0
11,163
930
18,048
10,687
4,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

133

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
18
6 / 1 / 10
11,672
973
17,742
11,947
11,453
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Atlas
 
Atlas
18
4 / 1 / 9
11,517
960
7,955
14,057
9,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
8 / 0 / 10
12,593
1,049
10,552
13,177
9,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 0 / 14
11,160
930
8,044
8,783
2,982
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
vithell
Discordia
18
2 / 1 / 11
11,009
917
19,272
7,026
2,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
76
3
Kills
22
22
Deaths
3
5
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
0
7
0
0
W
Mulan
 
Mulan
6
1
10
11
W
Atlas
 
Atlas
4
1
9
8.5
W
8
0
10
13
W
2
0
14
9
L
0
4
1
0.13
L
Hachiman
The_RNC
Hachiman
0
4
2
0.25
L
Morgan Le Fay
mushypotato321
Morgan Le Fay
1
5
2
0.4
L
2
2
0
1
W
Discordia
vithell
Discordia
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,078
Damage
63,565
66,916
Taken
54,990
30,780
Mitigated
35,723
3,963
Healing
15,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
9,625
1,914
34
331
14,041
4,663
0
6,926
6,508
0
32,682
W
Mulan
 
Mulan
17,742
850
0
2,338
11,947
11,453
0
6,590
5,357
0
38,088
W
Atlas
 
Atlas
7,955
986
871
5,732
14,057
9,455
0
7,532
6,525
38,598
0
W
10,552
1,750
0
4,208
13,177
9,424
0
6,536
6,641
0
23,305
W
8,044
2,283
158
1,756
8,783
2,982
0
5,581
3,202
23,575
0
L
6,466
1,740
0
0
15,346
11,863
0
9,017
5,766
20,636
0
L
Hachiman
The_RNC
Hachiman
6,790
4,802
0
115
13,956
5,125
0
6,890
6,628
0
18,585
L
Morgan Le Fay
mushypotato321
Morgan Le Fay
7,149
502
54
1,622
12,886
4,994
0
4,852
7,592
31,166
0
L
18,048
6,133
0
1,807
10,687
4,135
0
5,780
4,541
52,339
4,646
W
Discordia
vithell
Discordia
19,272
324
0
258
7,026
2,409
0
3,558
3,468
33,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,988
Gold Earned
57,951
240
Minions Killed
234
8
Camps Cleared
7
1,104,264
Distance Traveled
1,238,666
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,784
815
47
4
0
215,481
0
W
Mulan
11,672
973
56
5
2
247,414
1
W
Atlas
11,517
960
60
5
1
254,043
4
W
Tyr
12,593
1,049
43
4
1
252,916
0
W
Nu Wa
11,160
930
43
4
1
223,219
0
L
Atlas
9,849
821
25
2
1
222,913
0
L
Hachiman
9,794
816
28
2
1
222,807
1
L
Morgan Le Fay
10,398
867
51
4
0
218,678
0
L
Sol
11,163
930
89
7
6
224,385
1
W
Discordia
11,009
917
32
3
2
261,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role