Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
HeylmThorn
Set
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 25L
1,336 Elo+
Party 2
Discordia
Discordia
Kishuma
Discordia
Level 17
God Stats
1W - 0L
1,697 SR
Queue Stats
5W - 3L
1,172 Elo+
Party 1
Bastet
Bastet
Phantom99k
Bastet
Level 65
God Stats
6W - 5L
1,433 SR
Queue Stats
201W - 203L
1,429 Elo+
Solo
Thoth
Thoth
Rhonandexx
Thoth
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 40L
1,467 Elo+
Party 2
Team Averages
Level 61
1,526 SR
1,381 Elo+

VS

Team Averages
Level 81
1,487 SR
1,340 Elo+
Serqet
Serqet
Aloe Master
Serqet
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 23L
1,189 Elo+
Party 3
Apollo
Apollo
JesusWasCrispy
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,324 Elo+
Solo
Pele
Pele
NSY Kiztune
Pele
Level 28
God Stats
2W - 4L
1,440 SR
Queue Stats
32W - 62L
1,259 Elo+
Solo
Cthulhu
Cthulhu
TOKENNATOR
Cthulhu
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 38L
1,470 Elo+
Solo
The Morrigan
The Morrigan
What Up Champ
The Morrigan
Level 145
God Stats
2W - 3L
1,493 SR
Queue Stats
198W - 230L
1,459 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
8 / 3 / 25
12,479
891
13,264
22,703
28,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
3 / 5 / 9
9,520
680
8,082
12,172
5,322
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Kishuma
Discordia
18
5 / 3 / 20
11,019
787
14,408
10,074
3,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
Phantom99k
Bastet
17
5 / 4 / 12
10,878
777
8,893
15,506
6,496
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Thoth
20
15 / 4 / 16
12,437
888
27,492
8,981
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 7 / 5
9,206
658
4,678
10,026
5,993
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 9 / 4
11,516
823
15,127
16,815
6,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 8 / 4
9,707
693
6,780
16,397
5,142
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
TOKENNATOR
Cthulhu
16
0 / 7 / 10
9,355
668
11,135
24,333
23,047
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

The Morrigan
What Up Champ
The Morrigan
18
4 / 6 / 8
10,507
751
14,719
11,032
3,525
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
50
36
Kills
19
19
Deaths
37
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
8
3
25
6.83
L
Serqet
1
7
5
0.5
W
3
5
9
1.5
L
9
9
4
1.22
W
Discordia
Kishuma
Discordia
5
3
20
5
L
5
8
4
0.88
W
Bastet
Phantom99k
Bastet
5
4
12
2.75
W
Thoth
15
4
16
5.75
L
Cthulhu
TOKENNATOR
Cthulhu
0
7
10
0.71
L
The Morrigan
What Up Champ
The Morrigan
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,139
Damage
52,439
69,436
Taken
78,603
47,064
Mitigated
43,953
30,087
Healing
19,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
13,264
1,907
629
8,953
22,703
28,117
934
8,657
13,318
30,575
0
L
Serqet
4,678
585
1,313
711
10,026
5,993
0
6,369
3,559
281
5,668
W
8,082
2,758
1,536
2,233
12,172
5,322
679
4,951
6,843
0
13,195
L
15,127
6,710
791
3,447
16,815
6,246
786
10,992
5,647
0
28,321
W
Discordia
Kishuma
Discordia
14,408
1,854
2,266
3,517
10,074
3,631
1,710
4,339
5,399
38,526
0
L
6,780
1,188
556
2,801
16,397
5,142
360
12,980
3,105
0
17,578
W
Bastet
Phantom99k
Bastet
8,893
2,290
1,892
5,864
15,506
6,496
1,520
3,380
11,748
0
26,410
W
Thoth
27,492
978
1,880
1,317
8,981
3,498
628
4,744
4,237
47,971
0
L
Cthulhu
TOKENNATOR
Cthulhu
11,135
865
1,666
4,879
24,333
23,047
140
15,738
8,256
24,326
0
L
The Morrigan
What Up Champ
The Morrigan
14,719
1,669
303
2,846
11,032
3,525
50
7,892
2,872
28,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,333
Gold Earned
50,291
155
Minions Killed
135
0
Camps Cleared
0
1,369,932
Distance Traveled
1,076,748
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,479
891
29
2
0
263,049
0
L
Serqet
9,206
658
11
1
0
192,604
0
W
Set
9,520
680
7
1
0
264,679
0
L
Apollo
11,516
823
39
3
0
222,511
1
W
Discordia
11,019
787
47
3
0
262,890
4
L
Pele
9,707
693
20
1
0
235,559
0
W
Bastet
10,878
777
33
2
0
297,142
1
W
Thoth
12,437
888
39
3
0
282,172
1
L
Cthulhu
9,355
668
37
3
0
225,940
0
L
The Morrigan
10,507
751
28
2
0
200,134
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role