Player Matchup

Ah Puch
Ah Puch
DookieWiper2443
Ah Puch
Level 105
God Stats
11W - 9L
1,495 SR
Queue Stats
194W - 159L
1,613 Elo+
Party 2
Atlas
Atlas
Fluffex09
Atlas
Level 115
God Stats
5W - 1L
1,700 SR
Queue Stats
170W - 124L
1,614 Elo+
Party 2
Izanami
Izanami
Maxwell0321
Izanami
Level 52
God Stats
6W - 4L
1,702 SR
Queue Stats
65W - 37L
1,595 Elo+
Party 2
Team Averages
Level 91
1,633 SR
1,607 Elo+

VS

Team Averages
Level 61
1,599 SR
1,581 Elo+
Hel
Hel
Jollykitten1401
Hel
Level 49
God Stats
1W - 1L
1,674 SR
Queue Stats
85W - 151L
1,402 Elo+
Party 1
Fenrir
Fenrir
WaitOnMyWay
Fenrir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,810 Elo+
Party 1
Cthulhu
Cthulhu
kalaban2012
Cthulhu
Level 111
God Stats
4W - 2L
1,623 SR
Queue Stats
16W - 35L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
13 / 1 / 6
11,094
853
19,504
9,287
3,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
Fluffex09
Atlas
13
4 / 4 / 14
9,995
769
9,802
13,308
14,656
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Maxwell0321
Izanami
13
4 / 5 / 13
9,981
768
14,991
12,520
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 4
8,480
652
5,500
12,137
4,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
6 / 7 / 1
10,030
772
10,685
20,005
10,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
kalaban2012
Cthulhu
12
1 / 6 / 8
8,647
665
8,364
19,826
18,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
21
Kills
9
10
Deaths
21
33
Assists
13
Player
Kills
Deaths
Assists
KDA
W
13
1
6
16
W
Atlas
Fluffex09
Atlas
4
4
14
2.75
L
2
8
4
0.5
W
Izanami
Maxwell0321
Izanami
4
5
13
2.1
L
Fenrir
6
7
1
0.93
L
Cthulhu
kalaban2012
Cthulhu
1
6
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,297
Damage
24,549
35,115
Taken
51,968
22,130
Mitigated
33,761
9,186
Healing
9,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,504
1,571
0
2,659
9,287
3,405
1,102
3,513
5,231
43,930
0
W
Atlas
Fluffex09
Atlas
9,802
3,420
1,232
2,407
13,308
14,656
412
3,390
9,210
21,360
0
L
5,500
946
2,336
1,981
12,137
4,986
90
9,476
2,661
20,787
0
W
Izanami
Maxwell0321
Izanami
14,991
12,072
0
2,888
12,520
4,069
876
5,593
6,005
0
37,877
L
Fenrir
10,685
2,392
0
3,810
20,005
10,240
0
11,546
8,459
0
34,336
L
Cthulhu
kalaban2012
Cthulhu
8,364
579
76
959
19,826
18,535
0
9,344
10,482
20,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,070
Gold Earned
27,157
125
Minions Killed
124
5
Camps Cleared
4
718,992
Distance Traveled
665,925
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,094
853
65
5
2
253,531
3
W
Atlas
9,995
769
13
1
0
236,433
3
L
Hel
8,480
652
41
3
1
195,989
1
W
Izanami
9,981
768
47
4
3
229,028
1
L
Fenrir
10,030
772
57
4
3
232,725
1
L
Cthulhu
8,647
665
26
2
0
237,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role