Player Matchup

Ymir
Ymir
Eldesthook6072
Ymir
Level 31
God Stats
0W - 1L
1,379 SR
Queue Stats
40W - 19L
1,653 Elo+
Party 2
Cerberus
Cerberus
Lozer996
Cerberus
Level 105
God Stats
3W - 1L
1,921 SR
Queue Stats
90W - 86L
1,517 Elo+
Party 3
Thoth
Thoth
OGxBaxwar
Thoth
Level 146
God Stats
3W - 3L
1,557 SR
Queue Stats
141W - 104L
1,629 Elo+
Party 2
Sobek
Sobek
Youre Loved4346
Sobek
Level 105
God Stats
1W - 2L
1,561 SR
Queue Stats
134W - 136L
1,532 Elo+
Party 3
Thanatos
Thanatos
joshuabo00
Thanatos
Level 124
God Stats
0W - 1L
1,492 SR
Queue Stats
154W - 114L
1,532 Elo+
Party 2
Team Averages
Level 102
1,582 SR
1,572 Elo+

VS

Team Averages
Level 141
1,624 SR
1,585 Elo+
Artio
Artio
 
Artio
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
 
Thor
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
AnnaVon
Ah Puch
Level 147
God Stats
4W - 3L
1,588 SR
Queue Stats
227W - 106L
1,749 Elo+
Party 1
Hera
Hera
Kugelblitz17
Hera
Level 105
God Stats
2W - 0L
1,844 SR
Queue Stats
27W - 18L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
Tattedginger190
Gilgamesh
Level 143
God Stats
3W - 1L
1,689 SR
Queue Stats
129W - 128L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 7
8,635
785
4,626
13,659
12,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Lozer996
Cerberus
19
7 / 4 / 5
10,937
994
10,984
16,527
15,384
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
OGxBaxwar
Thoth
14
4 / 5 / 6
8,865
806
10,034
8,054
2,913
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 3
8,900
809
5,725
13,453
13,929
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
joshuabo00
Thanatos
5
0 / 0 / 0
5,956
541
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
2 / 2 / 13
9,393
854
5,744
11,823
11,992
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
 
Thor
14
4 / 5 / 11
8,885
808
9,307
8,548
2,779
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
AnnaVon
Ah Puch
14
2 / 2 / 11
8,620
784
11,619
8,384
2,389
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 3 / 8
8,581
780
6,457
6,623
2,606
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Tattedginger190
Gilgamesh
17
7 / 2 / 10
9,869
897
11,303
10,825
6,370
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
14
Kills
18
18
Deaths
14
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
13
4.25
W
Thor
 
Thor
4
5
11
1.9
W
Ah Puch
AnnaVon
Ah Puch
2
2
11
3.75
L
2
5
7
1.1
W
3
3
8
2.33
L
Cerberus
Lozer996
Cerberus
7
4
5
2.38
L
Thoth
OGxBaxwar
Thoth
4
5
6
1.4
W
Gilgamesh
Tattedginger190
Gilgamesh
7
2
10
6
L
1
4
3
0.63
L
Thanatos
joshuabo00
Thanatos
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,369
Damage
44,430
51,693
Taken
46,203
45,108
Mitigated
26,136
16,888
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,744
655
5,762
5,010
11,823
11,992
405
5,690
5,930
15,175
0
W
Thor
 
Thor
9,307
1,327
313
460
8,548
2,779
1,127
6,939
1,492
0
16,424
W
Ah Puch
AnnaVon
Ah Puch
11,619
1,226
1,265
3,170
8,384
2,389
846
6,442
1,794
24,073
0
L
4,626
551
535
2,909
13,659
12,882
0
7,642
5,826
11,294
0
W
6,457
1,069
1,001
995
6,623
2,606
1,622
5,103
1,520
17,515
0
L
Cerberus
Lozer996
Cerberus
10,984
546
418
6,896
16,527
15,384
1,013
7,010
9,107
31,217
0
L
Thoth
OGxBaxwar
Thoth
10,034
78
659
964
8,054
2,913
0
2,039
5,815
22,261
0
W
Gilgamesh
Tattedginger190
Gilgamesh
11,303
2,355
814
2,487
10,825
6,370
665
6,338
4,098
0
23,011
L
5,725
167
179
4,328
13,453
13,929
558
7,129
6,159
19,248
0
L
Thanatos
joshuabo00
Thanatos
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,293
Gold Earned
45,348
150
Minions Killed
99
0
Camps Cleared
0
719,571
Distance Traveled
1,045,049
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,393
854
11
1
0
207,848
3
W
Thor
8,885
808
6
1
0
200,308
4
W
Ah Puch
8,620
784
35
3
0
200,097
3
L
Ymir
8,635
785
6
1
0
173,390
0
W
Hera
8,581
780
24
2
0
216,293
1
L
Cerberus
10,937
994
79
7
0
185,303
2
L
Thoth
8,865
806
28
3
0
168,634
1
W
Gilgamesh
9,869
897
23
2
0
220,503
1
L
Sobek
8,900
809
37
3
0
192,244
2
L
Thanatos
5,956
541
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role