Player Matchup

Athena
Athena
BigCerb
Athena
Level 108
God Stats
15W - 10L
1,647 SR
Queue Stats
199W - 152L
1,578 Elo+
Party 1
Cupid
Cupid
EclipsalAbyss
Cupid
Level 105
God Stats
9W - 9L
1,588 SR
Queue Stats
97W - 101L
1,484 Elo+
Party 1
Guan Yu
Guan Yu
McBeatMeat
Guan Yu
Level 21
God Stats
2W - 1L
1,366 SR
Queue Stats
7W - 5L
1,553 Elo+
Party 1
Fenrir
Fenrir
Rayn3Ruin
Fenrir
Level 158
God Stats
18W - 8L
1,579 SR
Queue Stats
550W - 477L
1,597 Elo+
Party 1
Scylla
Scylla
SweetLindir
Scylla
Level 160
God Stats
12W - 14L
1,646 SR
Queue Stats
512W - 373L
1,662 Elo+
Party 1
Team Averages
Level 110
1,565 SR
1,575 Elo+

VS

Team Averages
Level 56
1,481 SR
1,356 Elo+
Neith
Neith
Gorning
Neith
Level 40
God Stats
1W - 2L
1,452 SR
Queue Stats
5W - 7L
1,315 Elo+
Party 2
Olorun
Olorun
King_Bigfolkz
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 52L
1,234 Elo+
Party 3
Susano
Susano
Mewely
Susano
Level 40
God Stats
5W - 15L
1,300 SR
Queue Stats
119W - 143L
1,376 Elo+
Party 3
Achilles
Achilles
PelliSchuberg18
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,315 Elo+
Party 2
Eset
Eset
UltLegend
Eset
Level 91
God Stats
4W - 5L
1,654 SR
Queue Stats
262W - 235L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigCerb
Athena
18
5 / 3 / 16
12,598
525
7,541
16,393
17,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

19
8 / 4 / 16
13,213
551
21,224
16,076
7,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Guan Yu
McBeatMeat
Guan Yu
17
2 / 5 / 3
11,363
473
4,887
17,982
21,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
Rayn3Ruin
Fenrir
20
28 / 1 / 4
15,363
640
25,646
18,428
11,714
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
20
4 / 4 / 8
13,412
559
6,628
10,893
3,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Gorning
Neith
16
4 / 9 / 2
10,679
445
11,936
17,236
6,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 13 / 2
8,249
344
2,163
16,960
15,001
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
Mewely
Susano
17
3 / 8 / 5
10,717
447
8,736
17,991
7,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Achilles
16
2 / 9 / 1
10,185
424
8,027
21,141
25,358
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
19
6 / 8 / 2
11,966
499
11,827
16,710
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
28
47
Kills
16
17
Deaths
47
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
BigCerb
Athena
5
3
16
4.33
W
8
4
16
4
L
Neith
Gorning
Neith
4
9
2
0.56
L
1
13
2
0.15
W
Guan Yu
McBeatMeat
Guan Yu
2
5
3
0.7
L
Susano
Mewely
Susano
3
8
5
0.69
L
Achilles
2
9
1
0.28
W
Fenrir
Rayn3Ruin
Fenrir
28
1
4
30
W
Scylla
4
4
8
2
L
Eset
6
8
2
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,926
Damage
42,689
79,772
Taken
90,038
61,361
Mitigated
60,902
21,010
Healing
10,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BigCerb
Athena
7,541
721
0
2,052
16,393
17,374
226
4,400
11,993
56,300
0
W
21,224
12,011
416
4,523
16,076
7,134
486
3,531
12,545
0
84,265
L
Neith
Gorning
Neith
11,936
4,949
0
3,233
17,236
6,370
297
2,322
14,914
0
64,766
L
2,163
1,523
0
586
16,960
15,001
0
2,380
14,460
22,500
0
W
Guan Yu
McBeatMeat
Guan Yu
4,887
1,205
668
5,624
17,982
21,193
624
2,997
14,985
0
52,857
L
Susano
Mewely
Susano
8,736
2,586
0
750
17,991
7,236
1,160
3,405
14,349
0
68,459
L
Achilles
8,027
3,198
0
2,165
21,141
25,358
924
3,700
16,575
0
55,953
W
Fenrir
Rayn3Ruin
Fenrir
25,646
5,809
0
5,770
18,428
11,714
1,144
4,702
13,726
0
101,485
W
Scylla
6,628
348
0
1,957
10,893
3,946
0
3,115
7,778
111,909
0
L
Eset
11,827
566
0
4,030
16,710
6,937
477
2,022
14,572
84,681
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,949
Gold Earned
51,796
611
Minions Killed
508
0
Camps Cleared
0
2,249,178
Distance Traveled
1,892,520
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,598
525
81
3
0
433,242
1
W
Cupid
13,213
551
139
6
0
442,096
1
L
Neith
10,679
445
117
5
0
356,348
2
L
Olorun
8,249
344
37
2
0
348,201
0
W
Guan Yu
11,363
473
95
4
0
424,428
0
L
Susano
10,717
447
101
4
0
421,214
1
L
Achilles
10,185
424
106
4
0
362,544
2
W
Fenrir
15,363
640
126
5
0
523,987
1
W
Scylla
13,412
559
170
7
0
425,425
5
L
Eset
11,966
499
147
6
0
404,213
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role