Player Matchup

Neith
Neith
TheDankCorpse
Neith
Level 18
God Stats
6W - 9L
1,333 SR
Queue Stats
14W - 32L
1,208 Elo+
Party 2
Chaac
Chaac
XIRON5IGHTSX
Chaac
Level 127
God Stats
5W - 16L
1,500 SR
Queue Stats
166W - 243L
1,281 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
frosted33
Morgan Le Fay
Level 102
God Stats
0W - 3L
1,312 SR
Queue Stats
4W - 8L
1,224 Elo+
Solo
Team Averages
Level 82
1,382 SR
1,238 Elo+

VS

Team Averages
Level 51
1,597 SR
1,516 Elo+
Sun Wukong
Sun Wukong
Ironstick
Sun Wukong
Level 123
God Stats
1W - 1L
1,525 SR
Queue Stats
40W - 29L
1,630 Elo+
Party 1
Fenrir
Fenrir
RythmBot
Fenrir
Level 16
God Stats
1W - 0L
1,764 SR
Queue Stats
5W - 1L
1,604 Elo+
Party 1
Kukulkan
Kukulkan
grayson2929
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,313 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 0
8,645
576
7,328
15,414
5,481
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 3
8,111
541
8,020
18,573
16,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Morgan Le Fay
frosted33
Morgan Le Fay
11
0 / 8 / 3
8,038
536
10,701
14,865
5,701
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ironstick
Sun Wukong
15
11 / 1 / 7
11,248
750
18,371
14,199
9,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fenrir
RythmBot
Fenrir
13
5 / 2 / 11
10,058
671
8,020
13,045
8,464
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
grayson2929
Kukulkan
15
4 / 0 / 14
10,358
691
17,685
8,178
3,007
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
20
20
Deaths
3
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Ironstick
Sun Wukong
11
1
7
14.5
W
Fenrir
RythmBot
Fenrir
5
2
11
5.25
L
3
8
0
0.38
L
0
4
3
0.38
L
Morgan Le Fay
frosted33
Morgan Le Fay
0
8
3
0.19
W
Kukulkan
grayson2929
Kukulkan
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,049
Damage
44,076
48,852
Taken
35,422
27,310
Mitigated
21,403
6,396
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Ironstick
Sun Wukong
18,371
4,758
0
2,834
14,199
9,932
1,337
4,223
9,622
0
48,383
W
Fenrir
RythmBot
Fenrir
8,020
1,336
0
3,491
13,045
8,464
170
4,165
8,498
555
14,982
L
7,328
3,215
0
1,477
15,414
5,481
264
5,201
9,722
0
24,581
L
8,020
627
0
3,262
18,573
16,128
72
8,700
9,391
0
24,349
L
Morgan Le Fay
frosted33
Morgan Le Fay
10,701
1,915
303
1,354
14,865
5,701
222
4,740
9,768
26,634
0
W
Kukulkan
grayson2929
Kukulkan
17,685
3,543
0
1,471
8,178
3,007
804
2,719
5,279
41,068
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,794
Gold Earned
31,664
126
Minions Killed
139
3
Camps Cleared
5
637,326
Distance Traveled
813,275
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,248
750
78
5
3
280,349
0
W
Fenrir
10,058
671
9
1
1
263,010
0
L
Neith
8,645
576
40
3
1
202,254
2
L
Chaac
8,111
541
49
3
1
231,406
1
L
Morgan Le Fay
8,038
536
37
2
1
203,666
3
W
Kukulkan
10,358
691
52
3
1
269,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role