Player Matchup

Danzaburou
Danzaburou
DOJIMA-NO-RYU-
Danzaburou
Level 128
God Stats
2W - 0L
1,681 SR
Queue Stats
135W - 77L
1,651 Elo+
Party 1
Cabrakan
Cabrakan
ThyCthulhu
Cabrakan
Level 154
God Stats
1W - 0L
1,775 SR
Queue Stats
173W - 110L
1,650 Elo+
Party 1
Geb
Geb
UberHeisenberg
Geb
Level 103
God Stats
10W - 4L
1,607 SR
Queue Stats
58W - 20L
1,736 Elo+
Party 1
Team Averages
Level 128
1,688 SR
1,679 Elo+

VS

Team Averages
Level 118
1,516 SR
1,418 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
TTVsenuaofficiel
Sol
Level 149
God Stats
6W - 5L
1,557 SR
Queue Stats
993W - 1,122L
1,408 Elo+
Party 2
Ares
Ares
krownix90
Ares
Level 47
God Stats
54W - 53L
1,491 SR
Queue Stats
111W - 148L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DOJIMA-NO-RYU-
Danzaburou
12
3 / 0 / 4
8,032
730
7,575
6,350
2,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cabrakan
ThyCthulhu
Cabrakan
12
5 / 0 / 4
8,297
754
8,031
8,763
10,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 0 / 8
8,414
765
6,567
11,061
10,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 0
6,544
595
4,251
6,403
2,758
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 0
6,798
618
11,272
6,866
2,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ares
9
0 / 3 / 0
6,995
636
2,353
11,499
9,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
0
0
W
Danzaburou
DOJIMA-NO-RYU-
Danzaburou
3
0
4
5
L
0
3
0
0
W
Cabrakan
ThyCthulhu
Cabrakan
5
0
4
7
W
1
0
8
5
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,173
Damage
17,876
26,174
Taken
24,768
23,485
Mitigated
14,756
11,606
Healing
5,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,251
979
0
896
6,403
2,758
0
4,085
2,218
0
19,973
W
Danzaburou
DOJIMA-NO-RYU-
Danzaburou
7,575
2,155
0
2,365
6,350
2,846
753
3,208
3,142
0
37,109
L
11,272
2,746
0
1,576
6,866
2,481
38
4,932
1,786
34,182
0
W
Cabrakan
ThyCthulhu
Cabrakan
8,031
808
0
3,305
8,763
10,244
248
4,523
4,240
16,365
0
W
6,567
876
595
5,341
11,061
10,395
175
6,196
4,865
20,251
0
L
Ares
2,353
211
463
2,469
11,499
9,517
0
5,207
6,006
7,920
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,743
Gold Earned
20,337
112
Minions Killed
130
6
Camps Cleared
3
642,125
Distance Traveled
596,853
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,544
595
54
5
1
178,756
5
W
Danzaburou
8,032
730
84
8
4
220,529
5
L
Sol
6,798
618
66
6
2
205,994
2
W
Cabrakan
8,297
754
19
2
2
197,768
0
W
Geb
8,414
765
9
1
0
223,828
4
L
Ares
6,995
636
10
1
0
212,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role