Player Matchup

Fafnir
Fafnir
CHiNeSE-_-MaN-
Fafnir
Level 124
God Stats
4W - 3L
1,575 SR
Queue Stats
76W - 86L
1,460 Elo+
Party 2
Ra
Ra
ModestAXEL02
Ra
Level 13
God Stats
3W - 6L
1,557 SR
Queue Stats
20W - 27L
1,344 Elo+
Party 2
Medusa
Medusa
ThePrezident18
Medusa
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 198L
1,351 Elo+
Party 2
Team Averages
Level 58
1,544 SR
1,385 Elo+

VS

Team Averages
Level 57
1,547 SR
1,439 Elo+
Aphrodite
Aphrodite
BVjeeva
Aphrodite
Level 28
God Stats
14W - 10L
1,640 SR
Queue Stats
53W - 66L
1,447 Elo+
Party 1
Vulcan
Vulcan
HFM-Swifter
Vulcan
Level 63
God Stats
11W - 24L
1,315 SR
Queue Stats
149W - 204L
1,342 Elo+
Solo
Achilles
Achilles
Stefanorey
Achilles
Level 81
God Stats
18W - 15L
1,685 SR
Queue Stats
156W - 168L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 0
6,727
612
4,030
13,393
9,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 5 / 0
6,388
581
4,655
6,574
1,656
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 6 / 0
6,250
568
4,968
10,063
2,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BVjeeva
Aphrodite
13
3 / 0 / 13
8,358
760
4,964
4,340
1,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vulcan
13
7 / 0 / 9
8,880
807
11,807
5,153
1,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
Stefanorey
Achilles
13
7 / 0 / 10
8,836
803
10,120
11,718
6,210
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
49
0
Kills
17
17
Deaths
0
0
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
BVjeeva
Aphrodite
3
0
13
9.5
L
0
6
0
0
W
Vulcan
7
0
9
11.5
L
0
5
0
0
W
Achilles
Stefanorey
Achilles
7
0
10
12
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,653
Damage
26,891
30,030
Taken
21,211
14,364
Mitigated
9,845
3,206
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
BVjeeva
Aphrodite
4,964
667
7,703
3,820
4,340
1,844
846
2,709
1,631
21,881
0
L
4,030
545
0
1,672
13,393
9,846
0
6,618
6,324
14,615
0
W
Vulcan
11,807
4,455
325
1,876
5,153
1,791
824
2,216
2,937
46,703
0
L
4,655
637
701
444
6,574
1,656
0
3,599
2,769
22,626
0
W
Achilles
Stefanorey
Achilles
10,120
2,546
0
1,950
11,718
6,210
1,361
4,207
7,511
0
25,492
L
4,968
1,409
57
332
10,063
2,862
0
6,701
3,213
0
22,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,365
Gold Earned
26,074
113
Minions Killed
144
2
Camps Cleared
6
467,300
Distance Traveled
684,538
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,358
760
56
5
2
219,822
1
L
Fafnir
6,727
612
14
1
1
136,248
1
W
Vulcan
8,880
807
56
5
1
231,825
2
L
Ra
6,388
581
65
6
1
143,999
1
W
Achilles
8,836
803
32
3
3
232,891
5
L
Medusa
6,250
568
34
3
0
187,053
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role