Player Matchup

Chiron
Chiron
Silver I
FatJoblessPig
Chiron
Silver I
Level 68
God Stats
20W - 13L
1,641 SR
Queue Stats
53W - 48L
1,456 MMR
Party 1
Nox
Nox
Silver I
Sant09
Nox
Silver I
Level 104
God Stats
13W - 10L
1,519 SR
Queue Stats
54W - 51L
1,401 MMR
Party 1
Erlang Shen
Erlang Shen
Silver III
Uncanned Savage
Erlang Shen
Silver III
Level 127
God Stats
14W - 18L
1,435 SR
Queue Stats
53W - 56L
1,114 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,532 SR
1,324 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 80
1,438 SR
1,287 MMR
Hercules
Hercules
Silver II
ADiosdadoo12
Hercules
Silver II
Level 122
God Stats
0W - 1L
1,448 SR
Queue Stats
44W - 59L
1,164 MMR
Solo
Bastet
Bastet
Bronze IV
TheLastWalker_
Bastet
Bronze IV
Level 82
God Stats
0W - 1L
1,485 SR
Queue Stats
32W - 37L
1,288 MMR
Party 2
Discordia
Discordia
Bronze IV
TomasdelaBara
Discordia
Bronze IV
Level 36
God Stats
0W - 3L
1,381 SR
Queue Stats
1W - 7L
1,410 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 5 / 7
12,975
811
25,385
14,885
6,517
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Sant09
Nox
16
8 / 6 / 6
11,813
738
13,130
12,875
5,009
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Uncanned Savage
Erlang Shen
14
0 / 3 / 12
9,986
624
7,007
17,432
20,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
ChaacZeusGilgameshCthulhuGeb

VS

Bans
ArtemisArtioThanatosOdinGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ADiosdadoo12
Hercules
14
1 / 4 / 9
10,291
643
7,468
26,094
18,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
8 / 8 / 4
10,887
680
13,968
15,680
4,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
TomasdelaBara
Discordia
14
5 / 7 / 7
10,930
683
10,132
11,495
4,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
34
19
Kills
14
14
Deaths
19
25
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hercules
ADiosdadoo12
Hercules
1
4
9
1.38
W
11
5
7
2.9
W
Nox
Sant09
Nox
8
6
6
1.83
L
8
8
4
1.25
L
Discordia
TomasdelaBara
Discordia
5
7
7
1.21
W
Erlang Shen
Uncanned Savage
Erlang Shen
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,522
Damage
31,568
45,192
Taken
53,269
31,750
Mitigated
27,713
10,261
Healing
14,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ADiosdadoo12
Hercules
7,468
2,377
493
11,650
26,094
18,815
548
5,172
20,922
0
29,412
W
25,385
15,150
468
6,374
14,885
6,517
1,245
2,663
11,885
0
54,517
W
Nox
Sant09
Nox
13,130
1,048
0
1,011
12,875
5,009
1,164
2,594
9,871
56,001
0
L
13,968
4,005
0
1,845
15,680
4,378
82
4,341
11,339
0
26,922
L
Discordia
TomasdelaBara
Discordia
10,132
522
65
930
11,495
4,520
64
3,837
7,658
34,321
0
W
Erlang Shen
Uncanned Savage
Erlang Shen
7,007
1,641
0
2,408
17,432
20,224
387
4,466
12,429
0
21,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,774
Gold Earned
32,108
180
Minions Killed
161
8
Camps Cleared
4
847,210
Distance Traveled
788,368
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,291
643
56
4
0
272,425
3
W
Chiron
12,975
811
56
4
4
249,042
0
W
Nox
11,813
738
101
6
2
287,425
3
L
Bastet
10,887
680
36
2
4
255,974
3
L
Discordia
10,930
683
69
4
0
259,969
0
W
Erlang Shen
9,986
624
23
1
2
310,743
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role