Player Matchup

Danzaburou
Danzaburou
Gh0stFceKi11ahh
Danzaburou
Level 86
God Stats
4W - 5L
1,277 SR
Queue Stats
64W - 110L
1,301 Elo+
Party 2
Ares
Ares
ItalianPony0706
Ares
Level 37
God Stats
4W - 0L
1,500 SR
Queue Stats
69W - 80L
1,319 Elo+
Solo
He Bo
He Bo
Ragnarok_Slayz
He Bo
Level 136
God Stats
1W - 0L
1,581 SR
Queue Stats
239W - 275L
1,434 Elo+
Party 2
Osiris
Osiris
SpawnOfJustice
Osiris
Level 127
God Stats
6W - 6L
1,389 SR
Queue Stats
217W - 269L
1,406 Elo+
Party 2
Discordia
Discordia
TW1ST3DEL3GANC3
Discordia
Level 41
God Stats
13W - 16L
1,364 SR
Queue Stats
21W - 32L
1,257 Elo+
Party 2
Team Averages
Level 85
1,422 SR
1,343 Elo+

VS

Team Averages
Level 71
1,486 SR
1,453 Elo+
Anubis
Anubis
Discomanx5O6O9
Anubis
Level 138
God Stats
10W - 7L
1,591 SR
Queue Stats
605W - 586L
1,426 Elo+
Party 1
Ullr
Ullr
EclipDuality
Ullr
Level 66
God Stats
5W - 18L
1,353 SR
Queue Stats
85W - 125L
1,339 Elo+
Party 1
Ratatoskr
Ratatoskr
SoulfulPlace375
Ratatoskr
Level 76
God Stats
3W - 4L
1,465 SR
Queue Stats
273W - 307L
1,442 Elo+
Solo
Apollo
Apollo
Swampzylol
Apollo
Level 60
God Stats
2W - 2L
1,520 SR
Queue Stats
41W - 30L
1,492 Elo+
Party 3
Atlas
Atlas
steeldemon559
Atlas
Level 17
God Stats
4W - 2L
1,500 SR
Queue Stats
21W - 14L
1,568 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gh0stFceKi11ahh
Danzaburou
12
1 / 8 / 2
7,458
439
6,840
11,787
3,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
0 / 4 / 3
7,587
446
4,061
14,254
10,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 3 / 3
9,584
564
6,865
11,647
2,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
13 / 0 / 6
11,140
655
20,024
13,571
12,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Discordia
TW1ST3DEL3GANC3
Discordia
13
1 / 7 / 1
7,627
449
2,285
7,719
1,465
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 1
9,551
562
14,095
14,302
8,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 4
8,067
475
5,631
12,629
4,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
SoulfulPlace375
Ratatoskr
14
0 / 8 / 0
7,985
470
3,169
13,888
7,300
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Apollo
Swampzylol
Apollo
15
9 / 3 / 3
9,231
543
13,074
12,941
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 2 / 5
7,051
415
4,455
10,436
4,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
35
21
Kills
22
22
Deaths
21
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
10
4
1
2.63
L
2
4
4
1
W
Danzaburou
Gh0stFceKi11ahh
Danzaburou
1
8
2
0.25
W
0
4
3
0.38
W
6
3
3
2.5
L
Ratatoskr
SoulfulPlace375
Ratatoskr
0
8
0
0
W
13
0
6
16
L
Apollo
Swampzylol
Apollo
9
3
3
3.5
W
Discordia
TW1ST3DEL3GANC3
Discordia
1
7
1
0.21
L
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,075
Damage
40,424
58,978
Taken
64,196
30,424
Mitigated
30,162
14,416
Healing
23,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,095
742
0
7,667
14,302
8,541
225
4,004
10,298
60,321
0
L
5,631
2,093
0
3,055
12,629
4,769
309
2,880
9,749
0
41,944
W
Danzaburou
Gh0stFceKi11ahh
Danzaburou
6,840
2,050
0
1,493
11,787
3,415
2,032
2,423
9,321
0
45,710
W
4,061
116
1,378
3,168
14,254
10,318
243
1,808
12,403
14,810
0
W
6,865
434
117
3,808
11,647
2,666
425
5,258
5,990
50,319
0
L
Ratatoskr
SoulfulPlace375
Ratatoskr
3,169
285
0
4,123
13,888
7,300
0
2,817
11,071
4,629
48,952
W
20,024
7,064
0
4,326
13,571
12,560
236
2,721
10,348
15,477
46,089
L
Apollo
Swampzylol
Apollo
13,074
8,543
0
5,398
12,941
4,774
841
4,200
8,741
0
66,081
W
Discordia
TW1ST3DEL3GANC3
Discordia
2,285
220
0
126
7,719
1,465
200
5,666
1,683
27,155
0
L
4,455
1,716
0
3,620
10,436
4,778
163
3,344
7,092
13,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,396
Gold Earned
41,885
350
Minions Killed
411
0
Camps Cleared
0
1,588,627
Distance Traveled
1,462,785
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,551
562
99
6
0
256,417
1
L
Ullr
8,067
475
85
5
0
299,555
1
W
Danzaburou
7,458
439
93
5
0
266,498
5
W
Ares
7,587
446
17
1
0
324,984
0
W
He Bo
9,584
564
92
5
0
323,593
6
L
Ratatoskr
7,985
470
100
6
0
316,711
1
W
Osiris
11,140
655
90
5
0
377,291
5
L
Apollo
9,231
543
103
6
0
278,442
0
W
Discordia
7,627
449
58
3
0
296,261
0
L
Atlas
7,051
415
24
1
0
311,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role