Player Matchup

Odin
Odin
 
Odin
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LaoD
Fenrir
Level 131
God Stats
14W - 6L
1,619 SR
Queue Stats
86W - 58L
1,537 Elo+
Solo
Izanami
Izanami
Malaka863
Izanami
Level 26
God Stats
9W - 9L
1,438 SR
Queue Stats
99W - 124L
1,415 Elo+
Party 1
Chaac
Chaac
stragekiller
Chaac
Level 101
God Stats
1W - 1L
1,558 SR
Queue Stats
2W - 2L
1,717 Elo+
Solo
Hades
Hades
糖糖大人
Hades
Level 40
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,543 Elo+
Solo
Team Averages
Level 80
1,523 SR
1,542 Elo+

VS

Team Averages
Level 116
1,470 SR
1,483 Elo+
Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
DragsAsgarD
Scylla
Level 146
God Stats
24W - 45L
1,396 SR
Queue Stats
536W - 583L
1,513 Elo+
Party 2
Chiron
Chiron
DreakowX
Chiron
Level 87
God Stats
3W - 2L
1,695 SR
Queue Stats
107W - 107L
1,550 Elo+
Solo
Aphrodite
Aphrodite
MastaZeK
Aphrodite
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,364 Elo+
Solo
He Bo
He Bo
星骋敢的
He Bo
Level 102
God Stats
1W - 8L
1,257 SR
Queue Stats
262W - 277L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
2 / 1 / 5
5,773
577
2,336
5,118
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
LaoD
Fenrir
11
9 / 0 / 1
6,539
654
5,694
7,211
3,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Malaka863
Izanami
10
2 / 3 / 3
5,850
585
2,751
5,430
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 5
5,431
543
4,145
6,340
3,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

8
0 / 2 / 4
4,838
484
1,275
5,096
2,663
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
5 / 5 / 2
6,374
637
5,960
6,102
2,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
10
2 / 2 / 1
5,805
581
3,951
4,170
1,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
DreakowX
Chiron
9
1 / 2 / 0
5,699
570
4,284
6,575
1,935
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
MastaZeK
Aphrodite
8
0 / 2 / 1
4,752
475
1,952
4,500
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 2
5,325
533
2,430
6,975
1,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
13
Kills
8
8
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
2
1
5
4.5
L
Loki
 
Loki
5
5
2
1.2
L
Scylla
2
2
1
1.25
L
Chiron
DreakowX
Chiron
1
2
0
0.5
W
Fenrir
LaoD
Fenrir
9
0
1
9.5
W
Izanami
Malaka863
Izanami
2
3
3
1.17
L
Aphrodite
MastaZeK
Aphrodite
0
2
1
0.25
W
0
2
5
1.25
L
0
3
2
0.33
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,201
Damage
18,577
29,195
Taken
28,322
12,549
Mitigated
7,918
8,019
Healing
8,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
2,336
525
0
1,743
5,118
1,701
0
1,497
3,588
0
24,623
L
Loki
 
Loki
5,960
1,154
0
924
6,102
2,059
0
233
5,732
0
24,666
L
Scylla
3,951
688
0
756
4,170
1,041
0
862
3,274
32,088
0
L
Chiron
DreakowX
Chiron
4,284
1,466
75
1,958
6,575
1,935
1,028
0
6,538
0
28,843
W
Fenrir
LaoD
Fenrir
5,694
1,099
0
1,160
7,211
3,085
270
2,581
4,455
0
17,805
W
Izanami
Malaka863
Izanami
2,751
2,234
0
1,199
5,430
1,374
578
1,750
3,450
0
30,593
L
Aphrodite
MastaZeK
Aphrodite
1,952
367
640
1,530
4,500
1,299
413
40
4,423
17,662
0
W
4,145
288
0
2,334
6,340
3,726
0
609
5,731
0
26,055
L
2,430
85
0
3,031
6,975
1,584
0
140
6,733
28,299
0
W
1,275
40
54
1,529
5,096
2,663
0
1,896
3,123
17,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,431
Gold Earned
27,955
245
Minions Killed
268
0
Camps Cleared
0
1,008,849
Distance Traveled
949,169
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,773
577
52
5
0
224,124
2
L
Loki
6,374
637
51
5
0
205,923
0
L
Scylla
5,805
581
72
7
0
197,434
4
L
Chiron
5,699
570
58
6
0
163,713
4
W
Fenrir
6,539
654
29
3
0
211,488
2
W
Izanami
5,850
585
66
7
0
178,834
2
L
Aphrodite
4,752
475
35
4
0
199,071
4
W
Chaac
5,431
543
48
5
0
197,203
2
L
He Bo
5,325
533
52
5
0
183,028
5
W
Hades
4,838
484
50
5
0
197,200
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role