Player Matchup

Zeus
Zeus
DivineEntity25
Zeus
Level 157
God Stats
3W - 3L
1,584 SR
Queue Stats
369W - 366L
1,448 Elo+
Solo
Mulan
Mulan
Duhfer
Mulan
Level 117
God Stats
16W - 3L
1,928 SR
Queue Stats
139W - 118L
1,565 Elo+
Party 1
Nemesis
Nemesis
Phoenix4ever187
Nemesis
Level 128
God Stats
1W - 0L
1,693 SR
Queue Stats
67W - 54L
1,515 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
buntcuster69
Ah Muzen Cab
Level 136
God Stats
20W - 22L
1,611 SR
Queue Stats
235W - 222L
1,484 Elo+
Party 1
Cerberus
Cerberus
mefseaff
Cerberus
Level 62
God Stats
2W - 0L
1,839 SR
Queue Stats
146W - 129L
1,525 Elo+
Party 1
Team Averages
Level 120
1,731 SR
1,507 Elo+

VS

Team Averages
Level 130
1,570 SR
1,518 Elo+
Jing Wei
Jing Wei
Gyeoulbyul
Jing Wei
Level 155
God Stats
9W - 19L
1,304 SR
Queue Stats
1,065W - 973L
1,538 Elo+
Party 2
Yemoja
Yemoja
Sariaph
Yemoja
Level 124
God Stats
13W - 5L
1,640 SR
Queue Stats
165W - 143L
1,507 Elo+
Solo
Pele
Pele
almost vegan
Pele
Level 160
God Stats
17W - 14L
1,635 SR
Queue Stats
713W - 658L
1,521 Elo+
Party 2
Chang'e
Chang'e
ethereal lilith
Chang'e
Level 146
God Stats
50W - 25L
1,707 SR
Queue Stats
991W - 903L
1,484 Elo+
Party 2
Gilgamesh
Gilgamesh
zvllu
Gilgamesh
Level 66
God Stats
45W - 39L
1,564 SR
Queue Stats
349W - 352L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 3
8,411
647
6,266
4,672
1,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Duhfer
Mulan
14
2 / 1 / 5
7,929
610
10,768
13,987
9,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 2 / 2
7,688
591
6,480
9,228
3,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
buntcuster69
Ah Muzen Cab
12
0 / 2 / 1
6,803
523
7,361
8,920
2,520
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Cerberus
mefseaff
Cerberus
11
1 / 2 / 3
6,144
473
5,660
11,768
7,384
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gyeoulbyul
Jing Wei
12
1 / 0 / 2
7,275
560
8,466
11,214
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Yemoja
Sariaph
Yemoja
11
2 / 2 / 3
6,191
476
4,344
10,046
7,830
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
2 / 4 / 1
6,602
508
5,915
12,121
3,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 3 / 1
7,064
543
2,761
9,392
3,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
zvllu
Gilgamesh
12
0 / 3 / 2
6,823
525
7,556
10,407
7,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
12
Kills
6
7
Deaths
12
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
W
Mulan
Duhfer
Mulan
2
1
5
4.5
L
Jing Wei
Gyeoulbyul
Jing Wei
1
0
2
2
W
6
2
2
3.5
L
Yemoja
Sariaph
Yemoja
2
2
3
1.75
L
2
4
1
0.63
W
Ah Muzen Cab
buntcuster69
Ah Muzen Cab
0
2
1
0.25
L
1
3
1
0.5
W
Cerberus
mefseaff
Cerberus
1
2
3
1.25
L
Gilgamesh
zvllu
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,535
Damage
29,042
48,575
Taken
53,180
23,872
Mitigated
24,921
20,527
Healing
18,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,266
1,155
0
2,538
4,672
1,467
200
1,423
3,149
56,999
0
W
Mulan
Duhfer
Mulan
10,768
1,819
227
6,470
13,987
9,180
196
1,795
11,538
3,449
48,445
L
Jing Wei
Gyeoulbyul
Jing Wei
8,466
6,560
0
4,402
11,214
3,339
1,015
2,511
8,660
0
56,702
W
6,480
2,348
0
3,494
9,228
3,321
556
811
8,321
0
37,938
L
Yemoja
Sariaph
Yemoja
4,344
606
1,959
1,783
10,046
7,830
175
4,044
5,898
12,936
0
L
5,915
1,407
0
2,152
12,121
3,492
0
1,305
10,575
0
41,848
W
Ah Muzen Cab
buntcuster69
Ah Muzen Cab
7,361
1,085
0
4,079
8,920
2,520
778
1,362
7,558
0
52,355
L
2,761
208
459
5,423
9,392
3,172
0
3,552
5,440
37,816
0
W
Cerberus
mefseaff
Cerberus
5,660
459
364
3,355
11,768
7,384
0
2,729
8,940
21,943
0
L
Gilgamesh
zvllu
Gilgamesh
7,556
1,257
0
2,032
10,407
7,088
0
1,273
8,573
7,289
30,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
33,955
425
Minions Killed
382
0
Camps Cleared
0
1,325,227
Distance Traveled
1,294,232
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,411
647
110
8
0
256,490
3
W
Mulan
7,929
610
106
8
0
276,067
2
L
Jing Wei
7,275
560
108
8
0
234,148
2
W
Nemesis
7,688
591
72
6
0
288,654
0
L
Yemoja
6,191
476
24
2
0
248,347
8
L
Pele
6,602
508
71
5
0
274,479
2
W
Ah Muzen Cab
6,803
523
93
7
0
228,514
5
L
Chang'e
7,064
543
99
8
0
254,396
5
W
Cerberus
6,144
473
44
3
0
275,502
5
L
Gilgamesh
6,823
525
80
6
0
282,862
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role