Player Matchup

King Arthur
King Arthur
BaronShmurda
King Arthur
Level 122
God Stats
5W - 5L
1,659 SR
Queue Stats
188W - 97L
1,668 Elo+
Party 1
Atlas
Atlas
SCo Spartan01
Atlas
Level 136
God Stats
10W - 9L
1,555 SR
Queue Stats
179W - 105L
1,604 Elo+
Party 1
Agni
Agni
SeamenSpeedRacer
Agni
Level 82
God Stats
2W - 0L
1,302 SR
Queue Stats
231W - 135L
1,658 Elo+
Party 1
Ne Zha
Ne Zha
SociopathicSlug
Ne Zha
Level 131
God Stats
2W - 1L
1,717 SR
Queue Stats
343W - 200L
1,647 Elo+
Party 1
Zeus
Zeus
gurisp
Zeus
Level 159
God Stats
76W - 57L
1,609 SR
Queue Stats
154W - 159L
1,511 Elo+
Solo
Team Averages
Level 126
1,568 SR
1,618 Elo+

VS

Team Averages
Level 109
1,466 SR
1,465 Elo+
Atlas
Atlas
 
Atlas
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Carswell807
Achilles
Level 107
God Stats
0W - 1L
1,260 SR
Queue Stats
11W - 31L
1,401 Elo+
Solo
Fenrir
Fenrir
DookieCheese
Fenrir
Level 107
God Stats
2W - 2L
1,598 SR
Queue Stats
192W - 201L
1,463 Elo+
Solo
Chiron
Chiron
ONYX52
Chiron
Level 118
God Stats
4W - 5L
1,575 SR
Queue Stats
302W - 306L
1,521 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mushypotato321
Morgan Le Fay
Level 81
God Stats
1W - 1L
1,395 SR
Queue Stats
3W - 4L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaronShmurda
King Arthur
13
3 / 3 / 12
7,729
773
4,819
10,317
7,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
4 / 0 / 15
8,822
882
6,490
8,049
7,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 0 / 6
8,794
879
5,769
2,307
970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 1 / 15
7,400
740
9,789
7,910
5,250
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
gurisp
Zeus
16
9 / 1 / 4
9,864
986
14,642
5,258
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
0 / 5 / 3
6,456
646
6,362
10,822
7,038
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
Carswell807
Achilles
12
0 / 3 / 2
5,788
579
1,722
9,828
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fenrir
12
3 / 5 / 0
7,359
736
5,502
10,810
4,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
ONYX52
Chiron
14
2 / 2 / 0
7,156
716
5,263
6,351
2,336
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
mushypotato321
Morgan Le Fay
11
0 / 7 / 1
6,030
603
3,136
10,566
3,679
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
22
Kills
5
5
Deaths
22
52
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
5
3
0.3
W
King Arthur
BaronShmurda
King Arthur
3
3
12
3
L
Achilles
Carswell807
Achilles
0
3
2
0.33
L
Fenrir
3
5
0
0.6
L
Chiron
ONYX52
Chiron
2
2
0
1
W
4
0
15
11.5
W
6
0
6
9
W
0
1
15
7.5
W
Zeus
gurisp
Zeus
9
1
4
11
L
Morgan Le Fay
mushypotato321
Morgan Le Fay
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,509
Damage
21,985
33,841
Taken
48,377
23,262
Mitigated
26,078
5,558
Healing
4,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,362
1,794
0
755
10,822
7,038
0
6,524
3,984
21,792
0
W
King Arthur
BaronShmurda
King Arthur
4,819
593
0
1,194
10,317
7,330
90
2,157
7,921
671
15,868
L
Achilles
Carswell807
Achilles
1,722
104
0
398
9,828
8,151
0
5,276
4,083
0
6,688
L
Fenrir
5,502
594
0
978
10,810
4,874
0
6,735
3,714
0
13,817
L
Chiron
ONYX52
Chiron
5,263
1,273
315
1,323
6,351
2,336
0
1,706
4,500
0
28,785
W
6,490
2,417
605
2,449
8,049
7,945
0
3,693
4,218
8,765
0
W
5,769
486
0
0
2,307
970
605
1,087
1,220
31,415
0
W
9,789
1,562
0
616
7,910
5,250
0
1,775
5,977
0
27,597
W
Zeus
gurisp
Zeus
14,642
1,076
0
694
5,258
1,767
162
1,538
3,574
42,962
0
L
Morgan Le Fay
mushypotato321
Morgan Le Fay
3,136
328
18
536
10,566
3,679
0
6,061
4,234
16,045
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,609
Gold Earned
32,789
241
Minions Killed
174
13
Camps Cleared
4
1,029,321
Distance Traveled
863,810
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,456
646
40
4
2
185,909
3
W
King Arthur
7,729
773
24
2
3
199,203
1
L
Achilles
5,788
579
18
2
0
178,379
1
L
Fenrir
7,359
736
16
2
2
176,611
1
L
Chiron
7,156
716
75
8
0
178,022
2
W
Atlas
8,822
882
8
1
2
215,248
2
W
Agni
8,794
879
79
8
2
201,260
0
W
Ne Zha
7,400
740
40
4
4
215,004
2
W
Zeus
9,864
986
90
9
2
198,606
0
L
Morgan Le Fay
6,030
603
25
3
0
144,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role