Player Matchup

Ymir
Ymir
Asteroid121
Ymir
Level 124
God Stats
1W - 1L
1,478 SR
Queue Stats
5W - 4L
1,342 Elo+
Party 2
Bastet
Bastet
BANGUDEAD
Bastet
Level 122
God Stats
1W - 0L
1,504 SR
Queue Stats
5W - 3L
1,381 Elo+
Party 2
Ares
Ares
JoeZoneLayer
Ares
Level 66
God Stats
1W - 0L
1,377 SR
Queue Stats
5W - 2L
1,480 Elo+
Party 2
Skadi
Skadi
WlNTERCAT
Skadi
Level 143
God Stats
1W - 0L
1,300 SR
Queue Stats
5W - 2L
1,480 Elo+
Party 2
Team Averages
Level 114
1,415 SR
1,421 Elo+

VS

Team Averages
Level 94
1,511 SR
1,589 Elo+
Cthulhu
Cthulhu
Chriphord
Cthulhu
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 1
Baron Samedi
Baron Samedi
Luckymf52
Baron Samedi
Level 138
God Stats
5W - 21L
1,444 SR
Queue Stats
108W - 153L
1,471 Elo+
Solo
Zeus
Zeus
XXXGhost03
Zeus
Level 152
God Stats
3W - 1L
1,570 SR
Queue Stats
59W - 54L
1,624 Elo+
Solo
Da Ji
Da Ji
neo1st
Da Ji
Level 41
God Stats
0W - 1L
1,531 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 12
11,028
848
8,343
10,980
14,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bastet
BANGUDEAD
Bastet
18
13 / 2 / 2
11,833
910
14,908
11,519
6,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
3 / 3 / 11
10,945
842
9,075
16,013
24,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
WlNTERCAT
Skadi
17
3 / 1 / 8
11,265
867
11,590
6,980
3,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chriphord
Cthulhu
14
1 / 4 / 4
9,326
717
6,113
18,510
22,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
Luckymf52
Baron Samedi
15
2 / 6 / 1
9,137
703
6,839
13,066
7,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 4 / 1
10,318
794
8,791
8,279
2,612
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
neo1st
Da Ji
13
0 / 7 / 2
7,985
614
5,195
8,667
3,717
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
21
Kills
7
7
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
1
12
8
W
Bastet
BANGUDEAD
Bastet
13
2
2
7
L
Cthulhu
Chriphord
Cthulhu
1
4
4
0.75
W
3
3
11
2.83
L
Baron Samedi
Luckymf52
Baron Samedi
2
6
1
0.42
W
Skadi
WlNTERCAT
Skadi
3
1
8
7
L
4
4
1
1.13
L
Da Ji
neo1st
Da Ji
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,916
Damage
26,938
45,492
Taken
48,522
48,798
Mitigated
36,144
9,835
Healing
5,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,343
1,779
137
3,350
10,980
14,435
878
6,927
4,053
39,286
1,732
W
Bastet
BANGUDEAD
Bastet
14,908
6,743
0
3,878
11,519
6,173
1,603
5,927
5,592
0
28,154
L
Cthulhu
Chriphord
Cthulhu
6,113
452
101
674
18,510
22,651
0
6,425
12,085
24,194
0
W
9,075
368
0
1,196
16,013
24,856
286
7,036
8,977
19,856
0
L
Baron Samedi
Luckymf52
Baron Samedi
6,839
295
1,160
2,647
13,066
7,164
0
4,850
8,216
35,305
0
W
Skadi
WlNTERCAT
Skadi
11,590
4,290
0
1,274
6,980
3,334
3,817
2,423
4,557
0
70,187
L
8,791
1,746
0
594
8,279
2,612
0
3,090
5,189
45,582
0
L
Da Ji
neo1st
Da Ji
5,195
1,829
0
0
8,667
3,717
0
3,464
5,203
0
11,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,071
Gold Earned
36,766
252
Minions Killed
209
14
Camps Cleared
9
1,073,026
Distance Traveled
755,041
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,028
848
83
6
5
272,268
3
W
Bastet
11,833
910
35
3
2
276,965
0
L
Cthulhu
9,326
717
42
3
1
224,157
0
W
Ares
10,945
842
14
1
3
269,549
4
L
Baron Samedi
9,137
703
54
4
5
179,321
2
W
Skadi
11,265
867
120
9
4
254,244
3
L
Zeus
10,318
794
94
7
3
181,181
0
L
Da Ji
7,985
614
19
1
0
170,382
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role