Player Matchup

Scylla
Scylla
HamothyTheGreat
Scylla
Level 104
God Stats
22W - 30L
1,396 SR
Queue Stats
554W - 592L
1,432 Elo+
Solo
Sun Wukong
Sun Wukong
PAULJJ
Sun Wukong
Level 109
God Stats
24W - 22L
1,414 SR
Queue Stats
410W - 508L
1,421 Elo+
Party 1
Loki
Loki
TREYLANISTER
Loki
Level 35
God Stats
8W - 6L
1,827 SR
Queue Stats
131W - 163L
1,442 Elo+
Party 1
Danzaburou
Danzaburou
TreyKendo
Danzaburou
Level 42
God Stats
16W - 15L
1,500 SR
Queue Stats
112W - 177L
1,319 Elo+
Party 1
Athena
Athena
TreySxbas
Athena
Level 105
God Stats
6W - 10L
1,392 SR
Queue Stats
723W - 826L
1,477 Elo+
Party 1
Team Averages
Level 79
1,506 SR
1,418 Elo+

VS

Team Averages
Level 56
1,465 SR
1,427 Elo+
The Morrigan
The Morrigan
Brokeskii
The Morrigan
Level 28
God Stats
19W - 27L
1,368 SR
Queue Stats
153W - 167L
1,480 Elo+
Party 2
Apollo
Apollo
Lilcloud242
Apollo
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 9L
1,394 Elo+
Party 2
Gilgamesh
Gilgamesh
Melbeezo
Gilgamesh
Level 102
God Stats
2W - 3L
1,530 SR
Queue Stats
69W - 68L
1,440 Elo+
Party 2
Fenrir
Fenrir
XxGoatClipperxX
Fenrir
Level 99
God Stats
7W - 10L
1,429 SR
Queue Stats
167W - 183L
1,417 Elo+
Party 2
Khepri
Khepri
oldfour
Khepri
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 44L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 1
6,287
449
2,860
6,871
2,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
PAULJJ
Sun Wukong
12
2 / 1 / 0
7,391
528
5,408
8,904
5,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 3 / 1
6,560
469
2,931
7,735
2,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TreyKendo
Danzaburou
7
3 / 3 / 1
5,991
428
3,112
5,203
1,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
TreySxbas
Athena
12
1 / 2 / 5
7,515
537
5,586
11,983
10,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Brokeskii
The Morrigan
15
6 / 2 / 5
8,830
631
8,199
7,404
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
11
1 / 3 / 2
6,466
462
5,746
7,549
2,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Melbeezo
Gilgamesh
14
0 / 0 / 1
7,593
542
4,137
7,839
4,328
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
7 / 1 / 3
8,517
608
5,249
10,204
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Khepri
oldfour
Khepri
10
0 / 3 / 4
6,363
455
2,508
7,920
5,432
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
14
14
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Brokeskii
The Morrigan
6
2
5
4.25
L
0
5
1
0.1
W
Apollo
1
3
2
0.67
W
Gilgamesh
Melbeezo
Gilgamesh
0
0
1
0.5
L
Sun Wukong
PAULJJ
Sun Wukong
2
1
0
2
L
2
3
1
0.83
L
Danzaburou
TreyKendo
Danzaburou
3
3
1
1.17
L
Athena
TreySxbas
Athena
1
2
5
1.75
W
7
1
3
8.5
W
Khepri
oldfour
Khepri
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,897
Damage
25,839
40,696
Taken
40,916
21,055
Mitigated
18,334
10,867
Healing
14,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Brokeskii
The Morrigan
8,199
665
0
1,912
7,404
2,748
1,491
2,239
5,122
51,613
1,605
L
2,860
165
0
500
6,871
2,118
0
3,644
2,939
38,990
0
W
Apollo
5,746
3,261
0
1,674
7,549
2,153
1,114
2,010
5,539
0
35,017
W
Gilgamesh
Melbeezo
Gilgamesh
4,137
1,474
0
1,836
7,839
4,328
0
0
7,446
2,769
47,928
L
Sun Wukong
PAULJJ
Sun Wukong
5,408
1,324
0
3,309
8,904
5,064
0
1,255
7,591
0
40,140
L
2,931
939
0
2,807
7,735
2,166
0
1,117
6,573
0
30,329
L
Danzaburou
TreyKendo
Danzaburou
3,112
2,181
0
1,203
5,203
1,483
144
1,270
3,921
0
17,868
L
Athena
TreySxbas
Athena
5,586
1,333
207
2,841
11,983
10,224
0
1,944
10,009
35,510
0
W
5,249
1,068
0
5,787
10,204
3,673
0
633
9,399
0
49,639
W
Khepri
oldfour
Khepri
2,508
618
189
2,786
7,920
5,432
103
3,564
4,356
14,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,744
Gold Earned
37,769
325
Minions Killed
397
0
Camps Cleared
0
1,210,679
Distance Traveled
1,362,853
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,830
631
116
8
0
257,840
2
L
Scylla
6,287
449
67
5
0
266,052
4
W
Apollo
6,466
462
61
4
0
269,777
0
W
Gilgamesh
7,593
542
107
8
0
292,567
2
L
Sun Wukong
7,391
528
99
7
0
223,351
3
L
Loki
6,560
469
61
4
0
322,283
2
L
Danzaburou
5,991
428
29
2
0
160,607
2
L
Athena
7,515
537
69
5
0
238,386
2
W
Fenrir
8,517
608
88
6
0
282,695
0
W
Khepri
6,363
455
25
2
0
259,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role