Player Matchup

Heimdallr
Heimdallr
EPICFAIL23
Heimdallr
Level 147
God Stats
5W - 4L
1,642 SR
Queue Stats
268W - 282L
1,556 Elo+
Solo
Artio
Artio
II TS II YOMO
Artio
Level 94
God Stats
11W - 4L
1,739 SR
Queue Stats
244W - 204L
1,533 Elo+
Solo
Awilix
Awilix
aamarin1337
Awilix
Level 99
God Stats
8W - 12L
1,465 SR
Queue Stats
277W - 266L
1,450 Elo+
Solo
Scylla
Scylla
chubbyappIesauce
Scylla
Level 159
God Stats
3W - 1L
1,597 SR
Queue Stats
446W - 403L
1,523 Elo+
Party 2
Atlas
Atlas
talisin
Atlas
Level 157
God Stats
8W - 6L
1,383 SR
Queue Stats
312W - 312L
1,493 Elo+
Party 2
Team Averages
Level 131
1,565 SR
1,511 Elo+

VS

Team Averages
Level 100
1,477 SR
1,448 Elo+
Hades
Hades
Icemochadavape
Hades
Level 57
God Stats
12W - 3L
1,857 SR
Queue Stats
176W - 180L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
O fresh cakes O
Morgan Le Fay
Level 109
God Stats
0W - 1L
1,347 SR
Queue Stats
292W - 333L
1,431 Elo+
Party 1
Cerberus
Cerberus
OnionKnightFF94
Cerberus
Level 72
God Stats
1W - 2L
1,438 SR
Queue Stats
88W - 99L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
TUTU400
Jing Wei
Level 139
God Stats
2W - 2L
1,221 SR
Queue Stats
153W - 134L
1,467 Elo+
Solo
Mulan
Mulan
rawiswar49r
Mulan
Level 121
God Stats
58W - 64L
1,520 SR
Queue Stats
441W - 515L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EPICFAIL23
Heimdallr
12
1 / 2 / 3
6,647
475
6,380
8,080
2,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 4
7,308
522
6,425
9,648
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Awilix
14
8 / 0 / 3
8,310
594
10,561
7,927
2,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

15
2 / 0 / 2
8,539
610
3,336
5,848
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
talisin
Atlas
14
3 / 0 / 0
7,683
549
7,182
9,176
8,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
6,336
453
4,598
8,281
4,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Morgan Le Fay
O fresh cakes O
Morgan Le Fay
11
0 / 5 / 0
6,448
461
2,585
7,783
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
10
1 / 2 / 2
6,615
473
6,229
14,238
9,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
TUTU400
Jing Wei
10
0 / 4 / 1
6,032
431
5,024
9,273
2,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 0
6,723
480
5,508
10,538
5,794
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
16
Kills
3
3
Deaths
16
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
EPICFAIL23
Heimdallr
1
2
3
1.25
W
2
1
4
4
L
2
2
0
1
L
Morgan Le Fay
O fresh cakes O
Morgan Le Fay
0
5
0
0
L
Cerberus
1
2
2
1
L
Jing Wei
TUTU400
Jing Wei
0
4
1
0.13
W
Awilix
8
0
3
9.5
W
2
0
2
3
L
0
3
0
0
W
Atlas
talisin
Atlas
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,884
Damage
23,944
40,679
Taken
50,113
21,319
Mitigated
24,491
14,653
Healing
14,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
EPICFAIL23
Heimdallr
6,380
2,818
0
2,932
8,080
2,364
735
3,509
4,571
0
44,314
W
6,425
637
737
3,728
9,648
5,561
0
3,960
5,688
21,254
0
L
4,598
628
140
2,393
8,281
4,357
0
2,080
6,119
29,356
0
L
Morgan Le Fay
O fresh cakes O
Morgan Le Fay
2,585
207
0
761
7,783
2,578
0
1,510
6,157
41,372
0
L
Cerberus
6,229
384
0
4,953
14,238
9,183
0
3,257
10,957
26,997
0
L
Jing Wei
TUTU400
Jing Wei
5,024
3,387
0
2,411
9,273
2,579
0
2,937
6,296
0
33,326
W
Awilix
10,561
4,307
0
0
7,927
2,987
688
1,970
5,957
0
47,880
W
3,336
256
90
3,052
5,848
1,794
46
3,582
2,266
57,695
0
L
5,508
799
0
3,639
10,538
5,794
0
6,897
3,641
0
39,037
W
Atlas
talisin
Atlas
7,182
3,024
0
4,114
9,176
8,613
0
639
8,537
44,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,487
Gold Earned
32,154
390
Minions Killed
371
0
Camps Cleared
0
1,325,390
Distance Traveled
1,246,551
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,647
475
82
6
0
239,172
0
W
Artio
7,308
522
25
2
0
266,433
1
L
Hades
6,336
453
60
4
0
246,396
0
L
Morgan Le Fay
6,448
461
87
6
0
222,017
3
L
Cerberus
6,615
473
62
4
0
241,299
2
L
Jing Wei
6,032
431
74
5
0
280,692
3
W
Awilix
8,310
594
76
5
0
322,755
2
W
Scylla
8,539
610
132
9
0
253,289
3
L
Mulan
6,723
480
88
6
0
256,147
2
W
Atlas
7,683
549
75
5
0
243,741
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role