Player Matchup

Ah Puch
Ah Puch
Art_FLEX16
Ah Puch
Level 25
God Stats
1W - 1L
1,306 SR
Queue Stats
15W - 21L
1,500 Elo+
Party 3
Hachiman
Hachiman
Summerhall
Hachiman
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 26L
1,465 Elo+
Party 2
Danzaburou
Danzaburou
lllMAKXlll
Danzaburou
Level 49
God Stats
22W - 19L
1,718 SR
Queue Stats
195W - 224L
1,457 Elo+
Party 2
Bellona
Bellona
porkeyforkey
Bellona
Level 135
God Stats
3W - 4L
1,649 SR
Queue Stats
76W - 60L
1,594 Elo+
Solo
Atlas
Atlas
sensei-225
Atlas
Level 143
God Stats
4W - 7L
1,380 SR
Queue Stats
49W - 44L
1,561 Elo+
Party 3
Team Averages
Level 94
1,510 SR
1,516 Elo+

VS

Team Averages
Level 49
1,494 SR
1,453 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
AllMightybundy
Freya
Level 25
God Stats
6W - 9L
1,348 SR
Queue Stats
45W - 45L
1,477 Elo+
Party 4
Fafnir
Fafnir
BenchyBoy
Fafnir
Level 29
God Stats
2W - 5L
1,551 SR
Queue Stats
85W - 45L
1,591 Elo+
Solo
Hun Batz
Hun Batz
Bubbaj___
Hun Batz
Level 120
God Stats
4W - 4L
1,539 SR
Queue Stats
243W - 209L
1,568 Elo+
Party 4
Jing Wei
Jing Wei
Kishuma
Jing Wei
Level 17
God Stats
0W - 1L
1,532 SR
Queue Stats
3W - 5L
1,127 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Art_FLEX16
Ah Puch
16
2 / 7 / 10
10,240
683
14,745
13,007
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
Summerhall
Hachiman
20
15 / 4 / 7
14,603
974
18,680
14,573
5,871
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
lllMAKXlll
Danzaburou
19
6 / 3 / 6
12,318
821
13,175
10,602
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
porkeyforkey
Bellona
18
5 / 3 / 11
12,072
805
17,880
19,340
21,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
19
2 / 1 / 18
12,669
845
12,997
20,567
18,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 5 / 8
12,025
802
14,095
23,964
11,442
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 6 / 6
10,327
688
9,530
15,433
5,492
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fafnir
BenchyBoy
Fafnir
15
0 / 5 / 7
9,689
646
7,841
19,398
27,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Bubbaj___
Hun Batz
19
9 / 8 / 4
12,284
819
20,830
17,027
7,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jing Wei
Kishuma
Jing Wei
16
1 / 6 / 7
9,456
630
8,004
14,896
5,148
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
50
30
Kills
18
18
Deaths
30
52
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
5
5
8
1.8
L
3
6
6
1
W
Ah Puch
Art_FLEX16
Ah Puch
2
7
10
1
L
Fafnir
BenchyBoy
Fafnir
0
5
7
0.7
L
Hun Batz
Bubbaj___
Hun Batz
9
8
4
1.38
L
Jing Wei
Kishuma
Jing Wei
1
6
7
0.75
W
Hachiman
Summerhall
Hachiman
15
4
7
4.63
W
Danzaburou
lllMAKXlll
Danzaburou
6
3
6
3
W
Bellona
porkeyforkey
Bellona
5
3
11
3.5
W
Atlas
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,477
Damage
60,300
78,089
Taken
90,718
55,945
Mitigated
57,028
21,969
Healing
16,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
14,095
3,480
0
4,691
23,964
11,442
413
7,710
15,937
2,504
30,582
L
9,530
3,088
0
4,770
15,433
5,492
0
4,891
10,211
25,060
0
W
Ah Puch
Art_FLEX16
Ah Puch
14,745
281
0
1,746
13,007
5,209
168
3,867
9,140
37,358
0
L
Fafnir
BenchyBoy
Fafnir
7,841
2,363
0
2,139
19,398
27,307
280
6,304
12,796
25,687
0
L
Hun Batz
Bubbaj___
Hun Batz
20,830
3,432
0
1,064
17,027
7,639
0
4,983
11,792
0
49,050
L
Jing Wei
Kishuma
Jing Wei
8,004
5,595
483
3,741
14,896
5,148
791
6,898
7,723
0
28,169
W
Hachiman
Summerhall
Hachiman
18,680
11,343
0
3,097
14,573
5,871
2,420
3,505
11,068
0
45,223
W
Danzaburou
lllMAKXlll
Danzaburou
13,175
7,515
0
1,237
10,602
5,015
2,060
3,310
7,292
0
45,328
W
Bellona
porkeyforkey
Bellona
17,880
4,965
0
5,382
19,340
21,008
0
3,306
16,034
9,400
35,367
W
Atlas
12,997
4,037
457
10,050
20,567
18,842
492
4,239
16,328
33,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,902
Gold Earned
53,781
297
Minions Killed
296
7
Camps Cleared
5
1,325,040
Distance Traveled
1,325,303
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,025
802
58
4
1
305,088
1
L
Freya
10,327
688
45
3
0
248,188
0
W
Ah Puch
10,240
683
62
4
0
230,273
0
L
Fafnir
9,689
646
35
2
0
240,798
3
L
Hun Batz
12,284
819
82
5
4
260,119
2
L
Jing Wei
9,456
630
76
5
0
271,110
4
W
Hachiman
14,603
974
61
4
1
239,944
0
W
Danzaburou
12,318
821
83
6
2
264,093
1
W
Bellona
12,072
805
58
4
3
296,670
1
W
Atlas
12,669
845
33
2
1
294,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role