Player Matchup

Bellona
Bellona
 
Bellona
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FileComFriTz
Cthulhu
Level 60
God Stats
20W - 9L
1,820 SR
Queue Stats
127W - 135L
1,517 Elo+
Solo
Zhong Kui
Zhong Kui
KarlosB18
Zhong Kui
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 89L
1,477 Elo+
Solo
Apollo
Apollo
Menozerynho
Apollo
Level 88
God Stats
11W - 13L
1,418 SR
Queue Stats
132W - 118L
1,511 Elo+
Party 2
Kali
Kali
TLZ-K4U3Killer
Kali
Level 114
God Stats
14W - 10L
1,549 SR
Queue Stats
758W - 818L
1,495 Elo+
Solo
Team Averages
Level 104
1,557 SR
1,500 Elo+

VS

Team Averages
Level 118
1,591 SR
1,501 Elo+
Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
ElPaolo
Hera
Level 106
God Stats
16W - 6L
1,665 SR
Queue Stats
192W - 235L
1,514 Elo+
Party 1
Arachne
Arachne
Luchoas09
Arachne
Level 108
God Stats
5W - 7L
1,590 SR
Queue Stats
62W - 64L
1,513 Elo+
Party 1
Sylvanus
Sylvanus
VastoSais
Sylvanus
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 89L
1,477 Elo+
Party 1
Atlas
Atlas
gfbautista
Atlas
Level 67
God Stats
6W - 5L
1,701 SR
Queue Stats
222W - 240L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
1 / 2 / 3
5,689
569
4,658
9,990
6,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FileComFriTz
Cthulhu
8
1 / 2 / 2
5,316
532
4,211
6,623
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zhong Kui
KarlosB18
Zhong Kui
12
5 / 0 / 2
6,727
673
4,456
3,944
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
8
1 / 2 / 2
4,803
480
2,731
6,879
1,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
3 / 0 / 5
6,619
662
3,327
6,571
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
2 / 2 / 1
5,836
584
7,375
7,047
2,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
ElPaolo
Hera
8
0 / 2 / 0
4,921
492
1,439
3,689
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Luchoas09
Arachne
8
2 / 3 / 1
5,209
521
3,321
7,114
2,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
VastoSais
Sylvanus
9
1 / 2 / 0
5,305
531
5,561
6,760
3,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Atlas
8
1 / 2 / 3
5,471
547
2,385
6,812
3,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
11
Kills
6
6
Deaths
11
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
3
1.25
L
Artemis
 
Artemis
2
2
1
1.25
L
Hera
ElPaolo
Hera
0
2
0
0
W
Cthulhu
FileComFriTz
Cthulhu
1
2
2
1
W
Zhong Kui
KarlosB18
Zhong Kui
5
0
2
6
L
Arachne
Luchoas09
Arachne
2
3
1
0.83
W
Apollo
1
2
2
1
W
3
0
5
5.5
L
Sylvanus
VastoSais
Sylvanus
1
2
0
0.5
L
Atlas
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,383
Damage
20,081
34,007
Taken
31,422
16,921
Mitigated
12,118
15,449
Healing
8,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,658
1,646
0
4,529
9,990
6,465
140
3,649
6,341
0
35,215
L
Artemis
 
Artemis
7,375
3,291
0
2,049
7,047
2,087
28
2,674
4,373
0
37,301
L
Hera
ElPaolo
Hera
1,439
521
0
750
3,689
1,019
0
1,703
1,986
23,521
0
W
Cthulhu
FileComFriTz
Cthulhu
4,211
508
158
1,561
6,623
2,992
0
1,120
5,503
19,880
0
W
Zhong Kui
KarlosB18
Zhong Kui
4,456
599
0
1,534
3,944
3,155
51
691
3,253
33,074
3,159
L
Arachne
Luchoas09
Arachne
3,321
2,504
0
2,318
7,114
2,084
0
1,595
5,519
0
19,220
W
Apollo
2,731
1,141
0
3,221
6,879
1,449
846
1,727
5,152
0
19,300
W
3,327
1,399
0
4,446
6,571
2,860
0
1,189
5,382
0
38,057
L
Sylvanus
VastoSais
Sylvanus
5,561
2,172
0
2,028
6,760
3,092
0
0
6,760
21,578
6,452
L
Atlas
2,385
1,065
0
1,438
6,812
3,836
0
2,521
4,291
11,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,154
Gold Earned
26,742
314
Minions Killed
235
0
Camps Cleared
0
1,057,158
Distance Traveled
869,063
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,689
569
81
8
0
192,056
3
L
Artemis
5,836
584
67
7
0
166,983
1
L
Hera
4,921
492
48
5
0
148,405
1
W
Cthulhu
5,316
532
19
2
0
212,023
2
W
Zhong Kui
6,727
673
95
10
0
201,245
4
L
Arachne
5,209
521
43
4
0
187,709
1
W
Apollo
4,803
480
38
4
0
203,511
3
W
Kali
6,619
662
81
8
0
248,323
2
L
Sylvanus
5,305
531
56
6
0
175,547
3
L
Atlas
5,471
547
21
2
0
190,419
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role