Player Matchup

Atlas
Atlas
Cappybarra
Atlas
Level 147
God Stats
30W - 25L
1,604 SR
Queue Stats
376W - 227L
1,607 Elo+
Party 2
Sol
Sol
DaMastaOfBeat2
Sol
Level 151
God Stats
2W - 0L
1,802 SR
Queue Stats
32W - 12L
1,690 Elo+
Solo
Chaac
Chaac
ISmellJoe
Chaac
Level 69
God Stats
15W - 3L
1,878 SR
Queue Stats
319W - 185L
1,669 Elo+
Party 2
Cupid
Cupid
Neocene
Cupid
Level 126
God Stats
12W - 4L
1,726 SR
Queue Stats
192W - 103L
1,719 Elo+
Party 2
Fenrir
Fenrir
Sailum
Fenrir
Level 160
God Stats
6W - 3L
1,642 SR
Queue Stats
125W - 113L
1,690 Elo+
Party 2
Team Averages
Level 131
1,730 SR
1,675 Elo+

VS

Team Averages
Level 147
1,633 SR
1,581 Elo+
Hercules
Hercules
KyleTrebLe
Hercules
Level 148
God Stats
1W - 5L
1,534 SR
Queue Stats
40W - 47L
1,572 Elo+
Party 1
Hou Yi
Hou Yi
SkillzDatKilllz
Hou Yi
Level 148
God Stats
63W - 60L
1,638 SR
Queue Stats
258W - 263L
1,535 Elo+
Solo
Mercury
Mercury
dlevar99
Mercury
Level 157
God Stats
4W - 3L
1,728 SR
Queue Stats
268W - 256L
1,579 Elo+
Party 1
Ganesha
Ganesha
nDroopy
Ganesha
Level 123
God Stats
1W - 3L
1,474 SR
Queue Stats
210W - 190L
1,610 Elo+
Party 1
Ra
Ra
piconjo666
Ra
Level 160
God Stats
12W - 11L
1,790 SR
Queue Stats
603W - 577L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
2 / 0 / 15
9,590
872
8,914
10,377
10,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
3 / 2 / 11
9,211
837
9,288
9,360
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chaac
ISmellJoe
Chaac
15
7 / 0 / 10
9,873
898
16,860
10,688
9,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Neocene
Cupid
14
0 / 1 / 14
8,338
758
7,748
6,881
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Sailum
Fenrir
16
9 / 3 / 5
11,086
1,008
6,280
7,578
3,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KyleTrebLe
Hercules
14
0 / 5 / 3
6,969
634
5,548
11,954
9,625
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
0 / 4 / 1
6,678
607
7,001
9,314
2,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
dlevar99
Mercury
16
5 / 1 / 0
9,767
888
7,073
8,343
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ganesha
nDroopy
Ganesha
13
0 / 8 / 3
7,739
704
2,720
17,917
14,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 3 / 2
7,493
681
6,982
7,607
2,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
21
Kills
6
6
Deaths
21
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
0
15
9.5
W
3
2
11
4.25
W
Chaac
ISmellJoe
Chaac
7
0
10
12
L
Hercules
KyleTrebLe
Hercules
0
5
3
0.3
W
Cupid
Neocene
Cupid
0
1
14
7
W
Fenrir
Sailum
Fenrir
9
3
5
3.83
L
0
4
1
0.13
L
Mercury
dlevar99
Mercury
5
1
0
5
L
Ganesha
nDroopy
Ganesha
0
8
3
0.19
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,090
Damage
29,324
44,884
Taken
55,135
31,099
Mitigated
33,063
15,927
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
8,914
3,394
660
2,946
10,377
10,873
145
2,398
7,979
20,964
0
W
9,288
3,765
0
2,368
9,360
3,832
3,346
1,422
7,938
34,097
0
W
Chaac
ISmellJoe
Chaac
16,860
4,519
0
5,768
10,688
9,480
200
3,460
7,228
0
32,254
L
Hercules
KyleTrebLe
Hercules
5,548
603
0
1,121
11,954
9,625
0
5,182
6,490
0
14,547
W
Cupid
Neocene
Cupid
7,748
3,381
356
2,481
6,881
2,972
1,295
1,193
5,688
0
29,539
W
Fenrir
Sailum
Fenrir
6,280
1,580
0
1,348
7,578
3,942
0
1,676
5,902
0
22,505
L
7,001
1,744
0
1,095
9,314
2,892
0
2,019
6,909
0
22,461
L
Mercury
dlevar99
Mercury
7,073
2,952
0
1,919
8,343
3,135
0
2,619
5,517
0
27,932
L
Ganesha
nDroopy
Ganesha
2,720
189
51
2,922
17,917
14,921
0
7,129
10,188
12,777
0
L
6,982
359
2,245
1,136
7,607
2,490
0
1,472
5,864
35,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,098
Gold Earned
38,646
241
Minions Killed
201
9
Camps Cleared
7
1,106,177
Distance Traveled
1,053,602
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,590
872
15
1
0
229,027
0
W
Sol
9,211
837
74
7
1
186,550
0
W
Chaac
9,873
898
48
4
1
244,471
1
L
Hercules
6,969
634
25
2
1
224,284
0
W
Cupid
8,338
758
60
5
2
209,767
0
W
Fenrir
11,086
1,008
44
4
5
236,362
3
L
Hou Yi
6,678
607
48
4
0
185,422
2
L
Mercury
9,767
888
58
5
4
237,647
3
L
Ganesha
7,739
704
4
0
0
182,992
2
L
Ra
7,493
681
66
6
2
223,257
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role