Player Matchup

Tiamat
Tiamat
CrazyHawk03
Tiamat
Level 68
God Stats
1W - 0L
1,287 SR
Queue Stats
9W - 10L
1,426 Elo+
Party 1
Gilgamesh
Gilgamesh
KingDizaster
Gilgamesh
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,401 Elo+
Party 1
Loki
Loki
Taterboy7
Loki
Level 27
God Stats
1W - 1L
1,825 SR
Queue Stats
1W - 3L
1,355 Elo+
Party 1
Zhong Kui
Zhong Kui
lilthumb22
Zhong Kui
Level 61
God Stats
2W - 1L
1,317 SR
Queue Stats
4W - 6L
1,419 Elo+
Party 1
Team Averages
Level 46
1,482 SR
1,400 Elo+

VS

Team Averages
Level 87
1,510 SR
1,464 Elo+
Danzaburou
Danzaburou
CaptianCush
Danzaburou
Level 112
God Stats
0W - 1L
1,527 SR
Queue Stats
21W - 19L
1,554 Elo+
Party 2
Aphrodite
Aphrodite
DiscernTI
Aphrodite
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 38L
1,451 Elo+
Solo
Atlas
Atlas
DomiDelNxgro
Atlas
Level 120
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 36L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
its KillrCrim
Sun Wukong
Level 88
God Stats
0W - 2L
1,511 SR
Queue Stats
7W - 9L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
8 / 0 / 8
13,184
824
19,443
11,511
9,867
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KingDizaster
Gilgamesh
16
1 / 1 / 12
11,178
699
14,267
16,056
13,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Loki
17
1 / 1 / 3
11,467
717
2,489
8,652
6,733
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
lilthumb22
Zhong Kui
19
8 / 0 / 6
12,489
781
15,837
13,196
12,215
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptianCush
Danzaburou
15
0 / 6 / 1
9,774
611
8,074
14,031
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
DiscernTI
Aphrodite
16
0 / 5 / 0
10,094
631
5,619
11,333
6,386
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 5 / 0
9,674
605
10,639
15,733
17,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
its KillrCrim
Sun Wukong
15
1 / 2 / 0
9,851
616
11,258
19,428
20,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
18
Kills
2
2
Deaths
18
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CaptianCush
Danzaburou
0
6
1
0.08
W
Tiamat
8
0
8
12
L
Aphrodite
DiscernTI
Aphrodite
0
5
0
0
L
1
5
0
0.2
W
Gilgamesh
KingDizaster
Gilgamesh
1
1
12
7
W
Loki
1
1
3
2.5
L
Sun Wukong
its KillrCrim
Sun Wukong
1
2
0
0.5
W
Zhong Kui
lilthumb22
Zhong Kui
8
0
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,036
Damage
35,590
49,415
Taken
60,525
42,100
Mitigated
49,833
17,450
Healing
12,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CaptianCush
Danzaburou
8,074
2,582
0
3,001
14,031
5,626
0
8,261
5,353
0
37,675
W
Tiamat
19,443
1,745
565
3,616
11,511
9,867
1,154
3,108
8,112
53,449
0
L
Aphrodite
DiscernTI
Aphrodite
5,619
86
2,859
3,336
11,333
6,386
208
7,544
3,547
32,035
0
L
10,639
2,083
0
1,171
15,733
17,083
0
9,799
5,334
31,194
0
W
Gilgamesh
KingDizaster
Gilgamesh
14,267
1,964
0
3,624
16,056
13,285
1,299
5,615
9,623
6,066
28,712
W
Loki
2,489
341
0
619
8,652
6,733
1,097
3,085
5,094
0
35,688
L
Sun Wukong
its KillrCrim
Sun Wukong
11,258
1,558
0
2,182
19,428
20,738
658
12,698
6,261
4,223
37,409
W
Zhong Kui
lilthumb22
Zhong Kui
15,837
1,545
844
8,182
13,196
12,215
1,937
5,453
7,116
52,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,318
Gold Earned
39,393
295
Minions Killed
241
14
Camps Cleared
9
1,261,247
Distance Traveled
1,061,227
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,774
611
65
4
3
230,738
2
W
Tiamat
13,184
824
88
6
8
322,714
0
L
Aphrodite
10,094
631
82
5
3
273,820
3
L
Atlas
9,674
605
40
3
2
242,502
0
W
Gilgamesh
11,178
699
49
3
2
294,325
2
W
Loki
11,467
717
80
5
2
325,254
0
L
Sun Wukong
9,851
616
54
3
1
314,167
3
W
Zhong Kui
12,489
781
78
5
2
318,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role