Player Matchup

Charybdis
Charybdis
ForgottonTitan
Charybdis
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 46L
1,439 Elo+
Party 4
Chaac
Chaac
Lamjo Thmin
Chaac
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,585 Elo+
Party 3
Sol
Sol
MiIkyTip
Sol
Level 30
God Stats
3W - 0L
1,637 SR
Queue Stats
49W - 58L
1,428 Elo+
Party 4
Ares
Ares
Spic3yPickl3
Ares
Level 92
God Stats
10W - 5L
1,475 SR
Queue Stats
164W - 161L
1,438 Elo+
Party 3
Tsukuyomi
Tsukuyomi
esegueyangelito
Tsukuyomi
Level 30
God Stats
46W - 27L
1,634 SR
Queue Stats
109W - 125L
1,359 Elo+
Solo
Team Averages
Level 37
1,549 SR
1,450 Elo+

VS

Team Averages
Level 35
1,356 SR
1,538 Elo+
Bellona
Bellona
Conflagrate1241
Bellona
Level 16
God Stats
2W - 4L
1,340 SR
Queue Stats
25W - 22L
1,569 Elo+
Party 1
Atlas
Atlas
CryZinator
Atlas
Level 88
God Stats
1W - 3L
1,340 SR
Queue Stats
269W - 215L
1,625 Elo+
Party 1
Anubis
Anubis
KAGExTanTan
Anubis
Level 47
God Stats
0W - 1L
1,473 SR
Queue Stats
13W - 13L
1,470 Elo+
Party 2
Sol
Sol
KiitsuneYae
Sol
Level 17
God Stats
0W - 2L
1,279 SR
Queue Stats
18W - 21L
1,526 Elo+
Party 1
Kukulkan
Kukulkan
TERMINATOR_9271
Kukulkan
Level 6
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ForgottonTitan
Charybdis
17
2 / 0 / 3
11,141
557
8,353
9,704
3,839
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
13 / 0 / 5
12,535
627
13,736
13,371
11,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
11 / 1 / 3
12,811
641
19,186
13,619
5,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
0 / 1 / 15
10,133
507
4,426
13,480
16,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
esegueyangelito
Tsukuyomi
16
13 / 5 / 8
11,822
591
15,404
15,058
5,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 2
7,189
359
4,187
16,763
7,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
12
1 / 6 / 2
8,304
415
4,343
16,258
10,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
12
2 / 14 / 1
7,989
399
9,394
19,960
8,479
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 1
9,065
453
7,003
11,207
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
10
0 / 13 / 3
6,843
342
1,434
11,235
3,064
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
39
Kills
6
7
Deaths
41
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Atlas
1
6
2
0.33
W
Charybdis
ForgottonTitan
Charybdis
2
0
3
3.5
L
Anubis
2
14
1
0.18
L
3
1
1
3.5
W
13
0
5
15.5
W
11
1
3
12.5
W
0
1
15
7.5
L
Kukulkan
0
13
3
0.12
W
Tsukuyomi
esegueyangelito
Tsukuyomi
13
5
8
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,105
Damage
26,361
65,232
Taken
75,423
43,374
Mitigated
32,495
24,438
Healing
9,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,187
716
0
1,276
16,763
7,224
0
6,877
9,835
0
25,631
L
Atlas
4,343
1,531
0
1,228
16,258
10,507
0
3,607
12,554
17,185
0
W
Charybdis
ForgottonTitan
Charybdis
8,353
4,796
0
3,915
9,704
3,839
5,082
2,362
7,342
0
86,967
L
Anubis
9,394
510
0
4,140
19,960
8,479
508
5,044
14,342
43,912
0
L
7,003
2,900
0
3,163
11,207
3,221
0
4,231
6,976
46,310
0
W
13,736
3,434
0
6,776
13,371
11,148
3,138
3,985
9,386
0
72,214
W
19,186
7,372
0
8,627
13,619
5,946
6,200
5,333
8,286
108,011
10,854
W
4,426
239
684
1,929
13,480
16,829
1,221
3,783
9,697
22,423
0
L
Kukulkan
1,434
378
0
0
11,235
3,064
515
2,530
8,654
26,683
0
W
Tsukuyomi
esegueyangelito
Tsukuyomi
15,404
3,148
0
2,507
15,058
5,612
1,155
6,778
7,603
0
69,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,442
Gold Earned
39,390
568
Minions Killed
266
0
Camps Cleared
0
1,873,990
Distance Traveled
1,553,558
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,189
359
48
2
0
303,162
0
L
Atlas
8,304
415
25
1
0
300,151
6
W
Charybdis
11,141
557
128
6
0
377,739
3
L
Anubis
7,989
399
70
4
0
311,092
0
L
Sol
9,065
453
84
4
0
364,160
4
W
Chaac
12,535
627
131
7
0
411,007
0
W
Sol
12,811
641
183
9
0
353,686
4
W
Ares
10,133
507
29
1
0
322,182
2
L
Kukulkan
6,843
342
39
2
0
274,993
0
W
Tsukuyomi
11,822
591
97
5
0
409,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role