Player Matchup

Discordia
Discordia
Cöre
Discordia
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,602 Elo+
Party 3
Cthulhu
Cthulhu
Dumbbeech07
Cthulhu
Level 68
God Stats
3W - 2L
1,195 SR
Queue Stats
136W - 140L
1,386 Elo+
Party 4
Ao Kuang
Ao Kuang
Mtn Dew Mage
Ao Kuang
Level 129
God Stats
3W - 0L
1,709 SR
Queue Stats
92W - 100L
1,361 Elo+
Party 4
Chiron
Chiron
NikaStan
Chiron
Level 57
God Stats
1W - 0L
1,290 SR
Queue Stats
3W - 3L
1,454 Elo+
Party 3
Chang'e
Chang'e
ilrer
Chang'e
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 3
Team Averages
Level 97
1,439 SR
1,464 Elo+

VS

Team Averages
Level 75
1,591 SR
1,476 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MaleGSpot
Tiamat
Level 80
God Stats
3W - 1L
1,527 SR
Queue Stats
174W - 144L
1,545 Elo+
Party 2
Cliodhna
Cliodhna
Oedipus9
Cliodhna
Level 28
God Stats
1W - 1L
1,482 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
ViscousSquirt
Guan Yu
Level 157
God Stats
3W - 1L
1,847 SR
Queue Stats
332W - 302L
1,583 Elo+
Party 2
Geb
Geb
johnhvhbox
Geb
Level 44
God Stats
0W - 1L
1,599 SR
Queue Stats
10W - 7L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Cöre
Discordia
20
4 / 6 / 11
12,291
768
17,728
15,444
7,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Dumbbeech07
Cthulhu
19
3 / 3 / 24
12,700
794
11,819
23,679
32,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
Mtn Dew Mage
Ao Kuang
16
2 / 8 / 13
10,530
658
10,793
17,997
7,801
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chiron
NikaStan
Chiron
20
24 / 5 / 8
15,626
977
53,461
28,121
15,008
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ilrer
Chang'e
17
2 / 8 / 17
11,135
696
7,361
22,042
17,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
0 / 10 / 17
10,052
628
12,064
18,564
6,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
MaleGSpot
Tiamat
20
9 / 6 / 16
12,849
803
17,977
17,465
14,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Oedipus9
Cliodhna
19
15 / 8 / 7
13,460
841
31,485
27,605
16,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
17
6 / 7 / 18
11,600
725
18,085
25,795
31,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
0 / 4 / 22
10,937
684
17,824
23,226
34,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
110
35
Kills
30
30
Deaths
35
73
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
10
17
0.85
W
Discordia
Cöre
Discordia
4
6
11
1.58
W
Cthulhu
Dumbbeech07
Cthulhu
3
3
24
5
L
Tiamat
MaleGSpot
Tiamat
9
6
16
2.83
W
Ao Kuang
Mtn Dew Mage
Ao Kuang
2
8
13
1.06
W
Chiron
NikaStan
Chiron
24
5
8
5.6
L
Cliodhna
Oedipus9
Cliodhna
15
8
7
2.31
L
Guan Yu
6
7
18
2.14
W
Chang'e
ilrer
Chang'e
2
8
17
1.31
L
0
4
22
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,162
Damage
97,435
107,283
Taken
112,655
80,265
Mitigated
102,785
47,937
Healing
44,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
12,064
2,831
1,577
3,998
18,564
6,274
377
10,084
8,480
19,962
0
W
Discordia
Cöre
Discordia
17,728
1,152
1,818
1,513
15,444
7,095
1,038
5,358
9,631
42,439
0
W
Cthulhu
Dumbbeech07
Cthulhu
11,819
539
2,348
4,692
23,679
32,516
259
10,715
12,006
34,157
0
L
Tiamat
MaleGSpot
Tiamat
17,977
1,887
692
4,193
17,465
14,120
1,323
6,384
11,081
29,343
0
W
Ao Kuang
Mtn Dew Mage
Ao Kuang
10,793
2,604
2,748
4,392
17,997
7,801
435
8,324
9,270
18,628
0
W
Chiron
NikaStan
Chiron
53,461
26,282
3,837
11,907
28,121
15,008
3,290
12,769
14,655
0
85,256
L
Cliodhna
Oedipus9
Cliodhna
31,485
4,013
0
9,899
27,605
16,087
1,850
10,411
17,194
0
47,302
L
Guan Yu
18,085
3,283
6,788
8,935
25,795
31,610
988
9,250
16,545
0
23,110
W
Chang'e
ilrer
Chang'e
7,361
562
9,446
5,236
22,042
17,845
232
10,699
10,734
23,264
0
L
17,824
1,041
2,466
5,475
23,226
34,694
460
11,572
11,654
36,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,282
Gold Earned
58,898
198
Minions Killed
121
0
Camps Cleared
0
1,402,851
Distance Traveled
1,387,490
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,052
628
15
1
0
234,531
0
W
Discordia
12,291
768
65
4
0
277,637
0
W
Cthulhu
12,700
794
40
3
0
327,819
0
L
Tiamat
12,849
803
23
1
0
277,099
0
W
Ao Kuang
10,530
658
13
1
0
268,555
0
W
Chiron
15,626
977
60
4
0
252,596
0
L
Cliodhna
13,460
841
47
3
0
279,755
1
L
Guan Yu
11,600
725
11
1
0
288,602
0
W
Chang'e
11,135
696
20
1
0
276,244
0
L
Geb
10,937
684
25
2
0
307,503
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role