Player Matchup

Cabrakan
Cabrakan
FOG Harmony
Cabrakan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 38L
1,245 Elo+
Party 1
Charybdis
Charybdis
JR TIGER KING
Charybdis
Level 64
God Stats
30W - 33L
1,442 SR
Queue Stats
166W - 206L
1,308 Elo+
Party 1
Camazotz
Camazotz
RestoredSugar93
Camazotz
Level 47
God Stats
6W - 6L
1,400 SR
Queue Stats
107W - 148L
1,298 Elo+
Solo
He Bo
He Bo
TastyPlayDough
He Bo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 108L
1,367 Elo+
Party 1
Arachne
Arachne
WantedChar11431
Arachne
Level 63
God Stats
0W - 3L
1,187 SR
Queue Stats
191W - 257L
1,301 Elo+
Party 1
Team Averages
Level 54
1,406 SR
1,304 Elo+

VS

Team Averages
Level 74
1,523 SR
1,449 Elo+
Gilgamesh
Gilgamesh
AceDojia
Gilgamesh
Level 44
God Stats
28W - 26L
1,323 SR
Queue Stats
88W - 85L
1,318 Elo+
Solo
Atlas
Atlas
BlJinx
Atlas
Level 101
God Stats
3W - 1L
1,684 SR
Queue Stats
85W - 74L
1,452 Elo+
Party 2
Vamana
Vamana
GMX_Isaac_
Vamana
Level 25
God Stats
27W - 10L
1,731 SR
Queue Stats
48W - 28L
1,518 Elo+
Party 2
Olorun
Olorun
Tyrxxl_
Olorun
Level 104
God Stats
3W - 4L
1,215 SR
Queue Stats
74W - 62L
1,493 Elo+
Party 2
Zeus
Zeus
ssssaaauul_
Zeus
Level 98
God Stats
4W - 4L
1,662 SR
Queue Stats
68W - 57L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FOG Harmony
Cabrakan
9
0 / 7 / 0
5,367
413
1,906
9,689
8,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
JR TIGER KING
Charybdis
10
0 / 3 / 0
5,241
403
3,535
6,131
1,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Camazotz
10
0 / 4 / 2
6,206
477
5,340
10,855
5,581
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 5 / 1
5,751
442
2,606
6,968
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 4 / 0
6,747
519
3,947
8,458
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceDojia
Gilgamesh
12
1 / 2 / 3
7,168
551
4,325
9,336
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Atlas
BlJinx
Atlas
12
5 / 0 / 12
8,784
676
4,829
10,498
6,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Vamana
GMX_Isaac_
Vamana
13
3 / 0 / 0
7,878
606
3,783
9,007
3,782
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Tyrxxl_
Olorun
13
10 / 0 / 3
8,383
645
8,508
6,873
2,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 1 / 5
8,323
640
5,994
7,441
2,514
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
23
23
Deaths
3
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AceDojia
Gilgamesh
1
2
3
1.25
W
Atlas
BlJinx
Atlas
5
0
12
11
L
Cabrakan
FOG Harmony
Cabrakan
0
7
0
0
W
Vamana
GMX_Isaac_
Vamana
3
0
0
3
L
Charybdis
JR TIGER KING
Charybdis
0
3
0
0
L
Camazotz
0
4
2
0.25
L
0
5
1
0.1
W
Olorun
Tyrxxl_
Olorun
10
0
3
11.5
L
3
4
0
0.75
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,334
Damage
27,439
42,101
Taken
43,155
21,137
Mitigated
19,416
7,352
Healing
20,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AceDojia
Gilgamesh
4,325
1,408
191
4,039
9,336
3,281
1,006
577
8,691
0
38,897
W
Atlas
BlJinx
Atlas
4,829
1,174
1,983
3,685
10,498
6,885
174
889
9,591
19,965
0
L
Cabrakan
FOG Harmony
Cabrakan
1,906
137
0
630
9,689
8,355
0
5,394
4,295
11,243
0
W
Vamana
GMX_Isaac_
Vamana
3,783
2,154
48
3,765
9,007
3,782
918
0
9,007
0
38,253
L
Charybdis
JR TIGER KING
Charybdis
3,535
2,477
0
1,725
6,131
1,818
940
3,630
2,501
0
32,938
L
Camazotz
5,340
1,527
0
2,226
10,855
5,581
82
2,072
8,783
0
29,576
L
2,606
0
0
480
6,968
2,058
0
3,520
3,448
22,546
0
W
Olorun
Tyrxxl_
Olorun
8,508
5,653
182
3,603
6,873
2,954
552
1,086
5,759
47,513
7,755
L
3,947
2,879
0
2,291
8,458
3,325
0
3,419
5,039
0
36,015
W
5,994
341
0
3,265
7,441
2,514
652
1,558
5,595
52,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,312
Gold Earned
40,536
255
Minions Killed
378
0
Camps Cleared
0
1,213,649
Distance Traveled
1,250,481
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,168
551
70
5
0
269,705
6
W
Atlas
8,784
676
29
2
0
258,981
5
L
Cabrakan
5,367
413
25
2
0
233,182
0
W
Vamana
7,878
606
84
6
0
265,220
1
L
Charybdis
5,241
403
45
3
0
209,372
0
L
Camazotz
6,206
477
71
5
0
254,559
3
L
He Bo
5,751
442
46
4
0
231,545
3
W
Olorun
8,383
645
92
7
0
210,796
1
L
Arachne
6,747
519
68
5
0
284,991
2
W
Zeus
8,323
640
103
8
0
245,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role