Player Matchup

Set
Set
Amiax
Set
Level 47
God Stats
2W - 4L
1,623 SR
Queue Stats
24W - 17L
1,559 Elo+
Solo
Da Ji
Da Ji
GrandChurro
Da Ji
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 179L
1,494 Elo+
Party 1
Rama
Rama
Illuos
Rama
Level 64
God Stats
10W - 18L
1,477 SR
Queue Stats
84W - 90L
1,471 Elo+
Party 3
Cthulhu
Cthulhu
totalpwnage15
Cthulhu
Level 29
God Stats
1W - 1L
1,730 SR
Queue Stats
74W - 90L
1,430 Elo+
Party 3
Atlas
Atlas
xerxesman
Atlas
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
43W - 49L
1,473 Elo+
Party 1
Team Averages
Level 54
1,619 SR
1,486 Elo+

VS

Team Averages
Level 57
1,622 SR
1,563 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Decesare22
Bakasura
Level 78
God Stats
16W - 4L
1,832 SR
Queue Stats
182W - 172L
1,515 Elo+
Party 2
Jing Wei
Jing Wei
NeoxLemming
Jing Wei
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 29L
1,684 Elo+
Party 4
Atlas
Atlas
Vondahare
Atlas
Level 27
God Stats
1W - 1L
1,669 SR
Queue Stats
28W - 16L
1,665 Elo+
Party 4
Bellona
Bellona
rogey889
Bellona
Level 36
God Stats
19W - 11L
1,606 SR
Queue Stats
65W - 64L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Amiax
Set
14
6 / 10 / 1
9,753
488
9,293
17,850
7,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
8 / 8 / 5
10,205
510
15,173
18,072
7,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
Illuos
Rama
16
2 / 3 / 1
9,459
473
5,377
10,519
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
13
2 / 3 / 8
9,001
450
7,997
15,777
17,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Atlas
xerxesman
Atlas
12
0 / 7 / 5
7,963
398
5,385
14,537
14,357
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
11 / 5 / 9
11,852
593
17,501
13,610
5,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
Decesare22
Bakasura
20
15 / 5 / 8
13,750
688
22,904
22,452
9,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
NeoxLemming
Jing Wei
16
2 / 3 / 7
9,580
479
8,477
11,113
3,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Vondahare
Atlas
13
1 / 3 / 7
8,000
400
2,778
10,392
6,967
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
rogey889
Bellona
15
2 / 3 / 12
10,001
500
7,774
12,252
8,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
74
18
Kills
31
31
Deaths
19
20
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
11
5
9
3.1
L
Set
Amiax
Set
6
10
1
0.65
W
Bakasura
Decesare22
Bakasura
15
5
8
3.8
L
8
8
5
1.31
L
Rama
Illuos
Rama
2
3
1
0.83
W
Jing Wei
NeoxLemming
Jing Wei
2
3
7
1.83
W
Atlas
Vondahare
Atlas
1
3
7
1.5
W
Bellona
rogey889
Bellona
2
3
12
2.67
L
Cthulhu
2
3
8
2
L
Atlas
xerxesman
Atlas
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,225
Damage
59,434
76,755
Taken
69,819
50,098
Mitigated
33,695
12,504
Healing
15,951
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
17,501
1,353
0
2,793
13,610
5,576
714
2,056
11,554
60,028
0
L
Set
Amiax
Set
9,293
3,672
0
3,228
17,850
7,463
0
7,545
9,741
0
56,076
W
Bakasura
Decesare22
Bakasura
22,904
16,395
0
5,174
22,452
9,502
1,334
2,635
19,817
0
100,545
L
15,173
4,385
0
3,415
18,072
7,920
925
3,001
13,887
0
57,435
L
Rama
Illuos
Rama
5,377
4,012
0
3,128
10,519
3,059
108
867
9,512
0
84,710
W
Jing Wei
NeoxLemming
Jing Wei
8,477
6,031
0
4,117
11,113
3,379
1,631
2,202
8,911
0
73,450
W
Atlas
Vondahare
Atlas
2,778
1,215
233
1,112
10,392
6,967
122
1,753
8,639
16,302
0
W
Bellona
rogey889
Bellona
7,774
2,364
0
2,522
12,252
8,271
6
5,067
7,185
0
39,955
L
Cthulhu
7,997
516
179
2,088
15,777
17,299
0
4,594
9,707
29,975
0
L
Atlas
xerxesman
Atlas
5,385
1,942
0
466
14,537
14,357
477
4,272
9,010
34,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,381
Gold Earned
53,183
445
Minions Killed
514
0
Camps Cleared
0
1,769,098
Distance Traveled
1,925,578
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
11,852
593
101
5
0
370,930
2
L
Set
9,753
488
103
5
0
347,332
2
W
Bakasura
13,750
688
183
9
0
470,198
1
L
Da Ji
10,205
510
93
5
0
362,653
2
L
Rama
9,459
473
160
8
0
375,216
9
W
Jing Wei
9,580
479
122
6
0
394,250
6
W
Atlas
8,000
400
23
1
0
324,913
1
W
Bellona
10,001
500
85
4
0
365,287
4
L
Cthulhu
9,001
450
32
2
0
380,610
5
L
Atlas
7,963
398
57
3
0
303,287
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role