Player Matchup

Susano
Susano
Gorning
Susano
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,705 Elo+
Party 1
Mulan
Mulan
MikeKroegerNB
Mulan
Level 56
God Stats
4W - 5L
1,548 SR
Queue Stats
202W - 221L
1,386 Elo+
Party 2
Neith
Neith
N1vedd
Neith
Level 40
God Stats
2W - 1L
1,808 SR
Queue Stats
128W - 136L
1,398 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PelliSchuberg18
Morgan Le Fay
Level 84
God Stats
0W - 1L
1,259 SR
Queue Stats
5W - 7L
1,705 Elo+
Party 1
Atlas
Atlas
ThornRagnar
Atlas
Level 41
God Stats
0W - 1L
1,502 SR
Queue Stats
119W - 123L
1,421 Elo+
Solo
Team Averages
Level 52
1,523 SR
1,523 Elo+

VS

Team Averages
Level 64
1,547 SR
1,447 Elo+
Neith
Neith
BabyGarcDooDoo
Neith
Level 86
God Stats
5W - 6L
1,533 SR
Queue Stats
355W - 337L
1,444 Elo+
Party 3
Erlang Shen
Erlang Shen
Lininpinguin
Erlang Shen
Level 43
God Stats
15W - 9L
1,504 SR
Queue Stats
149W - 134L
1,468 Elo+
Party 3
Persephone
Persephone
NanekZeroJOJOS
Persephone
Level 37
God Stats
15W - 20L
1,505 SR
Queue Stats
167W - 205L
1,423 Elo+
Party 4
Atlas
Atlas
Slayajay
Atlas
Level 119
God Stats
83W - 82L
1,575 SR
Queue Stats
608W - 654L
1,476 Elo+
Solo
Bastet
Bastet
SliterJOJO
Bastet
Level 36
God Stats
11W - 9L
1,619 SR
Queue Stats
166W - 203L
1,425 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gorning
Susano
12
4 / 3 / 2
7,609
507
7,727
10,480
3,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 4 / 2
8,380
559
7,185
13,480
8,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
N1vedd
Neith
9
0 / 5 / 1
5,738
383
2,971
8,746
1,909
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
PelliSchuberg18
Morgan Le Fay
12
2 / 4 / 2
7,466
498
4,825
10,889
3,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 2
6,385
426
4,168
9,710
6,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
8,071
538
8,772
8,437
3,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
Lininpinguin
Erlang Shen
13
2 / 2 / 8
8,202
547
6,766
11,999
8,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
NanekZeroJOJOS
Persephone
15
3 / 2 / 7
9,100
607
5,655
6,557
2,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Slayajay
Atlas
13
7 / 1 / 7
8,385
559
6,408
8,282
4,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
SliterJOJO
Bastet
14
5 / 2 / 5
8,695
580
8,185
9,055
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
21
21
Deaths
10
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
L
Susano
Gorning
Susano
4
3
2
1.67
W
Erlang Shen
Lininpinguin
Erlang Shen
2
2
8
3
L
4
4
2
1.25
L
Neith
N1vedd
Neith
0
5
1
0.1
W
Persephone
NanekZeroJOJOS
Persephone
3
2
7
3.25
L
Morgan Le Fay
PelliSchuberg18
Morgan Le Fay
2
4
2
0.75
W
Atlas
Slayajay
Atlas
7
1
7
10.5
W
Bastet
SliterJOJO
Bastet
5
2
5
3.75
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,876
Damage
35,786
53,305
Taken
44,330
23,200
Mitigated
21,070
11,093
Healing
19,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,772
3,723
0
2,707
8,437
3,360
558
1,779
6,614
0
59,167
L
Susano
Gorning
Susano
7,727
2,561
0
3,245
10,480
3,160
0
2,392
8,046
0
36,821
W
Erlang Shen
Lininpinguin
Erlang Shen
6,766
3,020
0
5,956
11,999
8,271
568
1,130
10,341
10,897
28,053
L
7,185
2,256
0
2,582
13,480
8,433
0
2,053
11,343
3,720
44,122
L
Neith
N1vedd
Neith
2,971
1,453
0
1,721
8,746
1,909
956
2,130
6,566
0
29,462
W
Persephone
NanekZeroJOJOS
Persephone
5,655
393
0
1,926
6,557
2,211
606
1,494
4,831
55,422
0
L
Morgan Le Fay
PelliSchuberg18
Morgan Le Fay
4,825
449
122
2,763
10,889
3,431
230
3,804
6,927
38,059
0
W
Atlas
Slayajay
Atlas
6,408
1,696
358
3,634
8,282
4,245
322
3,454
4,684
26,396
0
W
Bastet
SliterJOJO
Bastet
8,185
3,975
0
5,357
9,055
2,983
0
758
8,159
0
47,013
L
4,168
1,245
0
660
9,710
6,267
62
2,836
6,834
23,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,578
Gold Earned
42,453
354
Minions Killed
385
0
Camps Cleared
0
1,341,965
Distance Traveled
1,503,528
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,071
538
96
6
0
266,097
4
L
Susano
7,609
507
66
4
0
284,165
1
W
Erlang Shen
8,202
547
79
5
0
312,310
4
L
Mulan
8,380
559
114
8
0
262,556
2
L
Neith
5,738
383
48
3
0
258,032
2
W
Persephone
9,100
607
101
7
0
282,881
5
L
Morgan Le Fay
7,466
498
88
6
0
274,285
3
W
Atlas
8,385
559
30
2
0
297,054
1
W
Bastet
8,695
580
79
5
0
345,186
2
L
Atlas
6,385
426
38
3
0
262,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role