Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ELNIKDE
Nu Wa
Level 78
God Stats
2W - 1L
1,460 SR
Queue Stats
114W - 98L
1,606 Elo+
Solo
Neith
Neith
Ghoseistein4
Neith
Level 83
God Stats
2W - 2L
1,473 SR
Queue Stats
21W - 31L
1,381 Elo+
Party 1
Hercules
Hercules
LASTI5000
Hercules
Level 160
God Stats
5W - 4L
1,576 SR
Queue Stats
165W - 172L
1,517 Elo+
Solo
Team Averages
Level 128
1,502 SR
1,501 Elo+

VS

Team Averages
Level 110
1,567 SR
1,519 Elo+
Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Happy246
Cerberus
Level 66
God Stats
4W - 5L
1,690 SR
Queue Stats
50W - 47L
1,560 Elo+
Party 3
Thanatos
Thanatos
Legate_Daedalus
Thanatos
Level 150
God Stats
8W - 13L
1,570 SR
Queue Stats
233W - 221L
1,600 Elo+
Party 2
The Morrigan
The Morrigan
XNeaquanReaganX
The Morrigan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,419 Elo+
Solo
Ullr
Ullr
puggyguy
Ullr
Level 125
God Stats
0W - 3L
1,575 SR
Queue Stats
32W - 38L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
16
9 / 1 / 11
11,089
924
12,125
13,729
20,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
 
Fenrir
17
4 / 0 / 10
9,524
794
9,186
13,525
11,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
ELNIKDE
Nu Wa
16
4 / 1 / 15
10,109
842
17,204
4,095
1,734
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 11
10,390
866
6,051
5,612
2,504
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
LASTI5000
Hercules
15
6 / 3 / 17
10,352
863
13,109
15,273
16,617
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 5 / 2
7,259
605
8,865
15,032
11,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cerberus
Happy246
Cerberus
12
0 / 7 / 1
7,252
604
5,547
18,064
14,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
16
5 / 4 / 1
10,002
834
6,898
11,667
3,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Morrigan
XNeaquanReaganX
The Morrigan
13
0 / 7 / 2
7,075
590
4,659
9,240
3,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
14
0 / 5 / 3
7,699
642
7,365
11,638
4,734
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
15
28
Kills
6
6
Deaths
28
64
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
9
1
11
14.5
W
Fenrir
 
Fenrir
4
0
10
9
L
Achilles
 
Achilles
1
5
2
0.4
W
Nu Wa
ELNIKDE
Nu Wa
4
1
15
11.5
W
5
1
11
10.5
L
Cerberus
Happy246
Cerberus
0
7
1
0.07
W
Hercules
LASTI5000
Hercules
6
3
17
4.83
L
Thanatos
5
4
1
1.38
L
The Morrigan
XNeaquanReaganX
The Morrigan
0
7
2
0.14
L
Ullr
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,675
Damage
33,334
52,234
Taken
65,641
52,684
Mitigated
37,902
13,578
Healing
13,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
12,125
5,272
0
1,749
13,729
20,296
180
2,663
10,741
23,645
0
W
Fenrir
 
Fenrir
9,186
1,662
0
5,524
13,525
11,533
41
4,088
9,262
1,430
29,034
L
Achilles
 
Achilles
8,865
2,187
0
2,070
15,032
11,932
0
8,549
6,345
1,739
10,909
W
Nu Wa
ELNIKDE
Nu Wa
17,204
3,550
0
828
4,095
1,734
829
576
3,483
41,533
0
W
6,051
933
0
1,533
5,612
2,504
3,281
1,046
4,487
0
33,805
L
Cerberus
Happy246
Cerberus
5,547
480
170
3,249
18,064
14,228
0
10,126
7,805
11,301
0
W
Hercules
LASTI5000
Hercules
13,109
1,708
430
3,514
15,273
16,617
1
2,927
11,858
11,288
20,755
L
Thanatos
6,898
1,702
0
7,668
11,667
3,527
2
5,738
5,769
0
29,540
L
The Morrigan
XNeaquanReaganX
The Morrigan
4,659
699
0
480
9,240
3,481
0
3,382
5,504
22,334
1,195
L
Ullr
7,365
2,894
0
285
11,638
4,734
0
6,079
5,443
0
35,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
39,287
267
Minions Killed
223
9
Camps Cleared
5
1,174,897
Distance Traveled
1,048,036
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,089
924
27
2
1
233,146
2
W
Fenrir
9,524
794
70
6
3
256,105
1
L
Achilles
7,259
605
15
1
0
222,347
2
W
Nu Wa
10,109
842
53
4
3
225,071
4
W
Neith
10,390
866
86
7
1
234,166
1
L
Cerberus
7,252
604
26
2
0
203,008
0
W
Hercules
10,352
863
31
3
1
226,409
3
L
Thanatos
10,002
834
63
5
4
230,605
2
L
The Morrigan
7,075
590
49
4
1
187,568
0
L
Ullr
7,699
642
70
6
0
204,508
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role