Player Matchup

Ares
Ares
DamperBaton926
Ares
Level 47
God Stats
1W - 1L
1,309 SR
Queue Stats
54W - 68L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
Ianweabs
Baba Yaga
Level 122
God Stats
2W - 3L
1,725 SR
Queue Stats
212W - 160L
1,561 Elo+
Party 1
Cthulhu
Cthulhu
Lizard4head
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,600 Elo+
Party 1
Artio
Artio
PeruvianPork
Artio
Level 64
God Stats
0W - 2L
1,458 SR
Queue Stats
73W - 51L
1,498 Elo+
Party 1
Cabrakan
Cabrakan
TheJwyatt
Cabrakan
Level 124
God Stats
3W - 1L
1,649 SR
Queue Stats
85W - 67L
1,562 Elo+
Party 1
Team Averages
Level 76
1,528 SR
1,534 Elo+

VS

Team Averages
Level 43
1,493 SR
1,515 Elo+
Nemesis
Nemesis
JanusNadir
Nemesis
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 30L
1,489 Elo+
Party 2
Nu Wa
Nu Wa
PunttyTack
Nu Wa
Level 26
God Stats
1W - 0L
1,482 SR
Queue Stats
50W - 41L
1,626 Elo+
Solo
Danzaburou
Danzaburou
Zomeht
Danzaburou
Level 27
God Stats
2W - 1L
1,554 SR
Queue Stats
54W - 63L
1,423 Elo+
Solo
Odin
Odin
hritzenburger
Odin
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 30L
1,476 Elo+
Party 2
Agni
Agni
treyvo4PF
Agni
Level 21
God Stats
2W - 1L
1,429 SR
Queue Stats
30W - 26L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 9
9,976
665
5,687
16,709
20,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baba Yaga
Ianweabs
Baba Yaga
19
1 / 1 / 6
9,842
656
13,617
13,708
7,732
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Lizard4head
Cthulhu
16
4 / 5 / 5
9,886
659
7,762
16,632
18,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
0 / 6 / 9
8,491
566
5,239
17,904
19,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
TheJwyatt
Cabrakan
16
5 / 5 / 6
9,778
652
9,302
16,937
21,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JanusNadir
Nemesis
18
2 / 1 / 15
10,287
686
11,510
13,335
12,375
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
19
10 / 3 / 9
11,779
785
29,533
13,277
15,504
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
Zomeht
Danzaburou
17
3 / 2 / 15
10,933
729
12,560
8,407
5,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 2 / 11
9,315
621
3,817
10,379
12,271
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
17
5 / 3 / 7
10,781
719
15,504
6,007
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
77
11
Kills
20
20
Deaths
11
35
Assists
57
Player
Kills
Deaths
Assists
KDA
L
1
3
9
1.83
L
Baba Yaga
Ianweabs
Baba Yaga
1
1
6
4
W
Nemesis
JanusNadir
Nemesis
2
1
15
9.5
L
Cthulhu
Lizard4head
Cthulhu
4
5
5
1.3
L
0
6
9
0.75
W
Nu Wa
10
3
9
4.83
L
Cabrakan
TheJwyatt
Cabrakan
5
5
6
1.6
W
Danzaburou
Zomeht
Danzaburou
3
2
15
5.25
W
0
2
11
2.75
W
Agni
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,607
Damage
72,924
81,890
Taken
51,405
87,136
Mitigated
48,697
31,359
Healing
24,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,687
350
2,983
2,904
16,709
20,699
359
8,289
8,041
11,399
0
L
Baba Yaga
Ianweabs
Baba Yaga
13,617
772
3,995
4,713
13,708
7,732
694
6,465
6,944
50,509
0
W
Nemesis
JanusNadir
Nemesis
11,510
3,258
2,266
5,038
13,335
12,375
874
10,130
2,624
0
20,884
L
Cthulhu
Lizard4head
Cthulhu
7,762
205
737
2,164
16,632
18,115
388
9,544
6,743
20,024
0
L
5,239
306
4,777
5,179
17,904
19,366
186
10,085
7,317
13,342
0
W
Nu Wa
29,533
7,645
6,004
4,537
13,277
15,504
958
9,960
2,427
56,140
0
L
Cabrakan
TheJwyatt
Cabrakan
9,302
867
731
3,176
16,937
21,224
82
8,784
7,808
20,120
0
W
Danzaburou
Zomeht
Danzaburou
12,560
3,752
0
2,980
8,407
5,570
2,087
6,074
1,884
0
35,203
W
3,817
724
1,144
966
10,379
12,271
456
7,028
2,670
0
5,756
W
Agni
15,504
737
980
262
6,007
2,977
1,380
5,585
193
29,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,973
Gold Earned
53,095
158
Minions Killed
162
0
Camps Cleared
0
1,326,488
Distance Traveled
1,354,884
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,976
665
9
1
0
280,895
0
L
Baba Yaga
9,842
656
77
5
0
327,453
0
W
Nemesis
10,287
686
29
2
0
295,649
2
L
Cthulhu
9,886
659
28
2
0
277,236
0
L
Artio
8,491
566
17
1
0
221,176
0
W
Nu Wa
11,779
785
38
3
0
241,221
1
L
Cabrakan
9,778
652
27
2
0
219,728
0
W
Danzaburou
10,933
729
52
3
0
267,485
1
W
Odin
9,315
621
5
0
0
290,150
0
W
Agni
10,781
719
38
3
0
260,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role