Player Matchup

Ne Zha
Ne Zha
CdIZZyDIZ
Ne Zha
Level 128
God Stats
4W - 1L
1,704 SR
Queue Stats
237W - 117L
1,808 Elo+
Party 1
Sun Wukong
Sun Wukong
P1GB3N1S
Sun Wukong
Level 24
God Stats
51W - 12L
1,818 SR
Queue Stats
116W - 55L
1,724 Elo+
Party 1
Zeus
Zeus
ghunism
Zeus
Level 49
God Stats
16W - 0L
1,961 SR
Queue Stats
294W - 147L
1,779 Elo+
Party 1
Team Averages
Level 67
1,828 SR
1,770 Elo+

VS

Team Averages
Level 74
1,417 SR
1,557 Elo+
Freya
Freya
Bipolurbear
Freya
Level 109
God Stats
1W - 2L
1,380 SR
Queue Stats
85W - 63L
1,623 Elo+
Party 2
Apollo
Apollo
EightBitBrawler
Apollo
Level 84
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Atlas
Atlas
JewishHagrid
Atlas
Level 29
God Stats
0W - 1L
1,525 SR
Queue Stats
17W - 16L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
CdIZZyDIZ
Ne Zha
13
10 / 2 / 12
8,952
895
9,291
10,450
5,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
P1GB3N1S
Sun Wukong
13
8 / 0 / 15
8,990
899
8,045
9,988
7,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
ghunism
Zeus
12
5 / 2 / 15
8,278
828
16,824
6,211
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 1
7,069
707
7,020
12,260
5,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 9 / 0
5,982
598
5,834
10,862
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 1
6,320
632
4,538
14,294
10,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
23
Kills
4
4
Deaths
23
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
3
8
1
0.44
W
Ne Zha
CdIZZyDIZ
Ne Zha
10
2
12
8
L
1
9
0
0.11
L
0
6
1
0.08
W
Sun Wukong
P1GB3N1S
Sun Wukong
8
0
15
15.5
W
Zeus
ghunism
Zeus
5
2
15
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,160
Damage
17,392
26,649
Taken
37,416
14,786
Mitigated
19,151
9,617
Healing
4,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,020
2,131
0
2,548
12,260
5,089
0
4,698
7,015
22,710
2,681
W
Ne Zha
CdIZZyDIZ
Ne Zha
9,291
2,441
0
2,324
10,450
5,295
972
4,839
4,434
0
20,242
L
5,834
3,106
0
0
10,862
4,030
0
4,557
5,809
0
18,236
L
4,538
1,777
140
1,570
14,294
10,032
0
7,629
6,230
8,076
0
W
Sun Wukong
P1GB3N1S
Sun Wukong
8,045
943
771
4,410
9,988
7,412
558
2,750
7,238
0
17,606
W
Zeus
ghunism
Zeus
16,824
3,145
0
2,112
6,211
2,079
558
3,378
2,833
38,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
19,371
105
Minions Killed
67
7
Camps Cleared
2
552,612
Distance Traveled
456,478
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,069
707
29
3
2
152,765
3
W
Ne Zha
8,952
895
23
2
3
177,609
1
L
Apollo
5,982
598
31
3
0
136,825
0
L
Atlas
6,320
632
7
1
0
166,888
0
W
Sun Wukong
8,990
899
28
3
0
207,969
1
W
Zeus
8,278
828
54
5
4
167,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role