Player Matchup

Charybdis
Charybdis
AdidasPanda94
Charybdis
Level 80
God Stats
11W - 10L
1,321 SR
Queue Stats
118W - 134L
1,303 Elo+
Solo
Da Ji
Da Ji
Cryknightred
Da Ji
Level 85
God Stats
31W - 20L
1,603 SR
Queue Stats
198W - 169L
1,397 Elo+
Solo
Cabrakan
Cabrakan
Rail Vicrone
Cabrakan
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
201W - 224L
1,357 Elo+
Solo
Nu Wa
Nu Wa
ceehhsarr
Nu Wa
Level 54
God Stats
3W - 10L
1,401 SR
Queue Stats
68W - 128L
1,234 Elo+
Solo
Mulan
Mulan
ninjablitz 58
Mulan
Level 62
God Stats
13W - 7L
1,785 SR
Queue Stats
210W - 228L
1,365 Elo+
Solo
Team Averages
Level 72
1,522 SR
1,331 Elo+

VS

Team Averages
Level 78
1,513 SR
1,327 Elo+
Set
Set
AlienpQc
Set
Level 54
God Stats
0W - 1L
1,238 SR
Queue Stats
20W - 37L
1,290 Elo+
Party 1
Sobek
Sobek
Delreal13o
Sobek
Level 81
God Stats
24W - 36L
1,388 SR
Queue Stats
208W - 296L
1,321 Elo+
Solo
Nemesis
Nemesis
FaZe killer2944
Nemesis
Level 102
God Stats
2W - 6L
1,249 SR
Queue Stats
109W - 142L
1,364 Elo+
Party 1
Sol
Sol
Rockerpower
Sol
Level 95
God Stats
3W - 1L
1,917 SR
Queue Stats
31W - 32L
1,387 Elo+
Party 1
Ullr
Ullr
TheeChickenHawk
Ullr
Level 60
God Stats
2W - 1L
1,773 SR
Queue Stats
170W - 248L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AdidasPanda94
Charybdis
16
9 / 2 / 3
10,315
573
16,598
13,780
5,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
8 / 3 / 5
10,600
589
10,937
11,826
4,471
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
Rail Vicrone
Cabrakan
13
2 / 0 / 8
9,149
508
7,784
16,001
20,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Nu Wa
ceehhsarr
Nu Wa
15
1 / 7 / 2
9,242
513
4,287
9,206
4,271
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
10 / 2 / 2
10,703
595
10,073
13,055
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 0
6,867
382
3,600
10,336
5,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
12
0 / 4 / 0
7,090
394
2,629
14,567
13,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 4 / 6
9,335
519
8,116
17,014
5,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
11 / 7 / 1
9,962
553
19,242
14,734
5,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 8 / 0
7,242
402
5,743
12,461
2,885
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
30
Kills
14
14
Deaths
30
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AdidasPanda94
Charybdis
9
2
3
5.25
L
0
7
0
0
W
8
3
5
3.5
L
Sobek
0
4
0
0
L
2
4
6
1.25
W
Cabrakan
Rail Vicrone
Cabrakan
2
0
8
6
L
11
7
1
1.64
L
1
8
0
0.13
W
Nu Wa
ceehhsarr
Nu Wa
1
7
2
0.29
W
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,679
Damage
39,330
63,868
Taken
69,112
43,562
Mitigated
32,670
20,750
Healing
19,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AdidasPanda94
Charybdis
16,598
9,623
0
7,357
13,780
5,295
3,318
2,019
11,761
0
81,350
L
3,600
1,869
259
1,008
10,336
5,613
0
1,208
8,910
0
27,867
W
10,937
4,059
0
430
11,826
4,471
1,281
4,560
7,266
0
54,838
L
Sobek
2,629
435
0
2,714
14,567
13,122
0
2,231
12,096
23,222
0
L
8,116
3,420
979
8,288
17,014
5,716
0
2,993
13,753
0
46,254
W
Cabrakan
Rail Vicrone
Cabrakan
7,784
692
314
5,261
16,001
20,052
341
4,103
11,898
21,612
0
L
19,242
6,297
247
4,189
14,734
5,334
437
3,961
10,494
62,850
5,107
L
5,743
3,857
0
2,207
12,461
2,885
0
2,666
9,795
0
29,826
W
Nu Wa
ceehhsarr
Nu Wa
4,287
2,229
0
2,179
9,206
4,271
2,282
5,494
3,712
43,106
0
W
10,073
1,306
0
5,209
13,055
9,473
0
4,026
9,029
5,882
54,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,009
Gold Earned
40,496
467
Minions Killed
327
0
Camps Cleared
0
1,596,258
Distance Traveled
1,447,795
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,315
573
134
7
0
290,429
7
L
Set
6,867
382
61
3
0
291,834
1
W
Da Ji
10,600
589
84
5
0
360,608
3
L
Sobek
7,090
394
29
2
0
261,657
5
L
Nemesis
9,335
519
80
4
0
347,817
4
W
Cabrakan
9,149
508
36
2
0
325,711
1
L
Sol
9,962
553
106
6
0
299,533
8
L
Ullr
7,242
402
51
3
0
246,954
1
W
Nu Wa
9,242
513
83
5
0
285,009
6
W
Mulan
10,703
595
130
7
0
334,501
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role